TFT Set 16: Lore & Legends

TFT Set 16: Lore & Legends

TFT Set 16: Lore & Legends is the latest Teamfight Tactics set yet, and it will take players to an Runeterra themed battlefield filled with references to your favorite regions likes Shurima and Demacia!

What's New

Here is a sneak peek into the new TFT Set 16: Lore & Legends!

Set 16 Unlockable Units Info

  • Unlock more champions for your shops by fulfilling various requirements. This resets every single game, meaning there is a lot of potential for fresh gameplay.
  • There is base of 60 champions and 40 unlockable champions.
  • You are guaranteed to hit 1 copy of the unlocked champion in your shop after you fulfill the requirement.
  • Unlockable champions can be as strong as 7-cost units depending on the degree of difficulty for unlocking them.
  • One of this set's goals was to enable for flex play -- many of the unlockable units will be playable on any board in any circumstance!
Set 16 Unlockable Units

New Set Mechanic: Unlockable Units

Aurelion Sol TFT Set 16: Lore & Legends 7

Aurelion Sol

rarity background Star Forger Teamfight Tactics
Star Forger
rarity background Targon Teamfight Tactics
Targon

Field in combat: 5 unique Targonians

The Skies Descend 0 / 85

Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: None)

Active: Crash a star on target, dealing 525 / 725 / 5000 (scaleAP) magic damage in a 2 hex radius.

Stardust Upgrades:
25: Create a shockwave that deals ? (scaleAP) additional magic damage in a 3 Hex radius.25: Create a shockwave that deals ? (scaleAP) additional magic damage in a 3 Hex radius.
60: The star crash deals 15% more damage.60: The star crash deals 15% more damage.
140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius.
200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds.
300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius.
550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage.
800: Also call down a meteor storm that deals ? (scaleAP) magic damage split between living enemies.800: Also call down a meteor storm that deals ? (scaleAP) magic damage split between living enemies.
1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

Baron Nashor TFT Set 16: Lore & Legends 7

Baron Nashor

rarity background Riftscourge Teamfight Tactics
Riftscourge
rarity background Void Teamfight Tactics
Void

Req. Lvl 10 - Field 7 unique Void units

Wrath of the Void 0 / 50

Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

While in the Void Rift, erupt a tentacle below a random enemy every 3 / 3 / 0.25 seconds that knocks them up for 1.5 seconds.

Active: Slam and erect spikes in a 2 hex circle, dealing ? (scaleADscaleAP) physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal ? (scaleADscaleAP) physical damage.

Brock TFT Set 16: Lore & Legends 7

Brock

rarity background Ixtal Teamfight Tactics
Ixtal

Collect 500 Ixtal Sunshards over the course of the game

Seismic Slam 40 / 100

Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

Active: Slam the ground, dealing ? (scaleHealthscaleAD) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 / 12 / 99 rocks fall around the battlefield, each dealing ? (scaleADscaleAP) physical damage to enemies hit.

Ryze  TFT Set 16: Lore & Legends 7

Ryze

rarity background Rune Mage Teamfight Tactics
Rune Mage

Req. Lvl 9 - Field in combat: 4 Region Traits together

Runic Overload 0 / 45

Release a runic blast, dealing 255 / 460 / 1500 (scaleAP) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.

Demacia: Execute targets below ? (scaleArmorscaleMR) Health.

Freljord: Chill targets for 2 seconds and deal ? (scaleHealth) bonus true damage.

Ionia: Blasts split an additional time, dealing 50% damage.

Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

Piltover: Every third cast is Overcharged, dealing 40% more damage.

Shadow Isles: Increase blast damage by ? (Base AD).

Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

Targon: Heal the lowest Health ally for 10% of the damage dealt.

Void:
Ignore 30% of enemies' Armor and Magic Resistance.

Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.

Zaun: Poison targets, dealing 15 / 30 / 500 magic damage ? (scaleAS) times over 4 seconds.

Sylas  TFT Set 16: Lore & Legends 7

Sylas

rarity background Chainbreaker Teamfight Tactics
Chainbreaker
rarity background Defender Teamfight Tactics
Defender
rarity background Arcanist Teamfight Tactics
Arcanist

Sell a 2-star Jarvan and a 2-star Garen

Stolen Might 0 / 30

Cast one of three spells:

Cataclysm: Leap on a nearby enemy. Deal ? (scaleAP) magic damage to all enemies within 2 hexes and Stun them for 1.5 / 1.75 / 30 seconds.

Demacian Justice: Deal ? (scaleAP) magic damage to target. If they are below 15% max Health, execute them.

Final Spark: Gain ? (scaleAP) Shield for 1.25 seconds. Deal ? (scaleAP) magic damage to all enemies in a line.

Zaahen TFT Set 16: Lore & Legends 7

Zaahen

rarity background Darkin Teamfight Tactics
Darkin
rarity background Immortal Teamfight Tactics
Immortal

Have the 'Trials of Twilight' Augment and Field a 3-star Xin Zhao for 5 combats

Divine Challenge 0 / 40

Dash around target and slash in a circle, dealing ? (scaleADscaleAP) physical damage to target and ? (scaleADscaleAP) physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing ? (scaleADscaleAP) physical damage to all enemies within 3 hexes.

Aatrox  TFT Set 16: Lore & Legends 5

Aatrox

rarity background World Ender Teamfight Tactics
World Ender
rarity background Darkin Teamfight Tactics
Darkin
rarity background Slayer Teamfight Tactics
Slayer

Req. Lvl 8 - Field in combat: A champion who starts combat with 40% Omnivamp

The Darkin Blade 0 / 20

On cast, cycle through one of the following abilities:

Slash in a line, dealing ? (scaleADscaleAP) physical damage to enemies hit and 20% Sundering them for 4 seconds.

Swipe in a cone, dealing ? (scaleADscaleAP) physical damage to enemies hit and knocking them up for 1 second.

Slam on target, dealing ? (scaleADscaleAP) physical damage in a 1 hex circle. Targets below 15% max Health are executed.

Galio TFT Set 16: Lore & Legends 5

Galio

rarity background Demacia Teamfight Tactics
Demacia
rarity background Heroic Teamfight Tactics
Heroic

Field in combat: 12 unique star levels of Demacia

Inspirational Might 90 / 140

Passive: Every 3rd attack deals ? (scaleMR) magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500 / 600 / 2000 (scaleAP) Shield for 4 seconds. Then crash down, dealing ? (scaleMRscaleArmor) bonus magic damage to all enemies with 2 hexes.

Mel  TFT Set 16: Lore & Legends 5

Mel

rarity background Noxus Teamfight Tactics
Noxus
rarity background Disruptor Teamfight Tactics
Disruptor

2-star Ambessa with an item dies in combat

Radiant Eclipse 30 / 200

Passive: While gaining Mana, throw out 2 / 2 / 9 radiant orbs that orbit around target. They deal ? (scaleAP) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235 / 235 / 10 mana, gain a random Radiant Item. (None/235 / 235 / 10)

Active: Detonate orbs on target, causing a 3 hex radius explosion that deals ? (scaleAP) magic damage to them and ? (scaleAP) damage to all other enemies hit.

Sett TFT Set 16: Lore & Legends 5

Sett

rarity background Ionia Teamfight Tactics
Ionia
rarity background The Boss Teamfight Tactics
The Boss

Req. Lvl 8 - Field in combat: Only 1 unit in the two front rows of the battlefield

The Show Stopper 10 / 90

Grab target and slam them forward, dealing ? (scaleAP) + ? (scaleAP) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

T-Hex TFT Set 16: Lore & Legends 5

T-Hex

rarity background HexMech Teamfight Tactics
HexMech
rarity background Piltover Teamfight Tactics
Piltover
rarity background Gunslinger Teamfight Tactics
Gunslinger

Field in combat: 9 unique star levels of Piltover

Hextech Arsenal 10 / 80

Passive: Attacks fire a barrage of 4 bullets.

Active: Gain ? (scaleHealth) Shield and begin consuming 30 mana per second. Each second while casting, fire a laser that deals ? (scaleADscaleAP) physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch ? (scaleAS) missiles split between 4 nearby enemies that each deal ? (scaleADscaleAP) physical damage.

Tahm Kench TFT Set 16: Lore & Legends 5

Tahm Kench

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Glutton Teamfight Tactics
Glutton
rarity background Bruiser Teamfight Tactics
Bruiser

Spend 450 Bilgewater Silver Serpents

Devour 10 / 90

Devour target for 2.5 seconds, dealing 1200 / 1800 / 30000 (scaleAP) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? (scaleAP) magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Thresh  TFT Set 16: Lore & Legends 5

Thresh

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Warden Teamfight Tactics
Warden

Collect 175 Shadow Isles Souls

The Box 0 / 40

Passive: Each second, deal ? (scaleAPBase AD) magic damage to all enemies within 2 hexes. Heal for 75% of the damage dealt by this effect.

Active: Create a prison of walls in a 2 hex radius that lasts 5 / 5 / 60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? (scaleAP) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

Volibear  TFT Set 16: Lore & Legends 5

Volibear

rarity background Freljord Teamfight Tactics
Freljord
rarity background Bruiser Teamfight Tactics
Bruiser

Req. Lvl 8 - Field in combat: A unit that starts combat with 3800 Health

The Relentless Storm 0 / 20

Bite the target and mark them, dealing ? (scaleADscaleHealth) physical damage, increased by 60% if they are already marked. After casting 5 / 5 / 2 times, leap to a nearby hex, activating Stormbringer and dealing ? (scaleHealthscaleAD) physical damage to enemies within a two hex radius.

Stormbringer: Gain 400 / 550 / 9999 Health and 50 / 50 / 999% Attack Speed. Every 2 / 2 / 0.3 seconds, summon a lightning bolt on a nearby enemy, dealing ? (scaleHealthscaleAP) magic damage. Takedowns summon a bolt on fallen enemies.

Xerath  TFT Set 16: Lore & Legends 5

Xerath

rarity background Shurima Teamfight Tactics
Shurima
rarity background Ascendant Teamfight Tactics
Ascendant

Alternate winning and losing for 3/5/6 combats with Azir

Eye of the Ascendant 0 / 135

Launch 10 / 10 / 99 arcane blasts randomly split between the closest 4 / 4 / 10 enemies that each deal 390 / 650 / 2500 (scaleAP) magic damage.

Ziggs  TFT Set 16: Lore & Legends 5

Ziggs

rarity background Yordle Teamfight Tactics
Yordle
rarity background Zaun Teamfight Tactics
Zaun
rarity background Longshot Teamfight Tactics
Longshot

Req. Lvl 9 - Field in combat: A Yordle or a Zaunite with 3 items equipped

Mega Inferno Bomb 0 / 140

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? (scaleADscaleAP) magic damage to units hit.

Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? (scaleAP) and ? (scaleAP) magic damage to enemies hit based on their distance from the epicenter.

Diana  TFT Set 16: Lore & Legends 4

Diana

rarity background Targon Teamfight Tactics
Targon

Field in combat: 2-star Leona with 3 items equipped

Lunar Rush 0 / 30

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

Active: Gain 100 / 175 / 300 (scaleAP) Shield. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing ? (scaleAP) magic damage. Then, dash to all Moonlit enemies, dealing ? (scaleAP) magic damage to them.

Fizz TFT Set 16: Lore & Legends 4

Fizz

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Yordle Teamfight Tactics
Yordle

Req. Lvl 7 - Field in combat: 5 unique Yordles or Bilgewater units

Playful Trickster 0 / 10

Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75 / 115 / 450 (scaleAP) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal ? (scaleAP) bonus magic damage on hit.

Kai'Sa  TFT Set 16: Lore & Legends 4

Kai'Sa

rarity background Assimilator Teamfight Tactics
Assimilator
rarity background Void Teamfight Tactics
Void
rarity background Longshot Teamfight Tactics
Longshot

Req. Lvl 7 - Field in combat: a Longshot unit with 3 items equipped

Icathian Rain 0 / 10

Dash away from all enemies, then fire 15 / 15 / 25 missiles split across the 4 nearest enemies. Each missile deals ? (scaleADscaleAP) physical damage.

Kalista  TFT Set 16: Lore & Legends 4

Kalista

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Vanquisher Teamfight Tactics
Vanquisher

Collect 70 Shadow Isles Souls

Endless Rend 20 / 65

Summon ? (Base AD) spears split among the 4 nearest enemies. After a brief delay, they each impale their target, dealing ? (scaleADscaleAP) physical damage and reducing Armor by 1.

Nasus  TFT Set 16: Lore & Legends 4

Nasus

rarity background Shurima Teamfight Tactics
Shurima

Lose 2/4/5 combats in a row with Azir

Fury of the Sands 10 / 70

Steal ? (scaleAP) Health split between the 4 / 4 / 8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal ? (scaleHealth) magic damage to adjacent enemies each second.

Nidalee  TFT Set 16: Lore & Legends 4

Nidalee

rarity background Ixtal Teamfight Tactics
Ixtal
rarity background Huntress Teamfight Tactics
Huntress

Field in combat: Two 2-star Neekos

Relentless Pounce 0 / 40

Jump on an adjacent enemy with the lowest health, then deal ? (scaleAP) magic damage to them and ? (scaleAP) magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

Tanks take 60% more damage from this ability and Fighters take 30% more.

Renekton  TFT Set 16: Lore & Legends 4

Renekton

rarity background Shurima Teamfight Tactics
Shurima

Win 2/4/5 combats in a row with Azir

Slice and Dice 0 / 30

Dash to the lowest Health enemy within 2 hexes, dealing ? (scaleAD) physical damage to all enemies in the path. Then slash 4 times, each dealing ? (scaleADscaleAP) physical damage. Subsquent casts increase the number of slashes by 1.

Rift Herald  TFT Set 16: Lore & Legends 4

Rift Herald

rarity background Void Teamfight Tactics
Void
rarity background Bruiser Teamfight Tactics
Bruiser

Have Void active for 8 player combats

Warp Armor 60 / 125

Gain 300 / 425 / 2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? (scaleAPscaleHealth) magic damage to enemies hit. For 4 seconds, gain ? (scaleAP) Durability + 1% for each enemy targeting this unit.

Singed TFT Set 16: Lore & Legends 4

Singed

rarity background Zaun Teamfight Tactics
Zaun
rarity background Juggernaut Teamfight Tactics
Juggernaut

Field in combat: 4 unique Zaunites or Juggernauts and Lose 35 Player Health

Poison Trail 0 / 80

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal ? (scaleAP) magic damage per second to enemies within. Gain ? (scaleAS) Mana each second.

Active: For 4 seconds, gain increased Move Speed, restore ? (scaleAP) Health each second, and gain 20 / 60 / 100 Armor and Magic Resistance.

Skarner  TFT Set 16: Lore & Legends 4

Skarner

rarity background Ixtal Teamfight Tactics
Ixtal

Field in combat: A non-Tank with a Gargoyle's Stoneplate equipped

Impale 60 / 120

Passive: All allies gain 10 / 20 / 100 Armor.

Active: Gain ? (scaleAP) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing ? (scaleArmor) physical damage and Stunning them for 1.5 / 1.75 / 8 seconds.

Veigar TFT Set 16: Lore & Legends 4

Veigar

rarity background Yordle Teamfight Tactics
Yordle
rarity background Arcanist Teamfight Tactics
Arcanist

Field in combat: Unit with 2 Rabadon's Deathcaps equipped

Dark Storm 0 / 60

Passive: Gain 50% more Ability Power from all sources.

Active: Call down a storm of 12 / 12 / 24 meteors across the battlefield that deal 56 / 84 / 199 (scaleAP) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

Warwick TFT Set 16: Lore & Legends 4

Warwick

rarity background Zaun Teamfight Tactics
Zaun
rarity background Quickstriker Teamfight Tactics
Quickstriker

Field in combat: Vi and Jinx with 1 item equipped

Eternal Hunger 0 / 70

Gain 100 / 100 / 400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal ? (scaleAD) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi ? (scaleAP) Attack Speed for 3 seconds.

