[E] Recon Bolt has an very high skill ceiling for how it can set up your teammates. So when using this ability for something other than setting up your team, weigh the value provided from it's use against likely scenarios where you ideally would like to not have to wait for it's cooldown to end.
[X] Hunter's Fury can be an unstoppable force within the round. Even if you don't tag anyone with it, the sheer disruption factor of this ability alone is often enough to create round winning opportunities for your team.
[Q] Shock Dart is primarily used as a disruptor. It can force enemies out of certain positions, do chip damage throughout the round, or break enemy utility - just to name a few.
Use [C] Owl Drone as part of a Site execute to clear common angles. Make sure you communicate with your team that you will be droning, that they should follow the drone into the Site after it's cleared out space on Site, what pathing the drone will take, and what you clear as it is cleared.