Tier

Avg. Place

4.3

1st Place

16%

Top 2

30%

Top 4

54%

Pick Rate

1.2%

Appearances

118,361
Prismatics
Prowler's Claw
30% Pick Rate
Duskblade of Draktharr
36% Pick Rate
Galeforce
4% Pick Rate
Decapitator
4% Pick Rate
Divine Sunderer
5% Pick Rate
Dragonheart
4% Pick Rate
Flesheater
16% Pick Rate
Sword of the Divine
4% Pick Rate
Hemomancer's Helm
6% Pick Rate
Common Items
Maw of Malmortius
5% Pick Rate
Guardian Angel
11% Pick Rate
Axiom Arc
35% Pick Rate
Hellfire Hatchet
25% Pick Rate
Infinity Edge
5% Pick Rate
Lord Dominik's Regards
4% Pick Rate
Serpent's Fang
11% Pick Rate
Edge of Night
21% Pick Rate
Chempunk Chainsword
7% Pick Rate
Black Cleaver
5% Pick Rate
Eclipse
23% Pick Rate
Hubris
10% Pick Rate
Profane Hydra
23% Pick Rate
Opportunity
8% Pick Rate
Voltaic Cyclosword
23% Pick Rate
The Collector
21% Pick Rate
Youmuu's Ghostblade
12% Pick Rate
Serylda's Grudge
56% Pick Rate
Starting
Guardian's Dirk
43% Pick Rate
Boots Options
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
67% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
17.6%
20,777
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
17.1%
20,183
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
15.3%
18,130
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
11.4%
13,527
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
11.3%
13,413
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.3%
11,061
7
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.6%
10,167
8
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.8%
9,233
9
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
7.5%
8,869
10
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.2%
8,476
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.9%
8,149
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.6%
7,778
13
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.2%
7,319
14
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.1%
7,164
15
Recursion
RecursionGain 60 Ability Haste.
5.6%
6,681
16
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.4%
6,433
17
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
5.4%
6,345
18
Goredrink
GoredrinkGain 20% Omnivamp
5.1%
5,988
19
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
5.1%
5,981
20
Contract Killer
Contract KillerEach round, mark an opponent to take @spell.Augment_ContractKiller:DamageAmp*100@% more damage and grant an extra @spell.Augment_ContractKiller:Gold@ gold on death.
4.5%
5,285