Yone TFT Set 16: Lore & Legends 4

Yone

rarity background Ionia Teamfight Tactics
Ionia
rarity background Slayer Teamfight Tactics
Slayer

Field in combat: 3-star Yasuo

Kin of the Stained Blade 30 / 100

Passive: Attacks alternate between dealing ? (scaleAD) bonus physical damage and ? (scaleAP) bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? (scaleADscaleAP) physical damage and ? (scaleADscaleAP) magic damage. Yone then splits ? (scaleADscaleAP) physical damage and ? (scaleADscaleAP) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

Darius TFT Set 16: Lore & Legends 3

Darius

rarity background Noxus Teamfight Tactics
Noxus
rarity background Defender Teamfight Tactics
Defender

Have Draven drop 1 gold

Decimate 20 / 65

Restore ? (scaleHealthscaleAP) Health and spin, dealing ? (scaleAD) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals ? (scaleAD) physical damage each second for 5 seconds.

If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Gwen  TFT Set 16: Lore & Legends 3

Gwen

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Disruptor Teamfight Tactics
Disruptor

Collect 20 Shadow Isles Souls

Snip Snip! 0 / 30

Dash around target and snip ? (Base AD) times, dealing 50 / 75 / 120 (scaleAP) magic damage to them and ? (scaleAP) damage to all other enemies in a cone.

Kennen  TFT Set 16: Lore & Legends 3

Kennen

rarity background Ionia Teamfight Tactics
Ionia
rarity background Yordle Teamfight Tactics
Yordle
rarity background Defender Teamfight Tactics
Defender

Field in combat: 7 unique star levels of Ionia, Yordle, or Defender in combat

Slicing Maelstrom 70 / 125

Gain 600 / 700 / 900 (scaleAP) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120 / 180 / 290 (scaleAP) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

Kobuko & Yuumi TFT Set 16: Lore & Legends 3

Kobuko & Yuumi

rarity background Yordle Teamfight Tactics
Yordle
rarity background Bruiser Teamfight Tactics
Bruiser
rarity background Invoker Teamfight Tactics
Invoker

Req. Lvl 7 - Field in combat: 6 unique star levels of Yordle, Bruiser, or Invoker

You & Me! 30 / 90

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? (scaleAP) Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.

Active: Dance, restoring ? (scaleHealthscaleAP) Health over 3 seconds.

LeBlanc  TFT Set 16: Lore & Legends 3

LeBlanc

rarity background Noxus Teamfight Tactics
Noxus
rarity background Invoker Teamfight Tactics
Invoker

Field in combat: Sion with 2 items equipped

Distortions 0 / 60

Summon 3 dashing mirror images that strike the target and up to ? other nearby enemies. The target takes 300 / 450 / 800 (scaleAP) magic damage and is Stunned for 1 second, while other units hit take ? (scaleAP) magic damage.

Bard  TFT Set 16: Lore & Legends 2

Bard

rarity background Caretaker Teamfight Tactics
Caretaker

Reroll 4 times before Stage 2 Carousel

Traveler's Call 0 / 55

Launch 6 Meeps at nearby enemies that deal 130 / 185 / 255 (scaleAP) magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: ?)

Graves  TFT Set 16: Lore & Legends 2

Graves

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Gunslinger Teamfight Tactics
Gunslinger

Field in combat: Twisted Fate with 2 items equipped

Collateral Damage 0 / 50

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

Active: Fire an explosive shell at target, dealing ? (scaleAD) physical damage split among enemies in a 1 hex circle.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

Orianna  TFT Set 16: Lore & Legends 2

Orianna

rarity background Piltover Teamfight Tactics
Piltover
rarity background Invoker Teamfight Tactics
Invoker

Field in combat: Piltover champion with 2 items equipped

Command: Protect 20 / 50

Send the Ball to target, dealing ? (scaleAP) magic damage and splitting ? (scaleAP) magic damage among enemies within a 1 hex circle.

Then grant 60 / 90 / 130 (scaleAP) Shield to the two lowest Health allies for 3 seconds.

Poppy  TFT Set 16: Lore & Legends 2

Poppy

rarity background Demacia Teamfight Tactics
Demacia
rarity background Yordle Teamfight Tactics
Yordle
rarity background Juggernaut Teamfight Tactics
Juggernaut

Field in combat: Demacian or a Yordle with 2 items equipped

Hammer Shock 40 / 80

Gain ? (scaleAP) Shield for 4 seconds and deal ? (scaleAD) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

Tryndamere  TFT Set 16: Lore & Legends 2

Tryndamere

rarity background Freljord Teamfight Tactics
Freljord
rarity background Slayer Teamfight Tactics
Slayer

Field in combat: Ashe with 1 items equipped

Undying Rage 0 / 50

Become enraged for 5 seconds. While enraged, gain ? (scaleAP) Durability and attacks are replaced with a strike that deals ? (scaleAD) physical damage. Ignore 30% of Armor against Chilled enemies.

Chill: Reduce Attack Speed

Yorick  TFT Set 16: Lore & Legends 2

Yorick

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Warden Teamfight Tactics
Warden

Field in combat: 2-star Viego with 1 items equipped

Mourning Mist 15 / 75

Restore ? (scaleAPBase AD) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? (scaleHealth) magic damage in 1 hex radius.

Chill: Reduce Attack Speed

Traits

rarity background Arcanist Teamfight Tactics
rarity background Arcanist Teamfight Tactics
Arcanist

Your team gains Ability Power, Arcanists gain more.


2

15% scaleAP, 25% scaleAP for Arcanists

4

20% scaleAP, 50% scaleAP for Arcanists

6

35% scaleAP, 70% scaleAP for Arcanists


Tibbers Teamfight Tactics
Kog'Maw Teamfight Tactics
Lulu Teamfight Tactics
Neeko Teamfight Tactics
Ahri Teamfight Tactics
Lux Teamfight Tactics
Swain Teamfight Tactics
Veigar Teamfight Tactics
Unlockable
Annie Teamfight Tactics
Sylas  Teamfight Tactics
Unlockable
rarity background Ascendant Teamfight Tactics
rarity background Ascendant Teamfight Tactics
Ascendant
1

In Choncc's Treasure, the Faithful Followers Charm cannot appear until you are level 7.


Xerath  Teamfight Tactics
Unlockable
rarity background Assimilator Teamfight Tactics
rarity background Assimilator Teamfight Tactics
Assimilator
1

Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.


Kai'Sa  Teamfight Tactics
Unlockable
rarity background Bilgewater Teamfight Tactics
rarity background Bilgewater Teamfight Tactics
Bilgewater

Each player combat, gain Silver Serpents (Base AD), plus 1 additional for each Bilgewater takedown.

Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.


3

15 Base AD

5

35 Base AD, improved loot

7

65 Base AD, superior loot

10

150 Base AD, 2x stats, FIRE CANNONS!


Illaoi Teamfight Tactics
Graves  Teamfight Tactics
Unlockable
Twisted Fate Teamfight Tactics
Gangplank Teamfight Tactics
Nautilus Teamfight Tactics
Fizz Teamfight Tactics
Unlockable
Miss Fortune Teamfight Tactics
Tahm Kench Teamfight Tactics
Unlockable
rarity background Blacksmith Teamfight Tactics
rarity background Blacksmith Teamfight Tactics
Blacksmith
1

After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.

Each item he is equipped with grants him 350/600/2000 max Health. Artifacts grant 300% more.


Ornn Teamfight Tactics
rarity background Bruiser Teamfight Tactics
rarity background Bruiser Teamfight Tactics
Bruiser

Your team gains 150 maximum Health. Bruisers gain more.


2

25% scaleHealth

4

40% scaleHealth

6

60% scaleHealth


Illaoi Teamfight Tactics
Shen Teamfight Tactics
Sion Teamfight Tactics
Dr. Mundo Teamfight Tactics
Kobuko & Yuumi Teamfight Tactics
Unlockable
Rift Herald  Teamfight Tactics
Unlockable
Wukong Teamfight Tactics
Tahm Kench Teamfight Tactics
Unlockable
Volibear  Teamfight Tactics
Unlockable
rarity background Caretaker Teamfight Tactics
rarity background Caretaker Teamfight Tactics
Caretaker
1

After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.


Bard  Teamfight Tactics
Unlockable
rarity background Chainbreaker Teamfight Tactics
rarity background Chainbreaker Teamfight Tactics
Chainbreaker
1

Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.


Sylas  Teamfight Tactics
Unlockable
rarity background Chosen Wolves Teamfight Tactics
rarity background Chosen Wolves Teamfight Tactics
Chosen Wolves
2

When Kindred casts, Ambessa always gains their protection against death and gains 40% Attack Damage while protected.

When Ambessa casts, Wolf strikes all enemies hit, dealing 30% damage.

rarity background Chronokeeper Teamfight Tactics
rarity background Chronokeeper Teamfight Tactics
Chronokeeper
1

Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP.

If you are level 10, he instead gains 15% Damage Amp.

In Choncc's Treasure, the amount of casts required to gain XP is increased to 3 until Stage 3-5.


Zilean Teamfight Tactics
rarity background Dark Child Teamfight Tactics
rarity background Dark Child Teamfight Tactics
Dark Child
1

Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.


Annie Teamfight Tactics
rarity background Darkin Teamfight Tactics
rarity background Darkin Teamfight Tactics
Darkin
1

Darkin gain 15% Omnivamp.

2

AND you heal for 25% of the player damage you deal.

3

AND whenever Darkin restore 600 Health, they deal 333 magic damage to the 2 closest enemies.


Aatrox  Teamfight Tactics
Unlockable
Zaahen Teamfight Tactics
Unlockable
rarity background Defender Teamfight Tactics
rarity background Defender Teamfight Tactics
Defender

Your team gains 12 Armor and Magic Resist. Defenders gain more.


2

30 scaleArmorscaleMR

4

55 scaleArmorscaleMR

6

80 scaleArmorscaleMR


Jarvan IV Teamfight Tactics
Rumble Teamfight Tactics
Neeko Teamfight Tactics
Vi Teamfight Tactics
Darius Teamfight Tactics
Unlockable
Kennen  Teamfight Tactics
Unlockable
Sejuani Teamfight Tactics
Garen Teamfight Tactics
Sylas  Teamfight Tactics
Unlockable
rarity background Demacia Teamfight Tactics
rarity background Demacia Teamfight Tactics
Demacia

Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.


3

12 scaleArmorscaleMR

5

35 scaleArmorscaleMR

7

35 scaleArmorscaleMR. On Rally, smite enemies for 5% of their max Health.

11

150 scaleArmorscaleMR. BATTLE FOR DEMACIA!


Jarvan IV Teamfight Tactics
Sona Teamfight Tactics
Poppy  Teamfight Tactics
Unlockable
Xin Zhao Teamfight Tactics
Vayne Teamfight Tactics
Garen Teamfight Tactics
Lux Teamfight Tactics
Galio Teamfight Tactics
Unlockable
rarity background Disruptor Teamfight Tactics
rarity background Disruptor Teamfight Tactics
Disruptor

Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.

Dazzle: Reduce damage dealt by 10%


2

18% bonus damage

4

40% bonus damage


Ekko Teamfight Tactics
Gwen  Teamfight Tactics
Unlockable
Malzahar Teamfight Tactics
Seraphine Teamfight Tactics
Azir Teamfight Tactics
Mel  Teamfight Tactics
Unlockable
rarity background Dragonborn Teamfight Tactics
rarity background Dragonborn Teamfight Tactics
Dragonborn
1

On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 8% less damage from enemy Abilities.


Shyvana Teamfight Tactics
rarity background Dragonguards Teamfight Tactics
rarity background Dragonguards Teamfight Tactics
Dragonguards
2

When Jarvan casts, Shyvana gains 100% of the Shield. When Shyvana casts, Jarvan jumps in and deals 100/120/140/175% of his Armor and Magic Resist as magic damage in a 2-hex radius.

rarity background Emperor Teamfight Tactics
rarity background Emperor Teamfight Tactics
Emperor
1

Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.


Azir Teamfight Tactics
rarity background Eternal Teamfight Tactics
rarity background Eternal Teamfight Tactics
Eternal
1

Every 3rd attack from Kindred on the same enemy deals 325% damage, as Wolf mauls their target.


Kindred Teamfight Tactics
rarity background Freljord Teamfight Tactics
rarity background Freljord Teamfight Tactics
Freljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.

Freljordians gain 150% more.


3

8% scaleHealth, 10% scaleDA

5

Two Towers. 12% scaleHealth, 16% scaleDA

7

Towers stun enemies on death for 1.5 seconds. 16% scaleHealth, 22% scaleDA.


Anivia Teamfight Tactics
Ashe Teamfight Tactics
Tryndamere  Teamfight Tactics
Unlockable
Sejuani Teamfight Tactics
Braum Teamfight Tactics
Lissandra Teamfight Tactics
Volibear  Teamfight Tactics
Unlockable
rarity background Glutton Teamfight Tactics
rarity background Glutton Teamfight Tactics
Glutton
1

Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.

To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.


Tahm Kench Teamfight Tactics
Unlockable
rarity background Gunslinger Teamfight Tactics
rarity background Gunslinger Teamfight Tactics
Gunslinger

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.


2

22% scaleAD, 100 bonus damage

4

40% scaleAD, 200 bonus damage


Jhin Teamfight Tactics
Graves  Teamfight Tactics
Unlockable
Tristana Teamfight Tactics
Jinx Teamfight Tactics
Miss Fortune Teamfight Tactics
Lucian & Senna Teamfight Tactics
T-Hex Teamfight Tactics
Unlockable
rarity background Harvester Teamfight Tactics
rarity background Harvester Teamfight Tactics
Harvester
1

Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.

All enemies lose 10 Armor and Magic Resist.


Fiddlesticks Teamfight Tactics
rarity background Heroic Teamfight Tactics
rarity background Heroic Teamfight Tactics
Heroic
1

Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.

On landing, he creates a 3-hex shockwave that deals 10% of his max Health as magic damage. Enemies hit are knocked up for 1 seconds, reduced by distance from the center.


Galio Teamfight Tactics
Unlockable
rarity background HexMech Teamfight Tactics
rarity background HexMech Teamfight Tactics
HexMech
1

Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.

Tank: +20/30/40% Omnivamp
Fighter: +20/30/40% Attack Damage
Marksman: +12/20/30% Damage Amp
Caster: +2/4/5 Mana Regen
Assassin: +40/70/100% Crit Chance

On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.5 seconds.


T-Hex Teamfight Tactics
Unlockable
rarity background Huntress Teamfight Tactics
rarity background Huntress Teamfight Tactics
Huntress
1

While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.


Nidalee  Teamfight Tactics
Unlockable
rarity background Immortal Teamfight Tactics
rarity background Immortal Teamfight Tactics
Immortal
1

While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.

On kill, Zaahen gains a stack of Determination for the rest of combat. If he has 3 or more Determination when dying, he spends it to revive and restore 60% max Health.


Zaahen Teamfight Tactics
Unlockable
rarity background Invoker Teamfight Tactics
rarity background Invoker Teamfight Tactics
Invoker

Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.


2

25% more Mana

4

40% more Mana


Anivia Teamfight Tactics
Sona Teamfight Tactics
Orianna  Teamfight Tactics
Unlockable
Kobuko & Yuumi Teamfight Tactics
Unlockable
LeBlanc  Teamfight Tactics
Unlockable
Milio Teamfight Tactics
Lissandra Teamfight Tactics
Zilean Teamfight Tactics
rarity background Ionia Teamfight Tactics
rarity background Ionia Teamfight Tactics
Ionia

Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.


