Alistar Support Build, Runes, Items, and Stats for Emerald+ Patch 16.4
Alistar highest win rate Build, Counters, Runes, Stats, and Abilities for Emerald+ Patch 16.4.Tier 
Win Rate 49.2%
Win Rate Change +0.1%
Pick rate 2.0%
Ban rate 0.8%
Matches 6,034
Playstyle Builds
Pro Builds
Patch: 16.4
Q
W
E 



Runes



Summoner Spells
Items
Starting Items
Build Order
Completed Items
Situational Items
Ability Max Order
92%
119 games
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Damage Breakdown
Key Insights
- On cast, cleanses Alistar of ALL crowd control.
R - will only stack if an enemy champion is being damaged by it.
E - 's heal is doubled for nearby allied champions.
P - can be used during
Qto cancel its knockback and instead knock up the enemies in the AoE.
W
Strengths
- Excels at roaming with his CC tools as well as turret diving and frontlining with .
R - Has a very strong level 2/3 with +
W.
Q - can be used into a thick wall to hold a target in place rather than knock them back, allowing Alistar to extend his CC chain.
W - Strong with items boosting durability and support utility.
Weaknesses
- and
Qboth have a 14 second cooldown at rank 1. Once used, he can be punished.
W - +
Wcombo can be dodged with mobility spells.
Q - Very weak at level 1 since he only has access to either or
Qwhen his combo needs both, and can be heavily punished during this time.
W

