Yordle
Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 100% more!
4AND your first shop each round has a Yordle in it!
6AND get 1 free rerolls each round!
8AND get a Yordle Grab Bag each round!
10
5 Ziggs
Req. Lvl 9 - Field in combat: A Yordle or a Zaunite with 3 items equipped
Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? (![]()
) magic damage to units hit.
Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? (
) and ? (
) magic damage to enemies hit based on their distance from the epicenter.
4 Fizz
Req. Lvl 7 - Field in combat: 5 unique Yordles or Bilgewater units
Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75 / 115 / 450 (
) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal ? (
) bonus magic damage on hit.
4 Veigar
Field in combat: Unit with 2 Rabadon's Deathcaps equipped
Passive: Gain 50% more Ability Power from all sources.
Active: Call down a storm of 12 / 12 / 24 meteors across the battlefield that deal 56 / 84 / 199 (
) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.
3 Kennen
Field in combat: 7 unique star levels of Ionia, Yordle, or Defender in combat
Gain 600 / 700 / 900 (
) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120 / 180 / 290 (
) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
3 Kobuko & Yuumi
Req. Lvl 7 - Field in combat: 6 unique star levels of Yordle, Bruiser, or Invoker
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? (
) Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.
Active: Dance, restoring ? (![]()
) Health over 3 seconds.
2 Poppy
Field in combat: Demacian or a Yordle with 2 items equipped
Gain ? (
) Shield for 4 seconds and deal ? (
) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
2 Teemo
Shoot the closest unpoisoned enemy, dealing ? (
) magic damage and poisoning them for 8 seconds. Poisoned enemies take ? (
) magic damage each second.
2 Tristana
Fire a massive cannonball at target, dealing ? (![]()
) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.
1 Lulu
Deal 330 / 500 / 750 (
) magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing ? (
) magic damage.
1 Rumble
Gain ? (
) Shield for 4 seconds. Fire a burst of flames, dealing ? (
) magic damage in a cone.