3

Gain a benefit that changes each game

5

Gain a benefit that changes each game

7

Gain a benefit that changes each game

10

Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.


Jhin Teamfight Tactics
Shen Teamfight Tactics
Xin Zhao Teamfight Tactics
Yasuo Teamfight Tactics
Ahri Teamfight Tactics
Kennen  Teamfight Tactics
Unlockable
Wukong Teamfight Tactics
Yone Teamfight Tactics
Unlockable
Yunara Teamfight Tactics
Sett Teamfight Tactics
Unlockable
rarity background Ixtal Teamfight Tactics
rarity background Ixtal Teamfight Tactics
Ixtal



Completing a Quest before combat ends grants you a new one at the start of next round.


3

Complete Quests to earn Sunshards (Base AD) and spend them for loot!

5

Heal 2 player health at the start of each player combat.

7

After winning combat, find 50 Base AD and unearth bonus loot.


Qiyana Teamfight Tactics
Neeko Teamfight Tactics
Milio Teamfight Tactics
Nidalee  Teamfight Tactics
Unlockable
Skarner  Teamfight Tactics
Unlockable
Brock Teamfight Tactics
Unlockable
rarity background Juggernaut Teamfight Tactics
rarity background Juggernaut Teamfight Tactics
Juggernaut

Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.


2

18% or 25% scaleDR

4

20% or 30% scaleDR

6

26% or 36% scaleDR


Blitzcrank Teamfight Tactics
Briar Teamfight Tactics
Cho'Gath Teamfight Tactics
Poppy  Teamfight Tactics
Unlockable
Nautilus Teamfight Tactics
Singed Teamfight Tactics
Unlockable
Swain Teamfight Tactics
Shyvana Teamfight Tactics
rarity background Longshot Teamfight Tactics
rarity background Longshot Teamfight Tactics
Longshot

Longshots gain Damage Amp and deal more damage to targets farther away.


2

18% scaleDA + 2% per Hex

3

24% scaleDA + 3% per Hex

4

28% scaleDA + 4% per Hex

5

32% scaleDA + 5% per Hex


Caitlyn Teamfight Tactics
Kog'Maw Teamfight Tactics
Teemo Teamfight Tactics
Vayne Teamfight Tactics
Kai'Sa  Teamfight Tactics
Unlockable
Ziggs  Teamfight Tactics
Unlockable
rarity background Noxus Teamfight Tactics
rarity background Noxus Teamfight Tactics
Noxus

After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.



3

He slashes enemies, dealing magic damage.

5

Noxians get more powerful the longer he is alive.

7

He drains the souls of enemies on cast.

10

After 10 seconds, BRING RUIN.


Briar Teamfight Tactics
Sion Teamfight Tactics
Darius Teamfight Tactics
Unlockable
Draven Teamfight Tactics
LeBlanc  Teamfight Tactics
Unlockable
Ambessa Teamfight Tactics
Swain Teamfight Tactics
Mel  Teamfight Tactics
Unlockable
rarity background Piltover Teamfight Tactics
rarity background Piltover Teamfight Tactics
Piltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.


2

Choose a Module

4

Choose a Second Module

6

Choose a Third Module


Caitlyn Teamfight Tactics
Orianna  Teamfight Tactics
Unlockable
Vi Teamfight Tactics
Loris Teamfight Tactics
Seraphine Teamfight Tactics
T-Hex Teamfight Tactics
Unlockable
rarity background Poison Pals Teamfight Tactics
rarity background Poison Pals Teamfight Tactics
Poison Pals
2

Gain a 2-star Teemo. Singed's damage refreshes Teemo's poisons and Teemo's damage grants Singed ramping Ability Power. Gain a Teemo after each player combat.

rarity background Quickstriker Teamfight Tactics
rarity background Quickstriker Teamfight Tactics
Quickstriker

Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.


2

10-30% scaleAS

3

20-45% scaleAS

4

30-60% scaleAS

5

40-80% scaleAS


Viego Teamfight Tactics
Ashe Teamfight Tactics
Twisted Fate Teamfight Tactics
Draven Teamfight Tactics
Warwick Teamfight Tactics
Unlockable
Yunara Teamfight Tactics
Kindred Teamfight Tactics
rarity background Riftscourge Teamfight Tactics
rarity background Riftscourge Teamfight Tactics
Riftscourge
1

Baron Nashor takes up 2 team slots and grants +2 to the Void trait.

After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.


Baron Nashor Teamfight Tactics
Unlockable
rarity background Rune Mage Teamfight Tactics
rarity background Rune Mage Teamfight Tactics
Rune Mage
1

The Rune Mage benefits from all active Region traits, but contributes to none.

He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.


Ryze  Teamfight Tactics
Unlockable
rarity background Sentinels of Light Teamfight Tactics
rarity background Sentinels of Light Teamfight Tactics
Sentinels of Light
2

When Vayne casts on an enemy afflicted with Black Mist, she fires 2 extra bolts at 25% effectiveness. When she gets a takedown, Lucian and Senna gain 50% Attack Speed.

rarity background Shadow Isles Teamfight Tactics
rarity background Shadow Isles Teamfight Tactics
Shadow Isles

Whenever ANY champion dies in a player combat, gain Souls (Base AD). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.

Shadow Isles champions gain Attack Damage and Ability Power.


2

1x Base AD, 18% scaleADscaleAP

3

1.3x Base AD, 20% scaleADscaleAP

4

1.6x Base AD, 25% scaleADscaleAP

5

1.9x Base AD, 33% scaleADscaleAP


Viego Teamfight Tactics
Yorick  Teamfight Tactics
Unlockable
Gwen  Teamfight Tactics
Unlockable
Kalista  Teamfight Tactics
Unlockable
Thresh  Teamfight Tactics
Unlockable
rarity background Shurima Teamfight Tactics
rarity background Shurima Teamfight Tactics
Shurima

Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima


2

20% max Health

3

50 Armor and Magic Resist

4

A Shuriman ascends to GODHOOD every 3 seconds Only available when Nasus, Renekton, and Xerath have been unlocked.

4

Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima


Nasus  Teamfight Tactics
Unlockable
Renekton  Teamfight Tactics
Unlockable
Azir Teamfight Tactics
Xerath  Teamfight Tactics
Unlockable
rarity background Slayer Teamfight Tactics
rarity background Slayer Teamfight Tactics
Slayer

Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.


2

20% scaleAD, 10% scaleSV

4

30% scaleAD, 16% scaleSV

6

40% scaleAD, 20% scaleSV


Briar Teamfight Tactics
Qiyana Teamfight Tactics
Tryndamere  Teamfight Tactics
Unlockable
Yasuo Teamfight Tactics
Gangplank Teamfight Tactics
Bel'Veth Teamfight Tactics
Yone Teamfight Tactics
Unlockable
Aatrox  Teamfight Tactics
Unlockable
rarity background Soulbound Teamfight Tactics
rarity background Soulbound Teamfight Tactics
Soulbound
1

Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.

Your strongest Soulbound pair grants bonuses to your team while they survive. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.


Lucian & Senna Teamfight Tactics
rarity background Star Forger Teamfight Tactics
rarity background Star Forger Teamfight Tactics
Star Forger
1

Aurelion Sol gains 25/30/100% increased Stardust for each other unique Targonian fielded in combat.


Aurelion Sol Teamfight Tactics
Unlockable
rarity background Targon Teamfight Tactics
rarity background Targon Teamfight Tactics
Targon
1

Targonians are forged by the stars. They are traitless, but stronger than the average champion.


Aphelios Teamfight Tactics
Leona Teamfight Tactics
Zoe Teamfight Tactics
Diana  Teamfight Tactics
Unlockable
Taric Teamfight Tactics
Aurelion Sol Teamfight Tactics
Unlockable
rarity background The Boss Teamfight Tactics
rarity background The Boss Teamfight Tactics
The Boss
1

When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.

If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.


Sett Teamfight Tactics
Unlockable
rarity background Timewinders Teamfight Tactics
rarity background Timewinders Teamfight Tactics
Timewinders
1

After every combat Ekko participates in, gain 2XP. After 3-starring Ekko, gain a Zilean.

2

Ekko's empowered attacks echo for 10% of the original damage to all enemies taking damage from your strongest Zilean.

rarity background Vanquisher Teamfight Tactics
rarity background Vanquisher Teamfight Tactics
Vanquisher

Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.


2

15% scaleCrit , 15% scaleCritMult

3

20% scaleCrit , 20% scaleCritMult

4

25% scaleCrit , 25% scaleCritMult

5

30% scaleCrit , 30% scaleCritMult


Rek'Sai Teamfight Tactics
Gangplank Teamfight Tactics
Ambessa Teamfight Tactics
Kalista  Teamfight Tactics
Unlockable
Fiddlesticks Teamfight Tactics
rarity background Void Teamfight Tactics
rarity background Void Teamfight Tactics
Void

Gain Mutations that only Void champions can use. Void champions gain Attack Speed.

Champions can only have one Mutation at a time. Benching a champion removes their Mutation.


2

1 Mutation, 8% scaleAS

4

2 Mutations, 18% scaleAS

6

3 Mutations, 33% scaleAS

9

Mutations become supercharged, increasing their power by 100%. 40% scaleAS


Kog'Maw Teamfight Tactics
Cho'Gath Teamfight Tactics
Rek'Sai Teamfight Tactics
Malzahar Teamfight Tactics
Bel'Veth Teamfight Tactics
Kai'Sa  Teamfight Tactics
Unlockable
Rift Herald  Teamfight Tactics
Unlockable
Baron Nashor Teamfight Tactics
Unlockable
rarity background Warden Teamfight Tactics
rarity background Warden Teamfight Tactics
Warden

When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.


2

16% scaleHealth

3

20% scaleHealth

4

26% scaleHealth

5

33% scaleHealth


Xin Zhao Teamfight Tactics
Yorick  Teamfight Tactics
Unlockable
Loris Teamfight Tactics
Nautilus Teamfight Tactics
Braum Teamfight Tactics
Ornn Teamfight Tactics
Thresh  Teamfight Tactics
Unlockable
rarity background World Ender Teamfight Tactics
rarity background World Ender Teamfight Tactics
World Ender
1

Aatrox gains Attack Damage equal to 200% of his Omnivamp.

On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 10 and gains 20% Durability.


Aatrox  Teamfight Tactics
Unlockable
rarity background Yordle Teamfight Tactics
rarity background Yordle Teamfight Tactics
Yordle
2

Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 100% more!

4

AND your first shop each round has a Yordle in it!

6

AND get 1 free rerolls each round!

8

AND get a Yordle Grab Bag each round!

10


Lulu Teamfight Tactics
Rumble Teamfight Tactics
Poppy  Teamfight Tactics
Unlockable
Teemo Teamfight Tactics
Tristana Teamfight Tactics
Kennen  Teamfight Tactics
Unlockable
Kobuko & Yuumi Teamfight Tactics
Unlockable
Fizz Teamfight Tactics
Unlockable
Veigar Teamfight Tactics
Unlockable
Ziggs  Teamfight Tactics
Unlockable
rarity background Zaun Teamfight Tactics
rarity background Zaun Teamfight Tactics
Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 15% Durability and 90% decaying Attack Speed for 4 seconds.

After a short cooldown, they become Shimmer-Fused again.


3

Refresh after 4 seconds.

5

At 60% Health, Zaunites restore 30% Health over 3 seconds and instantly become Shimmer-Fused.

7

Shimmer-Fused bonuses are increased by 50%. Refresh after 3 seconds instead.


Blitzcrank Teamfight Tactics
Ekko Teamfight Tactics
Vi Teamfight Tactics
Dr. Mundo Teamfight Tactics
Jinx Teamfight Tactics
Singed Teamfight Tactics
Unlockable
Warwick Teamfight Tactics
Unlockable
Ziggs  Teamfight Tactics
Unlockable

Units/Champions

Aurelion Sol TFT Set 16: Lore & Legends 7

Aurelion Sol

rarity background Star Forger Teamfight Tactics
Star Forger
rarity background Targon Teamfight Tactics
Targon

Field in combat: 5 unique Targonians

The Skies Descend 0 / 85

Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: None)

Active: Crash a star on target, dealing 525 / 725 / 5000 (scaleAP) magic damage in a 2 hex radius.

Stardust Upgrades:
25: Create a shockwave that deals ? (scaleAP) additional magic damage in a 3 Hex radius.25: Create a shockwave that deals ? (scaleAP) additional magic damage in a 3 Hex radius.
60: The star crash deals 15% more damage.60: The star crash deals 15% more damage.
140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius.
200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds.
300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius.
550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage.
800: Also call down a meteor storm that deals ? (scaleAP) magic damage split between living enemies.800: Also call down a meteor storm that deals ? (scaleAP) magic damage split between living enemies.
1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

Baron Nashor TFT Set 16: Lore & Legends 7

Baron Nashor

rarity background Riftscourge Teamfight Tactics
Riftscourge
rarity background Void Teamfight Tactics
Void

Req. Lvl 10 - Field 7 unique Void units

Wrath of the Void 0 / 50

Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

While in the Void Rift, erupt a tentacle below a random enemy every 3 / 3 / 0.25 seconds that knocks them up for 1.5 seconds.

Active: Slam and erect spikes in a 2 hex circle, dealing ? (scaleADscaleAP) physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal ? (scaleADscaleAP) physical damage.

Brock TFT Set 16: Lore & Legends 7

Brock

rarity background Ixtal Teamfight Tactics
Ixtal

Collect 500 Ixtal Sunshards over the course of the game

Seismic Slam 40 / 100

Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

Active: Slam the ground, dealing ? (scaleHealthscaleAD) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 / 12 / 99 rocks fall around the battlefield, each dealing ? (scaleADscaleAP) physical damage to enemies hit.

Ryze  TFT Set 16: Lore & Legends 7

Ryze

rarity background Rune Mage Teamfight Tactics
Rune Mage

Req. Lvl 9 - Field in combat: 4 Region Traits together

Runic Overload 0 / 45

Release a runic blast, dealing 255 / 460 / 1500 (scaleAP) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.

Demacia: Execute targets below ? (scaleArmorscaleMR) Health.

Freljord: Chill targets for 2 seconds and deal ? (scaleHealth) bonus true damage.

Ionia: Blasts split an additional time, dealing 50% damage.

Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

Piltover: Every third cast is Overcharged, dealing 40% more damage.

Shadow Isles: Increase blast damage by ? (Base AD).

Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

Targon: Heal the lowest Health ally for 10% of the damage dealt.

Void:
Ignore 30% of enemies' Armor and Magic Resistance.

Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.

Zaun: Poison targets, dealing 15 / 30 / 500 magic damage ? (scaleAS) times over 4 seconds.

Sylas  TFT Set 16: Lore & Legends 7

Sylas

rarity background Chainbreaker Teamfight Tactics
Chainbreaker
rarity background Defender Teamfight Tactics
Defender
rarity background Arcanist Teamfight Tactics
Arcanist

Sell a 2-star Jarvan and a 2-star Garen

Stolen Might 0 / 30

Cast one of three spells:

Cataclysm: Leap on a nearby enemy. Deal ? (scaleAP) magic damage to all enemies within 2 hexes and Stun them for 1.5 / 1.75 / 30 seconds.

Demacian Justice: Deal ? (scaleAP) magic damage to target. If they are below 15% max Health, execute them.

Final Spark: Gain ? (scaleAP) Shield for 1.25 seconds. Deal ? (scaleAP) magic damage to all enemies in a line.

Zaahen TFT Set 16: Lore & Legends 7

Zaahen

rarity background Darkin Teamfight Tactics
Darkin
rarity background Immortal Teamfight Tactics
Immortal

Have the 'Trials of Twilight' Augment and Field a 3-star Xin Zhao for 5 combats

Divine Challenge 0 / 40

Dash around target and slash in a circle, dealing ? (scaleADscaleAP) physical damage to target and ? (scaleADscaleAP) physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing ? (scaleADscaleAP) physical damage to all enemies within 3 hexes.

