Tier

Avg. Place

4.4

1st Place

15%

Top 2

28%

Top 4

52%

Pick Rate

0.3%

Appearances

17,836
Prismatics
Dragonheart
5% Pick Rate
Demonic Embrace
3% Pick Rate
Sanguine Gift
4% Pick Rate
Cruelty
6% Pick Rate
Night Harvester
8% Pick Rate
Everfrost
16% Pick Rate
Runecarver
17% Pick Rate
Crown of the Shattered Queen
12% Pick Rate
Innervating Locket
13% Pick Rate
Detonation Orb
19% Pick Rate
Common Items
Frozen Heart
4% Pick Rate
Banshee's Veil
3% Pick Rate
Void Staff
15% Pick Rate
Cosmic Drive
3% Pick Rate
Luden's Companion
3% Pick Rate
Rabadon's Deathcap
54% Pick Rate
Rite Of Ruin
6% Pick Rate
Bloodletter's Curse
4% Pick Rate
Riftmaker
4% Pick Rate
Shadowflame
9% Pick Rate
Perplexity
5% Pick Rate
Morellonomicon
8% Pick Rate
Zhonya's Hourglass
9% Pick Rate
Rod of Ages
76% Pick Rate
Liandry's Torment
4% Pick Rate
Seraph's Embrace
72% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Blackfire Torch
8% Pick Rate
Archangel's Staff
7% Pick Rate
Starting
Guardian's Shroud
12% Pick Rate
Guardian's Orb
35% Pick Rate
Boots Options
Sorcerer's Shoes
57% Pick Rate
Mercury's Treads
3% Pick Rate
Ionian Boots of Lucidity
17% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
17.2%
3,066
2
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
16.6%
2,968
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
16.5%
2,939
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.6%
2,417
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
12.7%
2,262
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
11.3%
2,015
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.8%
1,926
8
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
10.3%
1,845
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.1%
1,626
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.6%
1,527
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.3%
1,296
12
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
7.1%
1,272
13
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.8%
1,216
14
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.5%
1,161
15
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.1%
1,083
16
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
5.9%
1,050
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.7%
1,014
18
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.5%
985
19
Recursion
RecursionGain 60 Ability Haste.
5.1%
909
20
With Haste
With HasteGain Move Speed equal to 1.5 times your Ability Haste.
4.8%
851