Skarner Jungle Build, Runes, Items, and Stats for Emerald+ Patch 16.4
Skarner highest win rate Build, Counters, Runes, Stats, and Abilities for Emerald+ Patch 16.4.Tier 
Win Rate 47.7%
Win Rate Change -1.9%
Pick rate 0.3%
Ban rate 0.1%
Matches 775
Playstyle Builds
Pro Builds
Patch: 16.4
Q
W
E 



Runes



Summoner Spells
Items
Starting Items
Build Order
Completed Items
Situational Items
Ability Max Order
81%
742 games
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Damage Breakdown
Key Insights
- Auto attacks reduce 's cooldown by 0.25 seconds, increased to 1 second vs. enemy champions.
Q - If hits an enemy, subsequent
Qcasts deal bonus magic damage.
Q - 's Spires can be captured by either team and temporarily grants vision of its AoE.
P - 's bonus movespeed doubles over time.
W - When Skarner is within a team-controlled Spire, procs 's mark, or casts
E, he gains bonus movespeed, attack speed, and mana regen.
R
Strengths
- A good catch with can singlehandedly win teamfights.
R - Excels at skirmishes since can be spammed over and over, especially while
Q's bonuses are active.
P - Excels with items that enhance his tankiness, crowd control, and engage capabilities.
Weaknesses
- Directly countered by anyone who purchases .

- has a longer cooldown of 120 seconds at rank 1. Once used, his strength diminishes in fights.
R - 's movespeed bonus expires when the shield breaks.
W

