EQUIP a trapwire. FIRE to place a desctuctible and covert tripwire at the targeted location, creating a line that spans between the placed location and the wall opposite. Enemy players who cross a tripwire will be tethered, and dazed after a short period if they do not destroy the device in time. This ability can be picked up to be REDEPLOYED.
Matches played as Cypher
[C] Trapwire reveals the enemies location, making them an easy target to kill through smokes or walls. Combine this with [Q] Cyber Cage to pick them off while they are trapped.
[X] Neural Theft is one of the highest output information gathering abilities in the game, providing a snapshot of enemies' locations across the entire map.
[E] Spycam allows you to gain information on an area of the map instantly from any other location, and can be incredibly disruptive to enemy plays if placed in a position that is difficult to react to.