51.3%
3.7%
3.2%
13,773
Nasus Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Tahm Kench | 48.4% | 32.1% | 1.8% | 221 |
Illaoi | 47.3% | 32.4% | 2.2% | 262 |
Mordekaiser | 50.9% | 37.3% | 6.1% | 737 |
Volibear | 49.1% | 37.9% | 2.4% | 293 |
Aatrox | 49.0% | 38.2% | 5.1% | 612 |
Win Rate
51.3%
Pick Rate
3.8%
Ban Rate
3.3%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.