Tier

Avg. Place

4.1

1st Place

18%

Top 2

33%

Top 4

57%

Pick Rate

1.6%

Appearances

127,197
Prismatics
Prowler's Claw
32% Pick Rate
Duskblade of Draktharr
37% Pick Rate
Decapitator
5% Pick Rate
Divine Sunderer
5% Pick Rate
Flesheater
16% Pick Rate
Dragonheart
5% Pick Rate
Hemomancer's Helm
7% Pick Rate
Galeforce
4% Pick Rate
Sword of the Divine
4% Pick Rate
Common Items
Guardian Angel
11% Pick Rate
Infinity Edge
6% Pick Rate
Lord Dominik's Regards
5% Pick Rate
Serpent's Fang
10% Pick Rate
Edge of Night
21% Pick Rate
Black Cleaver
6% Pick Rate
Chempunk Chainsword
7% Pick Rate
Maw of Malmortius
5% Pick Rate
Hubris
8% Pick Rate
Eclipse
18% Pick Rate
Profane Hydra
23% Pick Rate
Opportunity
7% Pick Rate
Voltaic Cyclosword
18% Pick Rate
The Collector
24% Pick Rate
Youmuu's Ghostblade
13% Pick Rate
Serylda's Grudge
58% Pick Rate
Axiom Arc
36% Pick Rate
Hellfire Hatchet
32% Pick Rate
Starting
Guardian's Dirk
41% Pick Rate
Boots Options
Mercury's Treads
5% Pick Rate
Ionian Boots of Lucidity
65% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
17.9%
22,745
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
17.4%
22,151
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
15.8%
20,152
4
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
12.0%
15,236
5
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.3%
13,100
6
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
9.0%
11,405
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
8.5%
10,771
8
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
8.1%
10,306
9
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.5%
9,579
10
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
7.5%
9,515
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
7.3%
9,266
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.6%
8,406
13
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.4%
8,175
14
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.0%
7,688
15
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
5.8%
7,429
16
Recursion
RecursionGain 60 Ability Haste.
5.7%
7,302
17
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.6%
7,072
18
Goredrink
GoredrinkGain 20% Omnivamp
5.4%
6,824
19
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
5.0%
6,414
20
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
4.8%
6,119