Tier

Avg. Place

4.5

1st Place

10%

Top 2

23%

Top 4

51%

Pick Rate

1.0%

Appearances

53,885
Prismatics
Dragonheart
5% Pick Rate
Prowler's Claw
4% Pick Rate
Hemomancer's Helm
4% Pick Rate
Galeforce
17% Pick Rate
Darksteel Talons
9% Pick Rate
Sword of the Divine
13% Pick Rate
Hamstringer
23% Pick Rate
Decapitator
4% Pick Rate
Duskblade of Draktharr
4% Pick Rate
Fulmination
10% Pick Rate
Flesheater
4% Pick Rate
Gambler's Blade
4% Pick Rate
Common Items
Maw of Malmortius
4% Pick Rate
Guardian Angel
8% Pick Rate
Lord Dominik's Regards
14% Pick Rate
Mortal Reminder
13% Pick Rate
Hellfire Hatchet
7% Pick Rate
Wit's End
7% Pick Rate
Jak'Sho, The Protean
3% Pick Rate
Stormrazor
3% Pick Rate
Phantom Dancer
9% Pick Rate
Infinity Edge
79% Pick Rate
Kraken Slayer
21% Pick Rate
Blade of The Ruined King
45% Pick Rate
Immortal Shieldbow
12% Pick Rate
The Collector
5% Pick Rate
Bloodthirster
34% Pick Rate
Starting
Guardian's Hammer
46% Pick Rate
Boots Options
Berserker's Greaves
76% Pick Rate
Mercury's Treads
4% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
16.3%
8,803
2
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
10.1%
5,461
3
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
10.1%
5,417
4
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
9.6%
5,164
5
Deft
DeftGain 60% Attack Speed.
9.1%
4,898
6
Soul Siphon
Soul SiphonGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
8.8%
4,755
7
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
8.7%
4,669
8
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
8.3%
4,499
9
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
8.3%
4,481
10
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.8%
4,177
11
Goredrink
GoredrinkGain 20% Omnivamp
7.3%
3,915
12
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.7%
3,635
13
It's Critical
It's CriticalGain 40% Crit Chance.
5.8%
3,139
14
Demon's Dance
Demon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.
5.6%
3,042
15
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.3%
2,876
16
Tank It Or Leave It
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.
5.1%
2,758
17
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
4.7%
2,511
18
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
4.5%
2,421
19
Tap Dancer
Tap DancerYour Attacks grant you 10 Move Speed, stacking infinitely. Gain AS equal to 10% of your MS.
4.4%
2,357
20
Typhoon
TyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying on-hits.
4.3%
2,329