Draven ADC Build, Runes, Items, and Stats for Emerald+ Patch 16.4
Draven highest win rate Build, Counters, Runes, Stats, and Abilities for Emerald+ Patch 16.4.Tier 
Win Rate 50.6%
Win Rate Change +1.0%
Pick rate 1.8%
Ban rate 7.3%
Matches 5,343
Playstyle Builds
Pro Builds
Patch: 16.4
Q
W
E 



Runes




Summoner Spells
Items
Starting Items
Build Order
Completed Items
Situational Items
Ability Max Order
66%
25,467 games
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Damage Breakdown
Key Insights
- 75% of 's stacks are lost on death.
P - Draven can hold up to two axes, but can juggle more in the air.
Q - If leaves a hit enemy's HP at or below
R's stacks, it executes them.
P - can be re-cast to send it back to Draven early.
R - resets its cooldown anytime Draven catches an axe.
W
Strengths
- Cashing in on stacks net unnaturally high gold leads that can snowball games.
P - Constant axe catches and resets give Draven a massive damage advantage in fights.
W - Excels with items that boost his attack damage, critical strike chance, and life steal.
- Very strong laner, and is considered to be a lane bully.
Weaknesses
- Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
- Needs a lead to stay ahead, and falls off if he doesn't get one.
- Needs to consistently catch axes to deal high damage, which can be punished by throwing skillshots at his axes' locations.
- has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.
E

