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Tahm Kench TFT Set 16: Lore & Legends 5

Tahm Kench

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Glutton Teamfight Tactics
Glutton
rarity background Bruiser Teamfight Tactics
Bruiser

Spend 350 Bilgewater Silver Serpents

Devour 10 / 100

Devour target for 2.5 seconds, dealing 1200 / 1800 / 30000 (scaleAP) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? (scaleAP) magic damage instead.
If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Volibear  TFT Set 16: Lore & Legends 5

Volibear

rarity background Freljord Teamfight Tactics
Freljord
rarity background Bruiser Teamfight Tactics
Bruiser

Req. Lvl 8 - Field in combat: A unit that starts combat with 3400 Health

The Relentless Storm 0 / 100

Bite the target and mark them, dealing ? (scaleADscaleHealth) physical damage, increased by 60% if they are already marked. After casting 5 / 5 / 2 times, leap to a nearby hex, activating Stormbringer and dealing ? (scaleHealthscaleAD) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400 / 550 / 9999 Health and 50 / 50 / 999% Attack Speed. Every 2 / 2 / 0.3 seconds, summon a lightning bolt on a nearby enemy, dealing ? (scaleHealthscaleAP) magic damage. Takedowns summon a bolt on fallen enemies.

Rift Herald  TFT Set 16: Lore & Legends 4

Rift Herald

rarity background Void Teamfight Tactics
Void
rarity background Bruiser Teamfight Tactics
Bruiser

Have Void active for 2 player combats

Warp Armor 60 / 100

Gain 300 / 425 / 2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? (scaleAPscaleHealth) magic damage to enemies hit. For 4 seconds, gain ? (scaleAP) Durability + 1% for each enemy targeting this unit.

Wukong TFT Set 16: Lore & Legends 4

Wukong

rarity background Ionia Teamfight Tactics
Ionia
rarity background Bruiser Teamfight Tactics
Bruiser
Diverting Trickster 30 / 100

Passive: On death, summon a Stone copy with ? (scaleHealth) Health and Wukong's items.
Active: For 4 seconds, gain ? (scaleAP) Armor and Magic Resist. Then spin, dealing ? (scaleAD) physical damage to all enemies within 2 hexes.

Dr. Mundo TFT Set 16: Lore & Legends 3

Dr. Mundo

rarity background Zaun Teamfight Tactics
Zaun
rarity background Bruiser Teamfight Tactics
Bruiser
Maximum Dosage 0 / 100

Bulk up for 5 seconds. While bulked, restore ? (scaleHealthscaleAP) Health every second and attacks deal ? (scaleHealthscaleAD) physical damage.

Kobuko & Yuumi TFT Set 16: Lore & Legends 3

Kobuko & Yuumi

rarity background Yordle Teamfight Tactics
Yordle
rarity background Bruiser Teamfight Tactics
Bruiser
rarity background Invoker Teamfight Tactics
Invoker

Req. Lvl 6 - Field in combat: 6 unique star levels of Yordle, Bruiser, or Invoker

You & Me! 30 / 100

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? (scaleAP) Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.
Active: Dance, restoring ? (scaleHealthscaleAP) Health over 3 seconds.

Sion TFT Set 16: Lore & Legends 2

Sion

rarity background Noxus Teamfight Tactics
Noxus
rarity background Bruiser Teamfight Tactics
Bruiser
Soul Furnace 0 / 100

Passive: Takedowns grant 18 / 20 / 50 permanent max Health. (Total: None)
Active: Gain ? (scaleHealthscaleAP) Shield for 4 seconds. When it breaks, deal ? (scaleHealth) magic damage to adjacent enemies.

Illaoi TFT Set 16: Lore & Legends 1

Illaoi

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Bruiser Teamfight Tactics
Bruiser
Tentacle Smash 40 / 100

Restore ? (scaleHealthscaleAP) Health and slam a tentacle, dealing 180 / 270 / 405 (scaleAD) physical damage to enemies in a line.

Shen TFT Set 16: Lore & Legends 1

Shen

rarity background Ionia Teamfight Tactics
Ionia
rarity background Bruiser Teamfight Tactics
Bruiser
Stand United 30 / 100

Grant 250 / 325 / 425 (scaleAP) Shield to this unit and a nearby damaged ally for 4 seconds.