Milio Support Build, Runes, Items, and Stats for Emerald+ Patch 16.4
Milio highest win rate Build, Counters, Runes, Stats, and Abilities for Emerald+ Patch 16.4.Tier 
Win Rate 51.2%
Win Rate Change +0.3%
Pick rate 3.6%
Ban rate 3.5%
Matches 10,602
Playstyle Builds
Pro Builds
Patch: 16.4
E
W
Q 



Runes



Summoner Spells
Items
Starting Items
Build Order
Completed Items
Situational Items
Ability Max Order
82%
707 games
1
Q
2
E
3
W
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R
17
Q
18
Q
Damage Breakdown
Key Insights
- Allies' attack range increases linger for the entire duration of , even if they leave its AoE.
W - Milio cannot cleanse himself of crowd controls with if he is unable to cast it.
R - Multiple applications of only refresh its duration.
P - only bounces if it hits an enemy.
Q
Strengths
- A well-positioned can make it a versatile ability.
Q - Excel against enemies with powerful crowd control abilities due to .
R - 's stacking capabilities can get an ally out of trouble in a pinch.
E
Weaknesses
- Is usually the enemy team's prime target so Milio can't save his team with .
R - and
Ehave high cooldowns of 29 seconds and 160 seconds at rank 1. Once used, he is less effective in teamfights.
R - Struggles against enemies with greater range.