Aatrox  TFT Set 16: Lore & Legends 5

Aatrox

rarity background World Ender Teamfight Tactics
World Ender
rarity background Darkin Teamfight Tactics
Darkin
rarity background Slayer Teamfight Tactics
Slayer

Req. Lvl 8 - Field in combat: A champion who starts combat with 40% Omnivamp

The Darkin Blade 0 / 20

On cast, cycle through one of the following abilities:

Slash in a line, dealing ? (scaleADscaleAP) physical damage to enemies hit and 20% Sundering them for 4 seconds.

Swipe in a cone, dealing ? (scaleADscaleAP) physical damage to enemies hit and knocking them up for 1 second.

Slam on target, dealing ? (scaleADscaleAP) physical damage in a 1 hex circle. Targets below 15% max Health are executed.

Annie TFT Set 16: Lore & Legends 5

Annie

rarity background Dark Child Teamfight Tactics
Dark Child
rarity background Arcanist Teamfight Tactics
Arcanist
Enraged Inferno 0 / 160

Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500 / 2250 / 8000 (scaleAP) magic damage to each of them over 45 seconds.

Annie's max Mana is reduced by 140 for the rest of combat. Subsquent casts launch a fireball at target that deals ? (scaleAP) magic damage.

Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

Azir TFT Set 16: Lore & Legends 5

Azir

rarity background Emperor Teamfight Tactics
Emperor
rarity background Shurima Teamfight Tactics
Shurima
rarity background Disruptor Teamfight Tactics
Disruptor
Arise! 20 / 40

Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal ? (scaleAP) magic damage to their target.

Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal ? (scaleAP) magic damage instead.

Fiddlesticks TFT Set 16: Lore & Legends 5

Fiddlesticks

rarity background Harvester Teamfight Tactics
Harvester
rarity background Vanquisher Teamfight Tactics
Vanquisher
Crowstorm 30 / 70

Teleport into a large cluster of enemies within 2 hexes and Stun them for 1.25 / 1.25 / 99 seconds. Begin losing 22 mana per second. While casting, deal ? (scaleAP) magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

Galio TFT Set 16: Lore & Legends 5

Galio

rarity background Demacia Teamfight Tactics
Demacia
rarity background Heroic Teamfight Tactics
Heroic

Field in combat: 12 unique star levels of Demacia

Inspirational Might 90 / 140

Passive: Every 3rd attack deals ? (scaleMR) magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500 / 600 / 2000 (scaleAP) Shield for 4 seconds. Then crash down, dealing ? (scaleMRscaleArmor) bonus magic damage to all enemies with 2 hexes.

Kindred TFT Set 16: Lore & Legends 5

Kindred

rarity background Eternal Teamfight Tactics
Eternal
rarity background Quickstriker Teamfight Tactics
Quickstriker
Lamb's Respite 80 / 200

Dash, then create a 2-hex radius zone for 2.5 / 2.5 / 99 seconds that shields allies within for 350 / 750 / 10000 (scaleAP) health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals ? (scaleAD) physical damage.

When the zone ends, heal all allies for ? (scaleAP) of damage dealt while it was up and dash away.

Lucian & Senna TFT Set 16: Lore & Legends 5

Lucian & Senna

rarity background Soulbound Teamfight Tactics
Soulbound
rarity background Gunslinger Teamfight Tactics
Gunslinger
The Culling 0 / 70

Fire ? (scaleAS) shots towards target. Each shot explodes on the first enemy hit, dealing ? (scaleADscaleAP) physical damage to all nearby enemies.

Mel  TFT Set 16: Lore & Legends 5

Mel

rarity background Noxus Teamfight Tactics
Noxus
rarity background Disruptor Teamfight Tactics
Disruptor

2-star Ambessa with an item dies in combat

Radiant Eclipse 30 / 200

Passive: While gaining Mana, throw out 2 / 2 / 9 radiant orbs that orbit around target. They deal ? (scaleAP) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235 / 235 / 10 mana, gain a random Radiant Item. (None/235 / 235 / 10)

Active: Detonate orbs on target, causing a 3 hex radius explosion that deals ? (scaleAP) magic damage to them and ? (scaleAP) damage to all other enemies hit.

Ornn TFT Set 16: Lore & Legends 5

Ornn

rarity background Blacksmith Teamfight Tactics
Blacksmith
rarity background Warden Teamfight Tactics
Warden
Call of the Forge 50 / 150

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals 100 / 150 / 3000 (scaleAP) magic damage to them.

When it arrives, headbutt it and redirect it toward another distant enemy, dealing ? (scaleAP) magic damage instead.

Chill: Reduce Attack Speed

Sett TFT Set 16: Lore & Legends 5

Sett

rarity background Ionia Teamfight Tactics
Ionia
rarity background The Boss Teamfight Tactics
The Boss

Req. Lvl 8 - Field in combat: Only 1 unit in the two front rows of the battlefield

The Show Stopper 10 / 90

Grab target and slam them forward, dealing ? (scaleAP) + ? (scaleAP) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

Shyvana TFT Set 16: Lore & Legends 5

Shyvana

rarity background Dragonborn Teamfight Tactics
Dragonborn
rarity background Juggernaut Teamfight Tactics
Juggernaut
Dragon's Descent / Flame Breath 0 / 30

Dragon's Descent: Transform into a dragon, gaining 600 / 1000 / 9999 max Health. Briefly gain 20 / 20 / 90% Durability and dive-bomb into the largest group of enemies, dealing ? (scaleAD) physical damage in a 3 hex circle.

Flame Breath: Breath fire in a cone for 3 seconds, dealing ? (scaleADscaleAP) physical damage each second to enemies hit.

T-Hex TFT Set 16: Lore & Legends 5

T-Hex

rarity background HexMech Teamfight Tactics
HexMech
rarity background Piltover Teamfight Tactics
Piltover
rarity background Gunslinger Teamfight Tactics
Gunslinger

Field in combat: 9 unique star levels of Piltover

Hextech Arsenal 10 / 80

Passive: Attacks fire a barrage of 4 bullets.

Active: Gain ? (scaleHealth) Shield and begin consuming 30 mana per second. Each second while casting, fire a laser that deals ? (scaleADscaleAP) physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch ? (scaleAS) missiles split between 4 nearby enemies that each deal ? (scaleADscaleAP) physical damage.

Tahm Kench TFT Set 16: Lore & Legends 5

Tahm Kench

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Glutton Teamfight Tactics
Glutton
rarity background Bruiser Teamfight Tactics
Bruiser

Spend 450 Bilgewater Silver Serpents

Devour 10 / 90

Devour target for 2.5 seconds, dealing 1200 / 1800 / 30000 (scaleAP) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? (scaleAP) magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Thresh  TFT Set 16: Lore & Legends 5

Thresh

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Warden Teamfight Tactics
Warden

Collect 175 Shadow Isles Souls

The Box 0 / 40

Passive: Each second, deal ? (scaleAPBase AD) magic damage to all enemies within 2 hexes. Heal for 75% of the damage dealt by this effect.

Active: Create a prison of walls in a 2 hex radius that lasts 5 / 5 / 60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? (scaleAP) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

Volibear  TFT Set 16: Lore & Legends 5

Volibear

rarity background Freljord Teamfight Tactics
Freljord
rarity background Bruiser Teamfight Tactics
Bruiser

Req. Lvl 8 - Field in combat: A unit that starts combat with 3800 Health

The Relentless Storm 0 / 20

Bite the target and mark them, dealing ? (scaleADscaleHealth) physical damage, increased by 60% if they are already marked. After casting 5 / 5 / 2 times, leap to a nearby hex, activating Stormbringer and dealing ? (scaleHealthscaleAD) physical damage to enemies within a two hex radius.

Stormbringer: Gain 400 / 550 / 9999 Health and 50 / 50 / 999% Attack Speed. Every 2 / 2 / 0.3 seconds, summon a lightning bolt on a nearby enemy, dealing ? (scaleHealthscaleAP) magic damage. Takedowns summon a bolt on fallen enemies.

Xerath  TFT Set 16: Lore & Legends 5

Xerath

rarity background Shurima Teamfight Tactics
Shurima
rarity background Ascendant Teamfight Tactics
Ascendant

Alternate winning and losing for 3/5/6 combats with Azir

Eye of the Ascendant 0 / 135

Launch 10 / 10 / 99 arcane blasts randomly split between the closest 4 / 4 / 10 enemies that each deal 390 / 650 / 2500 (scaleAP) magic damage.

Ziggs  TFT Set 16: Lore & Legends 5

Ziggs

rarity background Yordle Teamfight Tactics
Yordle
rarity background Zaun Teamfight Tactics
Zaun
rarity background Longshot Teamfight Tactics
Longshot

Req. Lvl 9 - Field in combat: A Yordle or a Zaunite with 3 items equipped

Mega Inferno Bomb 0 / 140

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? (scaleADscaleAP) magic damage to units hit.

Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? (scaleAP) and ? (scaleAP) magic damage to enemies hit based on their distance from the epicenter.

Zilean TFT Set 16: Lore & Legends 5

Zilean

rarity background Chronokeeper Teamfight Tactics
Chronokeeper
rarity background Invoker Teamfight Tactics
Invoker
Visions of the End 0 / 35

Throw a Time Bomb on the nearest enemy without one. Time Bombs deal ? (scaleAP) magic damage each second. When the target dies, they explode, dealing ? (scaleAP) magic damage in a 1 hex radius and grant Zilean 15 mana.

If a Time Bomb is on an enemy for 18 / 16 / 1 seconds and Zilean is alive, the enemy instantly dies.

Ambessa TFT Set 16: Lore & Legends 4

Ambessa

rarity background Noxus Teamfight Tactics
Noxus
rarity background Vanquisher Teamfight Tactics
Vanquisher
Lacerate 0 / 20

Swipe and dash around target, dealing ? (scaleADscaleAP) physical damage to enemies in the path. Then slam chains on target, dealing ? (scaleADscaleAP) physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 80% damage.

The slam deals 40 / 40 / 100% more damage to Tanks.

Bel'Veth TFT Set 16: Lore & Legends 4

Bel'Veth

rarity background Void Teamfight Tactics
Void
rarity background Slayer Teamfight Tactics
Slayer
Endless Banquet 0 / 100

Passive: On takedown, gain 75 / 75 / 200% Attack Speed that decays over 3 seconds.

Active: Deal ? (scaleAD) physical damage in a 2 hex radius and transform for the rest of combat.

While transformed, gain ? (scaleAP) Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15 / 25 / 100 bonus true damage, increased by 3 / 5 / 30 for each time the same enemy is hit.

Braum TFT Set 16: Lore & Legends 4

Braum

rarity background Freljord Teamfight Tactics
Freljord
rarity background Warden Teamfight Tactics
Warden
Unbreakable Frost 60 / 105

Raise shield for 4 seconds, gaining ? (scaleAP) Durability and redirecting projectiles to towards Braum instead. When hit, deal ? (scaleArmorscaleAP) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Chill: Reduce Attack Speed

Diana  TFT Set 16: Lore & Legends 4

Diana

rarity background Targon Teamfight Tactics
Targon

Field in combat: 2-star Leona with 3 items equipped

Lunar Rush 0 / 30

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

Active: Gain 100 / 175 / 300 (scaleAP) Shield. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing ? (scaleAP) magic damage. Then, dash to all Moonlit enemies, dealing ? (scaleAP) magic damage to them.

Fizz TFT Set 16: Lore & Legends 4

Fizz

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Yordle Teamfight Tactics
Yordle

Req. Lvl 7 - Field in combat: 5 unique Yordles or Bilgewater units

Playful Trickster 0 / 10

Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75 / 115 / 450 (scaleAP) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal ? (scaleAP) bonus magic damage on hit.

Garen TFT Set 16: Lore & Legends 4

Garen

rarity background Demacia Teamfight Tactics
Demacia
rarity background Defender Teamfight Tactics
Defender
Judgment 50 / 130

Spin for 3 seconds, gaining 50 / 50 / 80% Durability and healing for ? (scaleHealthscaleAP) over the duration. Each second, deal ? (scaleAD) physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

Kai'Sa  TFT Set 16: Lore & Legends 4

Kai'Sa

rarity background Assimilator Teamfight Tactics
Assimilator
rarity background Void Teamfight Tactics
Void
rarity background Longshot Teamfight Tactics
Longshot

Req. Lvl 7 - Field in combat: a Longshot unit with 3 items equipped

Icathian Rain 0 / 10

Dash away from all enemies, then fire 15 / 15 / 25 missiles split across the 4 nearest enemies. Each missile deals ? (scaleADscaleAP) physical damage.

Kalista  TFT Set 16: Lore & Legends 4

Kalista

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Vanquisher Teamfight Tactics
Vanquisher

Collect 70 Shadow Isles Souls

Endless Rend 20 / 65

Summon ? (Base AD) spears split among the 4 nearest enemies. After a brief delay, they each impale their target, dealing ? (scaleADscaleAP) physical damage and reducing Armor by 1.

Lissandra TFT Set 16: Lore & Legends 4

Lissandra

rarity background Freljord Teamfight Tactics
Freljord
rarity background Invoker Teamfight Tactics
Invoker
Frozen Tomb 20 / 65

Encase target in ice, Stunning them for 1 second and dealing ? (scaleAP) magic damage. All enemies within 2 hexes of them split ? (scaleAP) magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.

Chilled enemies take 12% more damage from this ability.

Chill: Reduce Attack Speed

Lux TFT Set 16: Lore & Legends 4

Lux

rarity background Demacia Teamfight Tactics
Demacia
rarity background Arcanist Teamfight Tactics
Arcanist
Final Spark 0 / 50

Fire a ball of light at the most enemies, dealing ? (scaleAP) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing ? (scaleAP) magic damage to enemies hit by the ball and ? (scaleAP) magic damage to all other enemies hit.

Miss Fortune TFT Set 16: Lore & Legends 4

Miss Fortune

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Gunslinger Teamfight Tactics
Gunslinger
Heartbreaker 0 / 30

Passive: Attacks ricochet to the highest current Health enemy, dealing 50 / 50 / 100% damage.

Active: Fire waves of bullets that land on the 2 / 2 / 6 nearest enemies. The first wave deals ? (scaleADscaleAP) physical damage and the rest deal ? (scaleADscaleAP) physical damage. Every 3rd cast, increase the number of waves by 1.

Nasus  TFT Set 16: Lore & Legends 4

Nasus

rarity background Shurima Teamfight Tactics
Shurima

Lose 2/4/5 combats in a row with Azir

Fury of the Sands 10 / 70

Steal ? (scaleAP) Health split between the 4 / 4 / 8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal ? (scaleHealth) magic damage to adjacent enemies each second.

Nidalee  TFT Set 16: Lore & Legends 4

Nidalee

rarity background Ixtal Teamfight Tactics
Ixtal
rarity background Huntress Teamfight Tactics
Huntress

Field in combat: Two 2-star Neekos

Relentless Pounce 0 / 40

Jump on an adjacent enemy with the lowest health, then deal ? (scaleAP) magic damage to them and ? (scaleAP) magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

Tanks take 60% more damage from this ability and Fighters take 30% more.

Renekton  TFT Set 16: Lore & Legends 4

Renekton

rarity background Shurima Teamfight Tactics
Shurima

Win 2/4/5 combats in a row with Azir

Slice and Dice 0 / 30

Dash to the lowest Health enemy within 2 hexes, dealing ? (scaleAD) physical damage to all enemies in the path. Then slash 4 times, each dealing ? (scaleADscaleAP) physical damage. Subsquent casts increase the number of slashes by 1.

