Tier

Avg. Place

4.6

1st Place

10%

Top 2

23%

Top 4

48%

Pick Rate

0.3%

Appearances

13,268
Prismatics
Detonation Orb
16% Pick Rate
Cruelty
19% Pick Rate
Dragonheart
4% Pick Rate
Crown of the Shattered Queen
8% Pick Rate
Sanguine Gift
4% Pick Rate
Everfrost
16% Pick Rate
Runecarver
12% Pick Rate
Reality Fracture
4% Pick Rate
Night Harvester
12% Pick Rate
Innervating Locket
8% Pick Rate
Demonic Embrace
4% Pick Rate
Common Items
Void Staff
16% Pick Rate
Banshee's Veil
5% Pick Rate
Zhonya's Hourglass
29% Pick Rate
Stormsurge
10% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Rite Of Ruin
6% Pick Rate
Bloodletter's Curse
4% Pick Rate
Morellonomicon
17% Pick Rate
Perplexity
8% Pick Rate
Cryptbloom
4% Pick Rate
Liandry's Torment
28% Pick Rate
Rod of Ages
12% Pick Rate
Malignance
9% Pick Rate
Seraph's Embrace
8% Pick Rate
Rabadon's Deathcap
60% Pick Rate
Blackfire Torch
5% Pick Rate
Shadowflame
39% Pick Rate
Luden's Companion
12% Pick Rate
Starting
Guardian's Shroud
15% Pick Rate
Guardian's Orb
36% Pick Rate
Boots Options
Sorcerer's Shoes
64% Pick Rate
Ionian Boots of Lucidity
15% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
13.3%
1,765
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.1%
1,738
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.8%
1,560
4
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
11.7%
1,548
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.2%
1,348
6
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
9.6%
1,280
7
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
8.8%
1,162
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.6%
1,137
9
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
8.3%
1,095
10
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
7.6%
1,005
11
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
7.5%
995
12
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.4%
984
13
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.3%
964
14
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.4%
855
15
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
6.3%
838
16
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.1%
815
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.1%
809
18
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
6.1%
807
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.0%
802
20
Recursion
RecursionGain 60 Ability Haste.
5.9%
778