THEIR next instance of damage dealt to an enemy Champion, large monster or Turret grants both Willump and the nearest allied champion attack speed and movement speed bonus for short duration, prioritizing the ally with highest attack speed. Additionally, Willump gains splash damage on his basic attacks, dealing physical damage to enemies in a cleave centered on his target.
heals 50% more when Nunu & Willump are below 50% health. so have to count on it when you play against or as Nunu & Willump.
will be still rolling for short duration even after they got interrupted channeling.
Enemies hit by snowball are Snowbound. After 2 seconds of
, if enemies were still Snowbound, Large monster or Champions around Willump take damage and are rooted for maximum 1.5 seconds.
still does damage around Nunu & Willump.
have really high potential in terms of damage, and every single spell has very a high AP ratio.
Level 6 is a huge power spike as
becomes available, and level 9 is another power spike for objective control with max
Since they have no such mobility spells, it's difficult to get access on targets. also
are not really reliable to land most of times.
Made with Lots of Love and Tilt in Los Angeles, CA.