Rift Herald  TFT Set 16: Lore & Legends 4

Rift Herald

rarity background Void Teamfight Tactics
Void
rarity background Bruiser Teamfight Tactics
Bruiser

Have Void active for 8 player combats

Warp Armor 60 / 125

Gain 300 / 425 / 2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? (scaleAPscaleHealth) magic damage to enemies hit. For 4 seconds, gain ? (scaleAP) Durability + 1% for each enemy targeting this unit.

Seraphine TFT Set 16: Lore & Legends 4

Seraphine

rarity background Piltover Teamfight Tactics
Piltover
rarity background Disruptor Teamfight Tactics
Disruptor
Grand Encore 0 / 20

Gain 3 notes. For each one active, deal ? (scaleAP) magic damage to a nearby enemy.

While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore ? (scaleAP) Health. Enemies hit take ? (scaleAP) magic damage, reduced by 30% for each enemy it's passed through.

Singed TFT Set 16: Lore & Legends 4

Singed

rarity background Zaun Teamfight Tactics
Zaun
rarity background Juggernaut Teamfight Tactics
Juggernaut

Field in combat: 4 unique Zaunites or Juggernauts and Lose 35 Player Health

Poison Trail 0 / 80

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal ? (scaleAP) magic damage per second to enemies within. Gain ? (scaleAS) Mana each second.

Active: For 4 seconds, gain increased Move Speed, restore ? (scaleAP) Health each second, and gain 20 / 60 / 100 Armor and Magic Resistance.

Skarner  TFT Set 16: Lore & Legends 4

Skarner

rarity background Ixtal Teamfight Tactics
Ixtal

Field in combat: A non-Tank with a Gargoyle's Stoneplate equipped

Impale 60 / 120

Passive: All allies gain 10 / 20 / 100 Armor.

Active: Gain ? (scaleAP) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing ? (scaleArmor) physical damage and Stunning them for 1.5 / 1.75 / 8 seconds.

Swain TFT Set 16: Lore & Legends 4

Swain

rarity background Noxus Teamfight Tactics
Noxus
rarity background Juggernaut Teamfight Tactics
Juggernaut
rarity background Arcanist Teamfight Tactics
Arcanist
Nevermove 40 / 155

Passive: Each second, restore ? (scaleHealthscaleAP) Health and deal ? (scaleAP) magic damage to enemies within 1 Hex.

Active: Open a demonic eye on the largest group of nearby enemies, dealing ? (scaleAP) magic damage and Stunning them for 1.5 / 1.75 / 8 seconds.

Taric TFT Set 16: Lore & Legends 4

Taric

rarity background Targon Teamfight Tactics
Targon
Starlight's Touch 0 / 80

Passive: All allies gain 10 / 20 / 100 Magic Resist. Once per combat after dropping below 35% max Health, restore 300 / 700 / 2500 health over 2 seconds.

Active: Gain ? (scaleAP) Shield and grant the 2 lowest Health allies ? (scaleAP) Shield for 4 seconds. The next 2 / 2 / 10 attacks deal ? (scaleAP) bonus magic damage.

Veigar TFT Set 16: Lore & Legends 4

Veigar

rarity background Yordle Teamfight Tactics
Yordle
rarity background Arcanist Teamfight Tactics
Arcanist

Field in combat: Unit with 2 Rabadon's Deathcaps equipped

Dark Storm 0 / 60

Passive: Gain 50% more Ability Power from all sources.

Active: Call down a storm of 12 / 12 / 24 meteors across the battlefield that deal 56 / 84 / 199 (scaleAP) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

Warwick TFT Set 16: Lore & Legends 4

Warwick

rarity background Zaun Teamfight Tactics
Zaun
rarity background Quickstriker Teamfight Tactics
Quickstriker

Field in combat: Vi and Jinx with 1 item equipped

Eternal Hunger 0 / 70

Gain 100 / 100 / 400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal ? (scaleAD) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi ? (scaleAP) Attack Speed for 3 seconds.

Wukong TFT Set 16: Lore & Legends 4

Wukong

rarity background Ionia Teamfight Tactics
Ionia
rarity background Bruiser Teamfight Tactics
Bruiser
Diverting Trickster 30 / 60

Passive: On death, summon a Stone copy with ? (scaleHealth) Health and Wukong's items.

Active: For 4 seconds, gain ? (scaleAP) Armor and Magic Resist. Then spin, dealing ? (scaleAD) physical damage to all enemies within 2 hexes.

Yone TFT Set 16: Lore & Legends 4

Yone

rarity background Ionia Teamfight Tactics
Ionia
rarity background Slayer Teamfight Tactics
Slayer

Field in combat: 3-star Yasuo

Kin of the Stained Blade 30 / 100

Passive: Attacks alternate between dealing ? (scaleAD) bonus physical damage and ? (scaleAP) bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? (scaleADscaleAP) physical damage and ? (scaleADscaleAP) magic damage. Yone then splits ? (scaleADscaleAP) physical damage and ? (scaleADscaleAP) magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

Yunara TFT Set 16: Lore & Legends 4

Yunara

rarity background Ionia Teamfight Tactics
Ionia
rarity background Quickstriker Teamfight Tactics
Quickstriker
Transcendent State 0 / 50

For the next 4 seconds, gain ? Attack Speed, infinite range, and replace attacks with lasers. Lasers deal ? (scaleADscaleAP) physical damage in a line, reduced by 75 / 75 / 30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

Ahri TFT Set 16: Lore & Legends 3

Ahri

rarity background Ionia Teamfight Tactics
Ionia
rarity background Arcanist Teamfight Tactics
Arcanist
Fox-Fire 0 / 30

Fire 3 flames at target, each dealing 82 / 125 / 225 (scaleAP) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

If there are nearby enemies, dash away.

Darius TFT Set 16: Lore & Legends 3

Darius

rarity background Noxus Teamfight Tactics
Noxus
rarity background Defender Teamfight Tactics
Defender

Have Draven drop 1 gold

Decimate 20 / 65

Restore ? (scaleHealthscaleAP) Health and spin, dealing ? (scaleAD) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals ? (scaleAD) physical damage each second for 5 seconds.

If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Dr. Mundo TFT Set 16: Lore & Legends 3

Dr. Mundo

rarity background Zaun Teamfight Tactics
Zaun
rarity background Bruiser Teamfight Tactics
Bruiser
Maximum Dosage 0 / 60

Bulk up for 5 seconds. While bulked, restore ? (scaleHealthscaleAP) Health every second and attacks deal ? (scaleHealthscaleAD) physical damage.

Draven TFT Set 16: Lore & Legends 3

Draven

rarity background Noxus Teamfight Tactics
Noxus
rarity background Quickstriker Teamfight Tactics
Quickstriker
Spinning Axes 60 / 100

Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1 / 3 / 5 Gold.

Active: Spin an empowered axe that replaces his basic attack and deals ? (scaleADscaleAP) physical damage and returns to Draven after hitting an enemy.

Gangplank TFT Set 16: Lore & Legends 3

Gangplank

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Slayer Teamfight Tactics
Slayer
rarity background Vanquisher Teamfight Tactics
Vanquisher
Powder Kegs 0 / 50

Toss barrels at the 3 nearest enemies and detonate them. They deal ? (scaleADscaleAP) damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 20 if the damage critically strikes.

Gwen  TFT Set 16: Lore & Legends 3

Gwen

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Disruptor Teamfight Tactics
Disruptor

Collect 20 Shadow Isles Souls

Snip Snip! 0 / 30

Dash around target and snip ? (Base AD) times, dealing 50 / 75 / 120 (scaleAP) magic damage to them and ? (scaleAP) damage to all other enemies in a cone.

Jinx TFT Set 16: Lore & Legends 3

Jinx

rarity background Zaun Teamfight Tactics
Zaun
rarity background Gunslinger Teamfight Tactics
Gunslinger
Switcheroo! 0 / 18

Passive: After attacking 18 / 18 / 16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal ? (scaleAD) physical damage.

Kennen  TFT Set 16: Lore & Legends 3

Kennen

rarity background Ionia Teamfight Tactics
Ionia
rarity background Yordle Teamfight Tactics
Yordle
rarity background Defender Teamfight Tactics
Defender

Field in combat: 7 unique star levels of Ionia, Yordle, or Defender in combat

Slicing Maelstrom 70 / 125

Gain 600 / 700 / 900 (scaleAP) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120 / 180 / 290 (scaleAP) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

Kobuko & Yuumi TFT Set 16: Lore & Legends 3

Kobuko & Yuumi

rarity background Yordle Teamfight Tactics
Yordle
rarity background Bruiser Teamfight Tactics
Bruiser
rarity background Invoker Teamfight Tactics
Invoker

Req. Lvl 7 - Field in combat: 6 unique star levels of Yordle, Bruiser, or Invoker

You & Me! 30 / 90

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? (scaleAP) Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.

Active: Dance, restoring ? (scaleHealthscaleAP) Health over 3 seconds.

LeBlanc  TFT Set 16: Lore & Legends 3

LeBlanc

rarity background Noxus Teamfight Tactics
Noxus
rarity background Invoker Teamfight Tactics
Invoker

Field in combat: Sion with 2 items equipped

Distortions 0 / 60

Summon 3 dashing mirror images that strike the target and up to ? other nearby enemies. The target takes 300 / 450 / 800 (scaleAP) magic damage and is Stunned for 1 second, while other units hit take ? (scaleAP) magic damage.

Leona TFT Set 16: Lore & Legends 3

Leona

rarity background Targon Teamfight Tactics
Targon
Solar Flare 70 / 120

Passive: Reduce instances of incoming damage by ? (scaleAP). Your strongest Leona grants your strongest Diana 3 / 4 / 5 Ability Power every second she survives.

Active: Call down sun beams on the 3 / 3 / 4 nearest enemies, Stunning them for 1 second and dealing 80 / 120 / 200 (scaleAP) magic damage. Wound and 1% Burn them for 4 seconds.

Wound: Reduce healing received by 33%
Burn: Deal 1% of the target's max Health as true damage every second

Loris TFT Set 16: Lore & Legends 3

Loris

rarity background Piltover Teamfight Tactics
Piltover
rarity background Warden Teamfight Tactics
Warden
Piltover Tussle 70 / 140

Gain 700 / 800 / 1000 (scaleAP) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150 / 225 / 360 (scaleAP) magic damage to them. After charging, force nearby enemies to target this unit.

Malzahar TFT Set 16: Lore & Legends 3

Malzahar

rarity background Void Teamfight Tactics
Void
rarity background Disruptor Teamfight Tactics
Disruptor
Void Swarm 0 / 35

Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals 30 / 45 / 80 (scaleAP) magic damage.

Milio TFT Set 16: Lore & Legends 3

Milio

rarity background Ixtal Teamfight Tactics
Ixtal
rarity background Invoker Teamfight Tactics
Invoker
Ultra Mega Fire Kick!!! 0 / 60

Launch a fuemigo at target that bounces 3 times, dealing ? (scaleAP) magic damage to enemies hit. The last bounce deals ? (scaleAP) magic damage to enemies in a 1 hex radius.

Nautilus TFT Set 16: Lore & Legends 3

Nautilus

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Juggernaut Teamfight Tactics
Juggernaut
rarity background Warden Teamfight Tactics
Warden
Titan's Wrath 60 / 120

Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals ? (scaleMR) bonus magic damage.

Active: Gain ? (scaleHealthscaleAP) Shield for 4 seconds.

Sejuani TFT Set 16: Lore & Legends 3

Sejuani

rarity background Freljord Teamfight Tactics
Freljord
rarity background Defender Teamfight Tactics
Defender
Winter's Wrath 40 / 80

Gain 525 / 575 / 775 (scaleAP) Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70 / 105 / 170 (scaleAP) magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

Chill: Reduce Attack Speed

Vayne TFT Set 16: Lore & Legends 3

Vayne

rarity background Demacia Teamfight Tactics
Demacia
rarity background Longshot Teamfight Tactics
Longshot
Tumble 0 / 40

Tumble to a nearby hex, then fire a bolt at target that deals ? (scaleADscaleAP) true damage.

Zoe TFT Set 16: Lore & Legends 3

Zoe

rarity background Targon Teamfight Tactics
Targon
Double Trouble Bubble 30 / 60

Passive: Damaging an enemy applies 30% Shred for 6 seconds.

Active: Kick 2 bubbles at nearby enemies, dealing 330 / 500 / 1000 (scaleAP) magic damage and 30% Chilling them for 2 seconds.

Shred: Reduce Magic Resist
Chill: Reduce Attack Speed

Aphelios TFT Set 16: Lore & Legends 2

Aphelios

rarity background Targon Teamfight Tactics
Targon
Incendiary Onslaught 0 / 40

Start with Infernum equipped. On cast, switch to Severum for ? (scaleAP) attacks.

Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal ? (scaleAD) physical damage.

Sunder: Reduce Armor

Ashe TFT Set 16: Lore & Legends 2

Ashe

rarity background Freljord Teamfight Tactics
Freljord
rarity background Quickstriker Teamfight Tactics
Quickstriker
True Ice Arrow 20 / 80

Fire an arrow at target that deals ? (scaleADscaleAP) physical damage to them and ? (scaleADscaleAP) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.

Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal ? (Base AD) physical damage. (Current Bonus Arrows: None).

Chill: Reduce Attack Speed

Bard  TFT Set 16: Lore & Legends 2

Bard

rarity background Caretaker Teamfight Tactics
Caretaker

Reroll 4 times before Stage 2 Carousel

Traveler's Call 0 / 55

Launch 6 Meeps at nearby enemies that deal 130 / 185 / 255 (scaleAP) magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: ?)

Cho'Gath TFT Set 16: Lore & Legends 2

Cho'Gath

rarity background Void Teamfight Tactics
Void
rarity background Juggernaut Teamfight Tactics
Juggernaut
Rupture 40 / 100

Restore 200 / 225 / 400 (scaleAP) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take ? (scaleHealthscaleAP) magic damage.

Ekko TFT Set 16: Lore & Legends 2

Ekko

rarity background Zaun Teamfight Tactics
Zaun
rarity background Disruptor Teamfight Tactics
Disruptor
Parallel Convergence 0 / 40

Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal ? (scaleAP) bonus magic damage.

When the zone ends, it deals ? (scaleAP) magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

Graves  TFT Set 16: Lore & Legends 2

Graves

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Gunslinger Teamfight Tactics
Gunslinger

Field in combat: Twisted Fate with 2 items equipped

Collateral Damage 0 / 50

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

Active: Fire an explosive shell at target, dealing ? (scaleAD) physical damage split among enemies in a 1 hex circle.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

Neeko TFT Set 16: Lore & Legends 2

Neeko

rarity background Ixtal Teamfight Tactics
Ixtal
rarity background Defender Teamfight Tactics
Defender
rarity background Arcanist Teamfight Tactics
Arcanist
Pop Blossom 15 / 65

Leap at target and gain 400 / 475 / 600 (scaleAP) Shield for 4 seconds. Slam down after a brief delay, dealing 80 / 120 / 180 (scaleAP) magic damage to enemies within two hexes and 20% Chilling them for 2 seconds.

Chill: Reduce Attack Speed

Orianna  TFT Set 16: Lore & Legends 2

Orianna

rarity background Piltover Teamfight Tactics
Piltover
rarity background Invoker Teamfight Tactics
Invoker

Field in combat: Piltover champion with 2 items equipped

Command: Protect 20 / 50

Send the Ball to target, dealing ? (scaleAP) magic damage and splitting ? (scaleAP) magic damage among enemies within a 1 hex circle.

Then grant 60 / 90 / 130 (scaleAP) Shield to the two lowest Health allies for 3 seconds.

