The Molotov Cocktail for terrorists and Incendiary Grenade for counter-terrorists are powerful area-denial tools in CS2. These incendiary devices create a wall of flames upon impact, dealing consistent damage over time to any player standing within its fiery radius. Highly effective for controlling enemy movement, these grenades are invaluable for bottlenecking chokepoints, delaying enemy advances, or even flushing out hidden opponents from entrenched positions. Whether you're securing a bombsite post-plant or trying to retake one, the strategic deployment of these incendiary devices can drastically shift the outcome of a round. Mastering the art of fire placement is crucial for maximizing their effectiveness.
December 13, 2022
- Fixed Molotov and Incendiary grenades detonating in midair when flying over skybox areas.
September 16, 2016
- Molotovs are no longer extinguished by smokes that are significantly below them, so now it is possible to smoke inside hut on Nuke and throw a molotov on top of hut, or smoke under palace balcony on Mirage and throw a molotov on balcony floor.
- Molotovs are no longer extinguished by smokes that are above the fire height.
- Molotovs no longer spread under closed doors.
August 22, 2013
- Price reduced from$500 to $400
January 23, 2013
- Price reduced from $600 to $500.
December 3, 2012
- Molly/Inc Grenade fire now goes out slightly faster when extinguished and updated the overall effects a bit.
November 16, 2012
- Improved some cases of particle sorting between smoke and molotovs and other particle systems.
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