Background Global
Nasus
tier-3
P
Q

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W

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E

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R

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Ranked Solo/Duo
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rank-platinum+Platinum+
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10.11
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Recommended Build

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Summoner Spells
Starting Items
Core Build Path: 56.12% Win Rate (386 Games)
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Core Final Build: 62.14% Win Rate (140 Games)
Runes: 51.42% Win Rate (599 Games)
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
W
E
Damage Breakdown

30% AP

68% AD

Nasus's Matchups

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No matchups data found for this champion.
Win Rate
51.1%
(0.0%)
vs last patch
Pick Rate
5.1%
(0.0%)
vs last patch
Ban Rate
3.6%
(0.0%)
vs last patch

Playing against Nasus

Key Insights
Permanently gains stacks on
each time he kills a unit with it, increasing its damage.
has a decently sized range of 700, allowing him to set up ganks and gap close rather easily.
If you're auto attack based, steer clear of him until he uses
so he can't lower your attack speed and movespeed.
shreds through armor and deals damage over time, so avoid the AoE.
During
,
's cooldown is halved.
Power Spike
Mid-late game is terrifying when even or ahead, and can take turrets down with ease around then.
His strength depends almost entirely on
's stacks. If he's farming well, he'll take over a side lane by levels 9-13.
Cooldown Reduction is one of the most important purchases for Nasus, with
/
being his biggest power spike.
Can typically 1v2 ganks with
's lifesteal and
's stat gains and effects.
Vulnerable
Extremely vulnerable early game. His low damage, no mobility, and little protection leaves him open to being ganked or poked out of lane.
Heavily affected by CC.
Not nearly as effective in teamfights without
. Once it ends, he's much easier to deal with.
Hard to build a comeback when behind.
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