Poppy  TFT Set 16: Lore & Legends 2

Poppy

rarity background Demacia Teamfight Tactics
Demacia
rarity background Yordle Teamfight Tactics
Yordle
rarity background Juggernaut Teamfight Tactics
Juggernaut

Field in combat: Demacian or a Yordle with 2 items equipped

Hammer Shock 40 / 80

Gain ? (scaleAP) Shield for 4 seconds and deal ? (scaleAD) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

Rek'Sai TFT Set 16: Lore & Legends 2

Rek'Sai

rarity background Void Teamfight Tactics
Void
rarity background Vanquisher Teamfight Tactics
Vanquisher
Burrow 0 / 30

Dash to the furthest enemy within 3 hexes and deal ? (scaleADscaleAP) physical damage to them. The next 3 attacks hit adjacent enemies and deal ? (scaleAD) physical damage.

Sion TFT Set 16: Lore & Legends 2

Sion

rarity background Noxus Teamfight Tactics
Noxus
rarity background Bruiser Teamfight Tactics
Bruiser
Soul Furnace 0 / 70

Passive: Takedowns grant 18 / 20 / 50 permanent max Health. (Total: None)

Active: Gain ? (scaleHealthscaleAP) Shield for 4 seconds. When it breaks, deal ? (scaleHealth) magic damage to adjacent enemies.

Teemo TFT Set 16: Lore & Legends 2

Teemo

rarity background Yordle Teamfight Tactics
Yordle
rarity background Longshot Teamfight Tactics
Longshot
Toxic Dart 0 / 30

Shoot the closest unpoisoned enemy, dealing ? (scaleAP) magic damage and poisoning them for 8 seconds. Poisoned enemies take ? (scaleAP) magic damage each second.

Tristana TFT Set 16: Lore & Legends 2

Tristana

rarity background Yordle Teamfight Tactics
Yordle
rarity background Gunslinger Teamfight Tactics
Gunslinger
Buster Shot 0 / 50

Fire a massive cannonball at target, dealing ? (scaleADscaleAP) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

Tryndamere  TFT Set 16: Lore & Legends 2

Tryndamere

rarity background Freljord Teamfight Tactics
Freljord
rarity background Slayer Teamfight Tactics
Slayer

Field in combat: Ashe with 1 items equipped

Undying Rage 0 / 50

Become enraged for 5 seconds. While enraged, gain ? (scaleAP) Durability and attacks are replaced with a strike that deals ? (scaleAD) physical damage. Ignore 30% of Armor against Chilled enemies.

Chill: Reduce Attack Speed

Twisted Fate TFT Set 16: Lore & Legends 2

Twisted Fate

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Quickstriker Teamfight Tactics
Quickstriker
Stacked Deck 0 / 3

Passive: Attacks deal ? (scaleAP) bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal ? (scaleAP) magic damage, reduced by 50% for each enemy they pass through.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses

Vi TFT Set 16: Lore & Legends 2

Vi

rarity background Piltover Teamfight Tactics
Piltover
rarity background Zaun Teamfight Tactics
Zaun
rarity background Defender Teamfight Tactics
Defender
Relentless Force 0 / 30

Gain 125 / 150 / 175 (scaleAP) Shield for 2 seconds. Slam on target, dealing ? (scaleAD) physical damage to enemies in a 1 hex range. Every third cast deals ? (scaleAD) damage in a 2 hex range instead and knocks up enemies hit for 1 second.

Xin Zhao TFT Set 16: Lore & Legends 2

Xin Zhao

rarity background Demacia Teamfight Tactics
Demacia
rarity background Ionia Teamfight Tactics
Ionia
rarity background Warden Teamfight Tactics
Warden
Three Talon Strike 15 / 70

Strike target 3 times. Each strike deals ? (scaleAD) physical damage and restores 105 / 145 / 200 (scaleAP) Health. The final one Stuns for 1.5 seconds.

Yasuo TFT Set 16: Lore & Legends 2

Yasuo

rarity background Ionia Teamfight Tactics
Ionia
rarity background Slayer Teamfight Tactics
Slayer
Sweeping Blade 0 / 30

Dash, then deal ? (scaleADscaleAP) physical damage to adjacent enemies. If only one enemy is hit, deal double damage.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% Base AD physical damage to each.

Yorick  TFT Set 16: Lore & Legends 2

Yorick

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Warden Teamfight Tactics
Warden

Field in combat: 2-star Viego with 1 items equipped

Mourning Mist 15 / 75

Restore ? (scaleAPBase AD) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? (scaleHealth) magic damage in 1 hex radius.

Chill: Reduce Attack Speed

Anivia TFT Set 16: Lore & Legends 1

Anivia

rarity background Freljord Teamfight Tactics
Freljord
rarity background Invoker Teamfight Tactics
Invoker
Frostbite 0 / 40

Fire an ice shard at target that deals 325 / 455 / 650 (scaleAP) magic damage. If they are Chilled, the damage Critically Strikes.

Chill: Reduce Attack Speed

Blitzcrank TFT Set 16: Lore & Legends 1

Blitzcrank

rarity background Zaun Teamfight Tactics
Zaun
rarity background Juggernaut Teamfight Tactics
Juggernaut
Static Field 60 / 105

Gain 400 / 480 / 600 (scaleAP) Shield for 4 seconds and deal ? (scaleMR) magic damage to all enemies within 1 hex.

Briar TFT Set 16: Lore & Legends 1

Briar

rarity background Noxus Teamfight Tactics
Noxus
rarity background Juggernaut Teamfight Tactics
Juggernaut
rarity background Slayer Teamfight Tactics
Slayer
Blood Frenzy 0 / 40

Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and ? (scaleAP) decaying Attack Speed.

Caitlyn TFT Set 16: Lore & Legends 1

Caitlyn

rarity background Piltover Teamfight Tactics
Piltover
rarity background Longshot Teamfight Tactics
Longshot
Ace in the Hole 0 / 80

Fire a bullet towards the farthest enemy, dealing ? (scaleADscaleAP) physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

Illaoi TFT Set 16: Lore & Legends 1

Illaoi

rarity background Bilgewater Teamfight Tactics
Bilgewater
rarity background Bruiser Teamfight Tactics
Bruiser
Tentacle Smash 40 / 100

Restore ? (scaleHealthscaleAP) Health and slam a tentacle, dealing 180 / 270 / 405 (scaleAD) physical damage to enemies in a line.

Jarvan IV TFT Set 16: Lore & Legends 1

Jarvan IV

rarity background Demacia Teamfight Tactics
Demacia
rarity background Defender Teamfight Tactics
Defender
Demacian Standard 30 / 100

Gain 350 / 425 / 500 (scaleAP) Shield for 4 seconds. Grant all allies ? (scaleAP) Attack Speed for 4 seconds.

Jhin TFT Set 16: Lore & Legends 1

Jhin

rarity background Ionia Teamfight Tactics
Ionia
rarity background Gunslinger Teamfight Tactics
Gunslinger
Curtain Call 0 / 70

For the next 4 attacks, set Attack Speed to 1, gain infinite range and replace attacks with a cannon shot. Cannon shots deal ? (scaleADscaleAP) physical damage. The 4th shot deals 144% more damage.

Kog'Maw TFT Set 16: Lore & Legends 1

Kog'Maw

rarity background Void Teamfight Tactics
Void
rarity background Longshot Teamfight Tactics
Longshot
rarity background Arcanist Teamfight Tactics
Arcanist
Caustic Spittle 0 / 30

Deal 140 / 200 / 300 (scaleAP) magic damage to target and reduce their Armor and Magic Resist by 8 / 10 / 15. Adjacent enemies are dealt 50% of the damage and effect.

Lulu TFT Set 16: Lore & Legends 1

Lulu

rarity background Yordle Teamfight Tactics
Yordle
rarity background Arcanist Teamfight Tactics
Arcanist
Whimsy 20 / 70

Deal 330 / 500 / 750 (scaleAP) magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing ? (scaleAP) magic damage.

Qiyana TFT Set 16: Lore & Legends 1

Qiyana

rarity background Ixtal Teamfight Tactics
Ixtal
rarity background Slayer Teamfight Tactics
Slayer
Clear The Brush 0 / 30

Dash to a nearby hex and swing forward, dealing ? (scaleADscaleAP) physical damage to enemies in a 2-hex line.

Rumble TFT Set 16: Lore & Legends 1

Rumble

rarity background Yordle Teamfight Tactics
Yordle
rarity background Defender Teamfight Tactics
Defender
Junkyard Titan 40 / 110

Gain ? (scaleAP) Shield for 4 seconds. Fire a burst of flames, dealing ? (scaleArmor) magic damage in a cone.

Shen TFT Set 16: Lore & Legends 1

Shen

rarity background Ionia Teamfight Tactics
Ionia
rarity background Bruiser Teamfight Tactics
Bruiser
Stand United 30 / 90

Grant 250 / 325 / 425 (scaleAP) Shield to this unit and a nearby damaged ally for 4 seconds.

Sona TFT Set 16: Lore & Legends 1

Sona

rarity background Demacia Teamfight Tactics
Demacia
rarity background Invoker Teamfight Tactics
Invoker
Power Chord 0 / 30

Deal 130 / 195 / 300 (scaleAP) magic damage to 2 nearby enemies and restore ? (scaleAP) Health to the lowest Health ally.

Viego TFT Set 16: Lore & Legends 1

Viego

rarity background Shadow Isles Teamfight Tactics
Shadow Isles
rarity background Quickstriker Teamfight Tactics
Quickstriker
Blade of the Ruined King 0 / 30

Passive: Gain ?% (Base AD) Attack Speed.

Active: Deal ? (scaleAD) physical damage to target. For the rest of combat, Viego's attacks deal ? (scaleAP) bonus stacking magic damage.

Tibbers TFT Set 16: Lore & Legends

Tibbers

rarity background Arcanist Teamfight Tactics
Arcanist
Rage of Embers 40 / 100

Passive: After attacking an enemy, restore ? (scaleHealth) Health. If they are Burning, the healing is doubled.

Active: Gain 200 / 200 / 500% Attack Speed and 1200 / 1400 / 9000 (scaleAP) Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

Burn: Deal 1% of the target's max Health as true damage every second

Augments

Worth the Wait II TFT Augment Worth the Wait II TFT Augment
Worth the Wait II

Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Win Out TFT Augment Win Out TFT Augment
Win Out

When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.

We Stick Together TFT Augment We Stick Together TFT Augment
We Stick Together

Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 25% Attack Speed.

Into The Arcane Tactician's Crown, 2025

Wand Overflow TFT Augment Wand Overflow TFT Augment
Wand Overflow

Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

Upward Mobility TFT Augment Upward Mobility TFT Augment
Upward Mobility

Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.

Trifecta II TFT Augment Trifecta II TFT Augment
Trifecta II

Gain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

The Trait Tree+ TFT Augment The Trait Tree+ TFT Augment
The Trait Tree+

Gain 3 random Emblems, a Reforger, and 4 gold.

The Trait Tree TFT Augment The Trait Tree TFT Augment
The Trait Tree

Gain 3 random Emblems, a Reforger, and 2 gold.

Deadlier Blades TFT Augment Deadlier Blades TFT Augment
Deadlier Blades

Gain a Deathblade. Deathblades permanently gain ?% Attack Damage whenever their holders score a takedown.

Tactician's Kitchen TFT Augment Tactician's Kitchen TFT Augment
Tactician's Kitchen

Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

Sword Overflow TFT Augment Sword Overflow TFT Augment
Sword Overflow

Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.

Sweet Treats TFT Augment Sweet Treats TFT Augment
Sweet Treats

Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.

Magic N' Mayhem Tactician's Crown, 2024

Shimmerscale Essence TFT Augment Shimmerscale Essence TFT Augment
Shimmerscale Essence

Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.

Retribution TFT Augment Retribution TFT Augment
Retribution

Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.

Prismatic Destiny+ TFT Augment Prismatic Destiny+ TFT Augment
Prismatic Destiny+

Gain a random Prismatic Augment and 7 gold.

Prismatic Destiny TFT Augment Prismatic Destiny TFT Augment
Prismatic Destiny

Gain a random Prismatic Augment and 3 gold.

One Buff, Two Buff TFT Augment One Buff, Two Buff TFT Augment
One Buff, Two Buff

Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

Nine Lives TFT Augment Nine Lives TFT Augment
Nine Lives

Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.

Component Heist TFT Augment Component Heist TFT Augment
Component Heist

After 4 player combats, gain 1 of every item component. Gain a random component now.

Money Monsoon TFT Augment Money Monsoon TFT Augment
Money Monsoon

Gain 7 gold now and every round for the rest of the game.

Min-Max TFT Augment Min-Max TFT Augment
Min-Max

Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.

Luxury Subscription TFT Augment Luxury Subscription TFT Augment
Luxury Subscription

Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.

At the start of the next 2 stages, gain the package again.

Just Hit TFT Augment Just Hit TFT Augment
Just Hit

Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.

Invested++ TFT Augment Invested++ TFT Augment
Invested++

Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Invested+ TFT Augment Invested+ TFT Augment
Invested+

Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Indecision II TFT Augment Indecision II TFT Augment
Indecision II

In 3 rounds, choose a new augment of the same tier. Gain 6 gold now.

Hold the Line TFT Augment Hold the Line TFT Augment
Hold the Line

Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.

Hard Commit TFT Augment Hard Commit TFT Augment
Hard Commit

Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.

Growth Mindset TFT Augment Growth Mindset TFT Augment
Growth Mindset

Gain 50 XP.

Giant and Mighty TFT Augment Giant and Mighty TFT Augment
Giant and Mighty

Your team becomes large, gaining 200 Health and 10% max Health.

Forged in Strength TFT Augment Forged in Strength TFT Augment
Forged in Strength

Gain 1 random Artifact. When you drop below 40 Health, gain 3 more random Artifacts.

Remix Rumble Championship, 2023

Flexible TFT Augment Flexible TFT Augment
Flexible

Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 40 Health for each Emblem they are holding.

Expected Unexpectedness TFT Augment Expected Unexpectedness TFT Augment
Expected Unexpectedness

Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

Deadlier Caps TFT Augment Deadlier Caps TFT Augment
Deadlier Caps

Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain ?% Ability Power whenever their holders score a takedown.

Coronation TFT Augment Coronation TFT Augment
Coronation

Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.

Comeback Story TFT Augment Comeback Story TFT Augment
Comeback Story

Your team gains 5 Health and 0.4% Attack Speed per missing player Health.

Bronze For Life II TFT Augment Bronze For Life II TFT Augment
Bronze For Life II

Your team gains 3% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.

Belt Overflow TFT Augment Belt Overflow TFT Augment
Belt Overflow

Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.

Soul Awakening TFT Augment Soul Awakening TFT Augment
Soul Awakening

Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.

Tiniest Titan TFT Augment Tiniest Titan TFT Augment
Tiniest Titan

Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.

Starter Kit TFT Augment Starter Kit TFT Augment
Starter Kit

Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold.

At the start of the next 2 stages, gain that 4-cost champion again.

Radiant Rascal TFT Augment Radiant Rascal TFT Augment
Radiant Rascal

Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.

Pandora's Items III TFT Augment Pandora's Items III TFT Augment
Pandora's Items III

Round start: items on your bench are randomized.

Gain 1 random Radiant item.

Shopping Spree TFT Augment Shopping Spree TFT Augment
Shopping Spree

When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.

Hedge Fund TFT Augment Hedge Fund TFT Augment
Hedge Fund

Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.

Jeweled Lotus II TFT Augment Jeweled Lotus II TFT Augment
Jeweled Lotus II

Your team gains 25% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.

Spoils of War III TFT Augment Spoils of War III TFT Augment
Spoils of War III

Enemies have a 40% chance to drop loot when killed.

Buried Treasures TFT Augment Buried Treasures TFT Augment
Buried Treasures

Gain a random item component now and at the start of the next 5 rounds.

Cruel Pact TFT Augment Cruel Pact TFT Augment
Cruel Pact

Buying XP costs 5 player health instead of 4 gold. Heal 3 player health before each player combat. Gain 6 now.

