Tier

Avg. Place

4.7

1st Place

9%

Top 2

21%

Top 4

47%

Pick Rate

0.2%

Appearances

10,139
Prismatics
Decapitator
3% Pick Rate
Demonic Embrace
13% Pick Rate
Runecarver
20% Pick Rate
Sanguine Gift
9% Pick Rate
Night Harvester
25% Pick Rate
Reality Fracture
10% Pick Rate
Innervating Locket
14% Pick Rate
Dragonheart
5% Pick Rate
Flesheater
5% Pick Rate
Common Items
Void Staff
11% Pick Rate
Banshee's Veil
3% Pick Rate
Rite Of Ruin
7% Pick Rate
Zhonya's Hourglass
24% Pick Rate
Bloodletter's Curse
5% Pick Rate
Perplexity
6% Pick Rate
Morellonomicon
16% Pick Rate
Cryptbloom
3% Pick Rate
Liandry's Torment
69% Pick Rate
Hextech Gunblade
6% Pick Rate
Rylai's Crystal Scepter
11% Pick Rate
Blackfire Torch
8% Pick Rate
Riftmaker
23% Pick Rate
Malignance
3% Pick Rate
Stormsurge
5% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Rabadon's Deathcap
45% Pick Rate
Shadowflame
27% Pick Rate
Starting
Guardian's Shroud
33% Pick Rate
Guardian's Orb
16% Pick Rate
Boots Options
Sorcerer's Shoes
74% Pick Rate
Ionian Boots of Lucidity
4% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
15.0%
1,518
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.8%
1,496
3
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
12.8%
1,299
4
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.8%
1,199
5
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.6%
1,173
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
11.1%
1,126
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
10.0%
1,012
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.8%
997
9
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.4%
851
10
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
8.3%
846
11
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
8.1%
822
12
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
7.9%
804
13
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.7%
677
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.4%
647
15
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
5.6%
565
16
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
5.5%
554
17
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
5.4%
552
18
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.0%
509
19
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
4.9%
501
20
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
4.5%
452