Tier

Avg. Place

4.7

1st Place

10%

Top 2

21%

Top 4

46%

Pick Rate

0.5%

Appearances

30,930
Prismatics
Dragonheart
5% Pick Rate
Flesheater
15% Pick Rate
Prowler's Claw
19% Pick Rate
Hemomancer's Helm
8% Pick Rate
Divine Sunderer
4% Pick Rate
Regicide
15% Pick Rate
Kinkou Jitte
8% Pick Rate
Duskblade of Draktharr
21% Pick Rate
Gambler's Blade
6% Pick Rate
Common Items
Serpent's Fang
9% Pick Rate
Chempunk Chainsword
10% Pick Rate
Maw of Malmortius
5% Pick Rate
Guardian Angel
6% Pick Rate
Youmuu's Ghostblade
7% Pick Rate
Black Cleaver
4% Pick Rate
Infinity Edge
4% Pick Rate
Serylda's Grudge
36% Pick Rate
Edge of Night
12% Pick Rate
Hubris
10% Pick Rate
Eclipse
39% Pick Rate
Voltaic Cyclosword
15% Pick Rate
Profane Hydra
30% Pick Rate
Blade of The Ruined King
3% Pick Rate
Opportunity
8% Pick Rate
Hellfire Hatchet
40% Pick Rate
The Collector
13% Pick Rate
Starting
Guardian's Blade
4% Pick Rate
Guardian's Dirk
42% Pick Rate
Boots Options
Boots of Swiftness
3% Pick Rate
Plated Steelcaps
4% Pick Rate
Mercury's Treads
7% Pick Rate
Ionian Boots of Lucidity
57% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
14.1%
4,364
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
12.7%
3,934
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.2%
3,151
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
10.1%
3,128
5
Minionmancer
MinionmancerYour summons gain 40% increased size, health, and damage.
8.2%
2,538
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.7%
2,368
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
7.5%
2,308
8
Goredrink
GoredrinkGain 20% Omnivamp
7.2%
2,214
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.0%
2,166
10
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.7%
2,072
11
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.3%
1,959
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.3%
1,952
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.8%
1,799
14
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.6%
1,735
15
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.3%
1,646
16
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.1%
1,572
17
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
5.0%
1,536
18
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.4%
1,352
19
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
4.3%
1,324
20
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.2%
1,304