Lucky Gloves+ TFT Augment Lucky Gloves+ TFT Augment
Lucky Gloves+

Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

Lucky Gloves TFT Augment Lucky Gloves TFT Augment
Lucky Gloves

Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.

Living Forge TFT Augment Living Forge TFT Augment
Living Forge

Gain an Artifact anvil now and after every 8 player combats.

Artifacts are more powerful items with a unique effect.

Cursed Crown TFT Augment Cursed Crown TFT Augment
Cursed Crown

Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

Birthday Present TFT Augment Birthday Present TFT Augment
Birthday Present

Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).

Commerce Core TFT Augment Commerce Core TFT Augment
Commerce Core

Gain 16 free Shop rerolls now and 2 every round for the rest of the game.

The Golden Egg TFT Augment The Golden Egg TFT Augment
The Golden Egg

Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

Radiant Relics TFT Augment Radiant Relics TFT Augment
Radiant Relics

Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.

Level Up! TFT Augment Level Up! TFT Augment
Level Up!

When you buy XP, gain an additional 2. Gain 8 immediately.

Prismatic Ticket TFT Augment Prismatic Ticket TFT Augment
Prismatic Ticket

Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.

Celestial Blessing III TFT Augment Celestial Blessing III TFT Augment
Celestial Blessing III

Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.

Binary Airdrop TFT Augment Binary Airdrop TFT Augment
Binary Airdrop

Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random component now.

Band of Thieves II++ TFT Augment Band of Thieves II++ TFT Augment
Band of Thieves II++

Gain 2 Thief's Gloves. After 3 player combats, gain another.

Band of Thieves II+ TFT Augment Band of Thieves II+ TFT Augment
Band of Thieves II+

Gain 2 Thief's Gloves. After 6 player combats, gain another.

Band of Thieves II TFT Augment Band of Thieves II TFT Augment
Band of Thieves II

Gain 2 Thief's Gloves. After 8 player combats, gain another.

Sentinels of Light TFT Augment Sentinels of Light TFT Augment
Sentinels of Light

Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.

Dragonguards TFT Augment Dragonguards TFT Augment
Dragonguards

Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana casts, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.

Chosen Wolves TFT Augment Chosen Wolves TFT Augment
Chosen Wolves

Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.

Trials of Twilight II TFT Augment Trials of Twilight II TFT Augment
Trials of Twilight II

Gain 1 Xin Zhao and a Bloodthirster. Xin Zhao becomes an Attack Fighter. After 5 player combats as a 3-star, unlock Zaahen.

At the start of the next 2 stages, gain a Lesser Champion Duplicator.

Walk The True Path II TFT Augment Walk The True Path II TFT Augment
Walk The True Path II

Gain 2 Lesser Champion Duplicators, a Yasuo, and a B.F. Sword. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

The World Runes TFT Augment The World Runes TFT Augment
The World Runes

Gain 2 Emblems from random Region traits. Gain 2 XP every player combat, increased to 6 XP if 4 or more Region traits are active.

The Axiomata TFT Augment The Axiomata TFT Augment
The Axiomata

Gain 3 random elemental hex augments. Future augment rounds instead grant you items and gold based on the augment's tier.

Secrets of the Sands TFT Augment Secrets of the Sands TFT Augment
Secrets of the Sands

Gain 10 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.

Bandle Bounty II TFT Augment Bandle Bounty II TFT Augment
Bandle Bounty II

For every Yordle you've unlocked or unlock, gain 2 gold. Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Tristana and Teemo.

Tiny, but Deadly TFT Augment Tiny, but Deadly TFT Augment
Tiny, but Deadly

Your team becomes small, gaining 30% Attack Speed and Movement Speed.

Call to Chaos TFT Augment Call to Chaos TFT Augment
Call to Chaos

Gain a powerful and random reward.

Going Long TFT Augment Going Long TFT Augment
Going Long

You no longer gain interest. Gain 8 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.

Worth the Wait TFT Augment Worth the Wait TFT Augment
Worth the Wait

Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Warpath TFT Augment Warpath TFT Augment
Warpath

Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.

Heart of Steel TFT Augment Heart of Steel TFT Augment
Heart of Steel

Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional ? permanent max Health.

Urf's Gambit TFT Augment Urf's Gambit TFT Augment
Urf's Gambit

If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.

Warlord's Honor TFT Augment Warlord's Honor TFT Augment
Warlord's Honor

Every round, your team gain 6% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

Two Trick TFT Augment Two Trick TFT Augment
Two Trick

Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions.

Two Much Value TFT Augment Two Much Value TFT Augment
Two Much Value

Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

Trifecta I TFT Augment Trifecta I TFT Augment
Trifecta I

Gain 2 3-cost champions.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

Treasure Hunt TFT Augment Treasure Hunt TFT Augment
Treasure Hunt

Gain a locked chest each Stage between now and Stage ?. Unlock each chest when you spend ? gold on Shop rerolls. These chests persist until opened.

3 Threes TFT Augment 3 Threes TFT Augment
3 Threes

Gain 3 random 2-star 3-cost champions and 3 gold.

Thorn-Plated Armor TFT Augment Thorn-Plated Armor TFT Augment
Thorn-Plated Armor

Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).

Woven Magic TFT Augment Woven Magic TFT Augment
Woven Magic

Gain a random item component. Every 2200 Mana your team spends grants an additional component .

The Golden Dragon TFT Augment The Golden Dragon TFT Augment
The Golden Dragon

Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022

Blood Offering TFT Augment Blood Offering TFT Augment
Blood Offering

Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.

Spreading Roots+ TFT Augment Spreading Roots+ TFT Augment
Spreading Roots+

Gain 2 random Emblems, a Reforger, and 2 gold.

Spreading Roots TFT Augment Spreading Roots TFT Augment
Spreading Roots

Gain 2 random Emblems and 1 gold.

Spirit Link TFT Augment Spirit Link TFT Augment
Spirit Link

Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.

Speedy Double Kill TFT Augment Speedy Double Kill TFT Augment
Speedy Double Kill

Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021

Solo Leveling TFT Augment Solo Leveling TFT Augment
Solo Leveling

For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

Spear's Will TFT Augment Spear's Will TFT Augment
Spear's Will

Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess.

Seraphim's Staff TFT Augment Seraphim's Staff TFT Augment
Seraphim's Staff

Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

Savings Account TFT Augment Savings Account TFT Augment
Savings Account

After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.

Replication TFT Augment Replication TFT Augment
Replication

Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

Pyromaniac TFT Augment Pyromaniac TFT Augment
Pyromaniac

Gain a Red Buff. Your Burns deal 50% increased damage.

Promised Protection TFT Augment Promised Protection TFT Augment
Promised Protection

Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources.

Plot Armor TFT Augment Plot Armor TFT Augment
Plot Armor

Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.

Pilfer TFT Augment Pilfer TFT Augment
Pilfer
Pair of Fours TFT Augment Pair of Fours TFT Augment
Pair of Fours

If your team has exactly 2 4-cost champions, they each gain 504 Health and 28% Attack Speed. Gain a random 4-cost.

NO SCOUT NO PIVOT TFT Augment NO SCOUT NO PIVOT TFT Augment
NO SCOUT NO PIVOT

Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat.

Malicious Monetization TFT Augment Malicious Monetization TFT Augment
Malicious Monetization

Gain 10 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.

Max Build TFT Augment Max Build TFT Augment
Max Build

Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.

Galaxies Championship, 2020

A Magic Roll TFT Augment A Magic Roll TFT Augment
A Magic Roll

Roll 3 dice. Gain rewards based on their total.

Legion of Threes TFT Augment Legion of Threes TFT Augment
Legion of Threes

Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed.

Reckoning Championship, 2021

Late Game Scaling TFT Augment Late Game Scaling TFT Augment
Late Game Scaling

Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025

Last Second Save TFT Augment Last Second Save TFT Augment
Last Second Save

The first time each ally falls below 35% Health, they restore 20% maximum Health.

Indiscriminate Killer TFT Augment Indiscriminate Killer TFT Augment
Indiscriminate Killer

Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.

Spirit of Redemption TFT Augment Spirit of Redemption TFT Augment
Spirit of Redemption

Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

Solo Plate TFT Augment Solo Plate TFT Augment
Solo Plate

Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row.

Infinity Protection TFT Augment Infinity Protection TFT Augment
Infinity Protection

Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.

Monsters Attack Championship, 2023

Indecision I TFT Augment Indecision I TFT Augment
Indecision I

In 3 rounds, choose a new augment of the same tier. Gain 4 gold now.

Care Package TFT Augment Care Package TFT Augment
Care Package

Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.

High Voltage TFT Augment High Voltage TFT Augment
High Voltage

Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.

Heroic Grab Bag++ TFT Augment Heroic Grab Bag++ TFT Augment
Heroic Grab Bag++

Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.

Heroic Grab Bag+ TFT Augment Heroic Grab Bag+ TFT Augment
Heroic Grab Bag+

Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.

Hefty Rolls TFT Augment Hefty Rolls TFT Augment
Hefty Rolls

Your team gains ? Health and size for each time you've rolled this game. Gain 5 gold.

Heavy Is the Crown TFT Augment Heavy Is the Crown TFT Augment
Heavy Is the Crown

Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

Hard Bargain TFT Augment Hard Bargain TFT Augment
Hard Bargain

You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries

Mace's Will TFT Augment Mace's Will TFT Augment
Mace's Will

Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.

Golemify TFT Augment Golemify TFT Augment
Golemify

Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 50% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star 2-cost champion.

Gold Destiny+ TFT Augment Gold Destiny+ TFT Augment
Gold Destiny+

Gain a random Gold Augment and 6 gold.

Gold Destiny TFT Augment Gold Destiny TFT Augment
Gold Destiny

Gain a random Gold Augment and 3 gold.

Glass Cannon II TFT Augment Glass Cannon II TFT Augment
Glass Cannon II

Allies that start combat in the back row begin combat at 80% Health but gain 30% Damage Amp.

Gilded Steel TFT Augment Gilded Steel TFT Augment
Gilded Steel

Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.

K.O. Coliseum Tactician's Crown, 2025

Gain 21 Gold TFT Augment Gain 21 Gold TFT Augment
Gain 21 Gold

Gain 21 gold.

Kahunahuna TFT Augment Kahunahuna TFT Augment
Kahunahuna

Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.

Forward Thinking TFT Augment Forward Thinking TFT Augment
Forward Thinking

Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.

Swordsmith TFT Augment Swordsmith TFT Augment
Swordsmith

Gain 2 random completed items that build from B.F. Sword.

Staffsmith TFT Augment Staffsmith TFT Augment
Staffsmith

Gain 2 random completed items that build from Needlessly Large Rod.

Mess Hall TFT Augment Mess Hall TFT Augment
Mess Hall

After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 (%i:scaleAD%%i:scaleAP%) magic damage.

Feed the Flames TFT Augment Feed the Flames TFT Augment
Feed the Flames

Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.

Explosive Growth+ TFT Augment Explosive Growth+ TFT Augment
Explosive Growth+

Now and at the start of the next 3 rounds, gain 10 XP.

Explosive Growth TFT Augment Explosive Growth TFT Augment
Explosive Growth

Now and at the start of the next 3 rounds, gain 7 XP.

Exclusive Customization TFT Augment Exclusive Customization TFT Augment
Exclusive Customization

Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

Epic Rolldown TFT Augment Epic Rolldown TFT Augment
Epic Rolldown

When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023

Early Learnings TFT Augment Early Learnings TFT Augment
Early Learnings
Duo Queue TFT Augment Duo Queue TFT Augment
Duo Queue

Gain 2 random 5-cost champions and 2 copies of a random component.

Cry Me A River TFT Augment Cry Me A River TFT Augment
Cry Me A River

Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.

Crown's Will TFT Augment Crown's Will TFT Augment
Crown's Will

Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.

Cooking Pot TFT Augment Cooking Pot TFT Augment
Cooking Pot

At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.

Construct a Companion TFT Augment Construct a Companion TFT Augment
Construct a Companion

The next 1-cost champion you buy is 3 star. Gain 2 gold.

Clockwork Accelerator TFT Augment Clockwork Accelerator TFT Augment
Clockwork Accelerator

Your team gains 10% Attack Speed every 3 seconds in combat.

Precision and Grace TFT Augment Precision and Grace TFT Augment
Precision and Grace

At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.

Bronze For Life I TFT Augment Bronze For Life I TFT Augment
Bronze For Life I

Your team gains 3% Damage Amp for each Bronze-tier trait.

Bodyguard Training TFT Augment Bodyguard Training TFT Augment
Bodyguard Training

Allies gain 10 Armor and Magic Resist, increased by 3 per player level.

Gizmos & Gadgets Championship, 2022

Birthday Reunion TFT Augment Birthday Reunion TFT Augment
Birthday Reunion

Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion.

Inkborn Fables Tactician's Crown, 2024

Aura Farming TFT Augment Aura Farming TFT Augment
Aura Farming

Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-2.

Arcane Viktor-y TFT Augment Arcane Viktor-y TFT Augment
Arcane Viktor-y

After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.

TFT Macao Open, 2024

Advanced Loan+ TFT Augment Advanced Loan+ TFT Augment
Advanced Loan+

Gain 33 Gold. Your next augment is one tier lower.

Advanced Loan TFT Augment Advanced Loan TFT Augment
Advanced Loan

Gain 20 Gold. Your next augment is one tier lower.

Tons of Stats! TFT Augment Tons of Stats! TFT Augment
Tons of Stats!

Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Stars Are Born TFT Augment Stars Are Born TFT Augment
Stars Are Born

The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Pandora's Items II TFT Augment Pandora's Items II TFT Augment
Pandora's Items II

Round start: items on your bench are randomized.

Gain 2 random components.

Patient Study TFT Augment Patient Study TFT Augment
Patient Study

After player combat, gain 2 XP if you won or 3 XP if you lost.

Know Your Enemy TFT Augment Know Your Enemy TFT Augment
Know Your Enemy

You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.

Jeweled Lotus I TFT Augment Jeweled Lotus I TFT Augment
Jeweled Lotus I

Your team gains 20% Critical Strike Chance, and their Abilities can critically strike.

Healing Orbs II TFT Augment Healing Orbs II TFT Augment
Healing Orbs II

When an enemy dies, the nearest ally is healed for 500.

Spoils of War II TFT Augment Spoils of War II TFT Augment
Spoils of War II

Enemies have a 30% chance to drop loot when killed.

Ascension TFT Augment Ascension TFT Augment
Ascension

After 12 seconds of combat, gain 40% Damage Amp.

Big Grab Bag TFT Augment Big Grab Bag TFT Augment
Big Grab Bag

Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.

Caretaker's Favor TFT Augment Caretaker's Favor TFT Augment
Caretaker's Favor

Gain a component anvil when you reach level 5, 6, 7, and 8.

The anvil offers 4 choices.

Salvage Bin+ TFT Augment Salvage Bin+ TFT Augment
Salvage Bin+

Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Preparation II TFT Augment Preparation II TFT Augment
Preparation II

Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

Pandora's Bench TFT Augment Pandora's Bench TFT Augment
Pandora's Bench

At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.

Cluttered Mind TFT Augment Cluttered Mind TFT Augment
Cluttered Mind

Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

Best Friends II TFT Augment Best Friends II TFT Augment
Best Friends II

Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.

Double Trouble TFT Augment Double Trouble TFT Augment
Double Trouble

When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Trade Sector TFT Augment Trade Sector TFT Augment
Trade Sector

Gain a free Shop reroll every round. Gain 2 gold.

Salvage Bin TFT Augment Salvage Bin TFT Augment
Salvage Bin

Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Portable Forge TFT Augment Portable Forge TFT Augment
Portable Forge

Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.

Makeshift Armor II TFT Augment Makeshift Armor II TFT Augment
Makeshift Armor II

Allies without items equipped gain 50 Armor and Magic Resist.

