Slayer
Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.
20%
, 10% ![]()
30%
, 16% ![]()
40%
, 20% ![]()
5 Aatrox
Req. Lvl 8 - Field in combat: A champion who starts combat with 40% Omnivamp
Slash in a line, dealing ? (![]()
) physical damage to enemies hit and 20% Sundering them for 4 seconds.
Swipe in a cone, dealing ? (![]()
) physical damage to enemies hit and knocking them up for 1 second.
Slam on target, dealing ? (![]()
) physical damage in a 1 hex circle. Targets below 15% max Health are executed.
4 Bel'Veth
Passive: On takedown, gain 75 / 75 / 200% Attack Speed that decays over 3 seconds.
Active: Deal ? (
) physical damage in a 2 hex radius and transform for the rest of combat.
While transformed, gain ? (
) Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15 / 25 / 100 bonus true damage, increased by 3 / 5 / 30 for each time the same enemy is hit.
4 Yone
Field in combat: 3-star Yasuo
Passive: Attacks alternate between dealing ? (
) bonus physical damage and ? (
) bonus magic damage.
Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? (![]()
) physical damage and ? (![]()
) magic damage. Yone then splits ? (![]()
) physical damage and ? (![]()
) magic damage among all enemies hit.
3 Gangplank
Toss barrels at the 3 nearest enemies and detonate them. They deal ? (![]()
) damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 20 if the damage critically strikes.
2 Tryndamere
Field in combat: Ashe with 1 items equipped
Become enraged for 5 seconds. While enraged, gain ? (
) Durability and attacks are replaced with a strike that deals ? (
) physical damage. Ignore 30% of Armor against Chilled enemies.
Chill: Reduce Attack Speed
2 Yasuo
Dash, then deal ? (![]()
) physical damage to adjacent enemies. If only one enemy is hit, deal double damage.
1 Briar
Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and ? (
) decaying Attack Speed.
1 Qiyana
Dash to a nearby hex and swing forward, dealing ? (![]()
) physical damage to enemies in a 2-hex line.

