Shadow Isles
Whenever ANY champion dies in a player combat, gain Souls (Basis AD). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.
Shadow Isles champions gain Attack Damage and Ability Power.
1x Basis AD, 18% ![]()
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1.3x Basis AD, 20% ![]()
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1.6x Basis AD, 25% ![]()
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1.9x Basis AD, 33% ![]()
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5 Thresh
Collect 175 Shadow Isles Souls
Passive: Each second, deal ? (
Basis AD) magic damage to all enemies within 2 hexes. Heal for 75% of the damage dealt by this effect.
Active: Create a prison of walls in a 2 hex radius that lasts 5 / 5 / 60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? (
) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.
4 Kalista
Collect 70 Shadow Isles Souls
Summon ? (Basis AD) spears split among the 4 nearest enemies. After a brief delay, they each impale their target, dealing ? (![]()
) physical damage and reducing Armor by 1.
3 Gwen
Collect 20 Shadow Isles Souls
Dash around target and snip ? (Basis AD) times, dealing 50 / 75 / 120 (
) magic damage to them and ? (
) damage to all other enemies in a cone.
2 Yorick
Field in combat: 2-star Viego with 1 items equipped
Restore ? (
Basis AD) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? (
) magic damage in 1 hex radius.
Chill: Reduce Attack Speed
1 Viego
Passive: Gain ?% (Basis AD) Attack Speed.
Active: Deal ? (
) physical damage to target. For the rest of combat, Viego's attacks deal ? (
) bonus stacking magic damage.