Hustler TFT Augment Hustler TFT Augment
Hustler

You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

Interest is extra gold you gain per 10g saved.

Exiles II TFT Augment Exiles II TFT Augment
Exiles II

Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

Clear Mind TFT Augment Clear Mind TFT Augment
Clear Mind

If there are no champions on your bench at the end of player combat, gain 3 XP.

Celestial Blessing II TFT Augment Celestial Blessing II TFT Augment
Celestial Blessing II

Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.

Calculated Loss TFT Augment Calculated Loss TFT Augment
Calculated Loss

After losing your combat, gain 2 gold and a free Shop reroll.

Poison Pals TFT Augment Poison Pals TFT Augment
Poison Pals

Gain a 2-star Teemo. Singed's damage refreshes Teemo's poisons, and every 100 magic damage Teemo deals grants your strongest Singed 2% Ability Power. Gain a Teemo after each player combat.

Time UNdilator TFT Augment Time UNdilator TFT Augment
Time UNdilator

Gain a Time Undilator, a dangerous bomb that destroys ALL units in an X-pattern at the start of combat. Also, something is terribly wrong with your shop...

Silco's Revenge TFT Augment Silco's Revenge TFT Augment
Silco's Revenge

Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi.

Wild Growth TFT Augment Wild Growth TFT Augment
Wild Growth

3-star Yordles become massive, moving slower but gaining 15% Health and 35% Attack Damage and Ability Power. Gain a Rumble and Lulu.

Trials of Twilight TFT Augment Trials of Twilight TFT Augment
Trials of Twilight

Gain 2 Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 5 player combats as a 3-star, unlock Zaahen. He replaces Xin Zhao and takes his items.

Lifting Competition TFT Augment Lifting Competition TFT Augment
Lifting Competition

At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain a Shen and a Sion.

Walk The True Path I TFT Augment Walk The True Path I TFT Augment
Walk The True Path I

Gain a Lesser Champion Duplicator and a Yasuo. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Evolve and Overcome TFT Augment Evolve and Overcome TFT Augment
Evolve and Overcome

Void provides unique Mutations.

U.R.F TFT Augment U.R.F TFT Augment
U.R.F

Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.

Unsealed From Steel TFT Augment Unsealed From Steel TFT Augment
Unsealed From Steel

Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.

Cosmic Calling TFT Augment Cosmic Calling TFT Augment
Cosmic Calling

Gain a Spear of Shojin and a Leona. On Stage 3-7, gain a Taric.

The Ruined King TFT Augment The Ruined King TFT Augment
The Ruined King

Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades.

Hexgate Travel TFT Augment Hexgate Travel TFT Augment
Hexgate Travel

When the Piltover invention triggers for the first time each combat, gain a random number of Piltover champions that cost between 1 and 3 gold. Gain a Caitlyn and a Vi.

Bringer of Ruin TFT Augment Bringer of Ruin TFT Augment
Bringer of Ruin

Every takedown Atakhan scores permanently grants him 1% Ability Power and 40 max Health. Gain a Briar and a Sion.

Darkwill's Invasion TFT Augment Darkwill's Invasion TFT Augment
Darkwill's Invasion

Your team gains 10% Damage Amp, increased to 15% if the Noxus trait is active.

Ixtal Expeditionist TFT Augment Ixtal Expeditionist TFT Augment
Ixtal Expeditionist

Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10.

Demacia Forever TFT Augment Demacia Forever TFT Augment
Demacia Forever

Demacians gain 3 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao.

Defense of the Placidium TFT Augment Defense of the Placidium TFT Augment
Defense of the Placidium

Your team gains 8% Durability, increased to 12% if the Ionia trait is active.

Bandle Bounty I TFT Augment Bandle Bounty I TFT Augment
Bandle Bounty I

Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Lulu and a Rumble.

Chaos Magic TFT Augment Chaos Magic TFT Augment
Chaos Magic

Arcanists gain 1 Mana Regen. After every 150 Mana they spend, a magical effect hits the board. Gain a Neeko and an Ahri.

Slammin'+ TFT Augment Slammin'+ TFT Augment
Slammin'+

Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slammin' TFT Augment Slammin' TFT Augment
Slammin'

Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

ReinFOURcement TFT Augment ReinFOURcement TFT Augment
ReinFOURcement

The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.

Raining Gold TFT Augment Raining Gold TFT Augment
Raining Gold

Gain 7 gold now and 1 gold every round.

Prizefighter TFT Augment Prizefighter TFT Augment
Prizefighter

Gain 2 item components. Every 5 wins gives you an item component.

Epoch+ TFT Augment Epoch+ TFT Augment
Epoch+

Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

Epoch TFT Augment Epoch TFT Augment
Epoch

Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

Little Buddies TFT Augment Little Buddies TFT Augment
Little Buddies

Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.

Heroic Grab Bag TFT Augment Heroic Grab Bag TFT Augment
Heroic Grab Bag

Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.

Crash Test Dummies TFT Augment Crash Test Dummies TFT Augment
Crash Test Dummies

Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.

On a Roll TFT Augment On a Roll TFT Augment
On a Roll

Whenever you star up a champion that you fielded last combat, gain 2 free Shop rerolls. Gain 2 gold.

Twin Guardians TFT Augment Twin Guardians TFT Augment
Twin Guardians

If you have exactly 2 allies in your first row, grant them 100 bonus Health, 45 Armor, and 45 Magic Resist.

Titanic Titan TFT Augment Titanic Titan TFT Augment
Titanic Titan

Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.

Table Scraps TFT Augment Table Scraps TFT Augment
Table Scraps

After the next 2 carousels, gain one champion that was not taken and its item. Gain 1 gold.

Survivor TFT Augment Survivor TFT Augment
Survivor

Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

Small Grab Bag TFT Augment Small Grab Bag TFT Augment
Small Grab Bag

Gain 2 random item components.

Slice of Life TFT Augment Slice of Life TFT Augment
Slice of Life

Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

Silver Destiny+ TFT Augment Silver Destiny+ TFT Augment
Silver Destiny+

Gain a random Silver Augment and 4 gold.

Silver Destiny TFT Augment Silver Destiny TFT Augment
Silver Destiny

Gain a random Silver Augment and 2 gold.

Restart Mission TFT Augment Restart Mission TFT Augment
Restart Mission

Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.

Augmented Power TFT Augment Augmented Power TFT Augment
Augmented Power

Your next augment is one tier higher.

Placebo+ TFT Augment Placebo+ TFT Augment
Placebo+

Your team gains 1% Attack Speed. Gain 14 gold.

Placebo TFT Augment Placebo TFT Augment
Placebo

Your team gains 1% Attack Speed. Gain 8 gold.

Patience is a Virtue TFT Augment Patience is a Virtue TFT Augment
Patience is a Virtue

Each round, gain 2 free rerolls if you did not buy a champion last round.

Focused Fire TFT Augment Focused Fire TFT Augment
Focused Fire

Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.

Slightly Magic Roll TFT Augment Slightly Magic Roll TFT Augment
Slightly Magic Roll

Roll a die. Gain rewards based on the number rolled.

Lineup TFT Augment Lineup TFT Augment
Lineup

Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.

Delayed Start TFT Augment Delayed Start TFT Augment
Delayed Start

Sell your board and bench. Gain 4 random 2-star 1-cost champions. Disable your Shop for the next 3 rounds.

Glass Cannon I TFT Augment Glass Cannon I TFT Augment
Glass Cannon I

Allies that start combat in the back row begin combat at 80% Health but gain 17% Damage Amp.

Firesale TFT Augment Firesale TFT Augment
Firesale

Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.

Find Your Center TFT Augment Find Your Center TFT Augment
Find Your Center

Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.

Eye For An Eye+ TFT Augment Eye For An Eye+ TFT Augment
Eye For An Eye+

Gain a random component. For every 18 ally champions that die, gain another component (max 2).

Eye For An Eye TFT Augment Eye For An Eye TFT Augment
Eye For An Eye

For every 15 ally champions that die, gain a random component (max 3).

Efficient Shopper TFT Augment Efficient Shopper TFT Augment
Efficient Shopper

For the next 4 carousels, gain a second copy of the champion taken. Gain 4 gold now.

Dummify TFT Augment Dummify TFT Augment
Dummify

Lose all champions on your board and bench. Gain a Training Dummy with 80% of their combined health. The dummy gains 1500 Health per stage. Gain a non-Tank 2-star 2-cost champion.

Crafted Crafting TFT Augment Crafted Crafting TFT Augment
Crafted Crafting

Whenever you craft a completed item, gain 2 rerolls.

Corrosion TFT Augment Corrosion TFT Augment
Corrosion

Enemy champions in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

Flowing Tears TFT Augment Flowing Tears TFT Augment
Flowing Tears

Gain a Tear of the Goddess. After your team spends 7800 Mana, gain 2 more.

Flowing Tears TFT Augment Flowing Tears TFT Augment
Flowing Tears

Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.

Carve a Path TFT Augment Carve a Path TFT Augment
Carve a Path

Gain a B.F. Sword. After your team deals 82000 physical damage, gain 2 more.

Carve a Path TFT Augment Carve a Path TFT Augment
Carve a Path

Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.

Continuous Conjuration TFT Augment Continuous Conjuration TFT Augment
Continuous Conjuration

Gain a Needlessly Large Rod. After your team deals 45000 magic damage, gain 2 more.

Continuous Conjuration TFT Augment Continuous Conjuration TFT Augment
Continuous Conjuration

Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.

Critical Success TFT Augment Critical Success TFT Augment
Critical Success

Gain a Sparring Glove. After your team's attacks critically strike 385 times, gain 2 more.

Critical Success TFT Augment Critical Success TFT Augment
Critical Success

Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.

Backup Bows TFT Augment Backup Bows TFT Augment
Backup Bows

Gain a Recurve Bow. After your team attacks 1200 times, gain 2 more.

Backup Bows TFT Augment Backup Bows TFT Augment
Backup Bows

Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.

Extra Buckles TFT Augment Extra Buckles TFT Augment
Extra Buckles

Gain a Giant's Belt. After your team takes 90000 damage, gain 2 more.

Extra Buckles TFT Augment Extra Buckles TFT Augment
Extra Buckles

Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.

Chaotic Evolution TFT Augment Chaotic Evolution TFT Augment
Chaotic Evolution

Starring up a champion grants them one of the following: 100 Health, 6% Durability, 10% Ability Power, 10% Attack Damage, 10% Attack Speed. Bonuses stack.

Called Shot TFT Augment Called Shot TFT Augment
Called Shot

Set your win streak to 4. Gain 4 gold.

Branching Out+ TFT Augment Branching Out+ TFT Augment
Branching Out+

Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.

Branching Out TFT Augment Branching Out TFT Augment
Branching Out

Gain a random Emblem.

Boxing Lessons TFT Augment Boxing Lessons TFT Augment
Boxing Lessons

Your team gains 30 Health for each ally that starts combat in the front row.

Silver Spoon TFT Augment Silver Spoon TFT Augment
Silver Spoon

Gain 10 XP.

Risky Moves TFT Augment Risky Moves TFT Augment
Risky Moves

Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

One Twos Three TFT Augment One Twos Three TFT Augment
One Twos Three

Gain 1 1-cost champion, 2 2-cost champions, and 1 3-cost champion.

Missed Connections TFT Augment Missed Connections TFT Augment
Missed Connections

Gain a copy of each 1-cost champion.

Latent Forge TFT Augment Latent Forge TFT Augment
Latent Forge

After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.

Iron Assets TFT Augment Iron Assets TFT Augment
Iron Assets

Gain a component anvil and 3 gold.

Healing Orbs I TFT Augment Healing Orbs I TFT Augment
Healing Orbs I

When an enemy dies, the nearest ally is healed for 220.

Spoils of War I TFT Augment Spoils of War I TFT Augment
Spoils of War I

Enemies have a 25% chance to drop loot when killed.

Component Buffet TFT Augment Component Buffet TFT Augment
Component Buffet

Whenever you would get a component, gain a component anvil instead. Gain a random component now.

The anvil offers 4 choices.

Teaming Up TFT Augment Teaming Up TFT Augment
Teaming Up

Gain 1 random component and 2 random 3-cost champions.

Rolling For Days I TFT Augment Rolling For Days I TFT Augment
Rolling For Days I

Gain 10 free Shop rerolls.

Caretaker's Ally TFT Augment Caretaker's Ally TFT Augment
Caretaker's Ally

Gain a random 2-cost champion now. Gain the same one again every time you level up.

Team Building TFT Augment Team Building TFT Augment
Team Building

Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.

Preparation I TFT Augment Preparation I TFT Augment
Preparation I

Champions on your bench permanently gain 30 Health, 3% Attack Damage, and 3% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

Late Game Specialist TFT Augment Late Game Specialist TFT Augment
Late Game Specialist

When you reach Level 9, gain 36 gold.

Big Friend I TFT Augment Big Friend I TFT Augment
Big Friend I

Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.

Best Friends I TFT Augment Best Friends I TFT Augment
Best Friends I

Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.

Band of Thieves TFT Augment Band of Thieves TFT Augment
Band of Thieves

Gain 1 Thief's Gloves.

Second Wind TFT Augment Second Wind TFT Augment
Second Wind

After 10 seconds of combat, your team heals 40% of their missing Health.

Recombobulator TFT Augment Recombobulator TFT Augment
Recombobulator

Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.

Pandora's Items TFT Augment Pandora's Items TFT Augment
Pandora's Items

Round start: items on your bench are randomized.

Gain 1 random component.

One, Two, Five! TFT Augment One, Two, Five! TFT Augment
One, Two, Five!

Gain 1 random component, 2 gold, and 1 random 5-cost champion.

Makeshift Armor I TFT Augment Makeshift Armor I TFT Augment
Makeshift Armor I

Allies without items equipped gain 30 Armor and Magic Resist.

Item Grab Bag TFT Augment Item Grab Bag TFT Augment
Item Grab Bag

Gain 1 random completed item.

Stand United TFT Augment Stand United TFT Augment
Stand United

Gain 1% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.

Exiles I TFT Augment Exiles I TFT Augment
Exiles I

Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.

Celestial Blessing I TFT Augment Celestial Blessing I TFT Augment
Celestial Blessing I

Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.

Wood Axiom TFT Augment Wood Axiom TFT Augment
Wood Axiom

Gain a Wood Hex. Champions within gain 15% max Health. After combat, they permanently gain 55 Health.

Water Axiom TFT Augment Water Axiom TFT Augment
Water Axiom

Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30% Shreds enemies for 5 seconds.

Artillery Barrage TFT Augment Artillery Barrage TFT Augment
Artillery Barrage

Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.

Leap of Faith TFT Augment Leap of Faith TFT Augment
Leap of Faith

Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her Ability is replaced with an airborne slam that's recast when she kills her target.

Fire Axiom TFT Augment Fire Axiom TFT Augment
Fire Axiom

Gain a Fire Hex. Champions within gain 15% Attack Damage and Ability Power. Their damage 1% Burns and 33% Wounds for 6 seconds.

Earth Axiom TFT Augment Earth Axiom TFT Augment
Earth Axiom

Gain an Earth Hex. Champions within gain 40 Armor and Magic Resist. At 50% Health, they Stun enemies within 2 hexes for 2 seconds.

Air Axiom TFT Augment Air Axiom TFT Augment
Air Axiom

Gain an Air Hex. Champions within gain 25% Attack Speed and their damage 30% Sunders enemies for 5 seconds.

Over Encumbered TFT Augment Over Encumbered TFT Augment
Over Encumbered

For the next stage, you only get 2 bench slots. After, get 2 item components.

Lunch Money TFT Augment Lunch Money TFT Augment
Lunch Money
Good For Something I TFT Augment Good For Something I TFT Augment
Good For Something I

Champions that aren't holding items have a 40% chance to drop 1 gold on death.