Tier

Avg. Place

4.5

1st Place

10%

Top 2

24%

Top 4

51%

Pick Rate

1.1%

Appearances

9,927
Prismatics
Hemomancer's Helm
8% Pick Rate
Sword of the Divine
17% Pick Rate
Demon King's Crown
4% Pick Rate
Flesheater
5% Pick Rate
Dragonheart
4% Pick Rate
Divine Sunderer
4% Pick Rate
Darksteel Talons
11% Pick Rate
Hamstringer
24% Pick Rate
Force Of Entropy
4% Pick Rate
Duskblade of Draktharr
4% Pick Rate
Fulmination
9% Pick Rate
Galeforce
13% Pick Rate
Gambler's Blade
7% Pick Rate
Decapitator
5% Pick Rate
Common Items
Guardian Angel
4% Pick Rate
Wit's End
6% Pick Rate
Lord Dominik's Regards
7% Pick Rate
Jak'Sho, The Protean
4% Pick Rate
Hellfire Hatchet
11% Pick Rate
Death's Dance
4% Pick Rate
Mortal Reminder
7% Pick Rate
Blade of The Ruined King
35% Pick Rate
Immortal Shieldbow
19% Pick Rate
Infinity Edge
62% Pick Rate
Zephyr
3% Pick Rate
Terminus
6% Pick Rate
Bloodthirster
24% Pick Rate
Kraken Slayer
41% Pick Rate
Starting
Guardian's Hammer
66% Pick Rate
Boots Options
Berserker's Greaves
88% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
14.4%
1,432
2
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
10.3%
1,025
3
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
10.1%
1,001
4
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
9.5%
941
5
Soul Siphon
Soul SiphonGain 20% Crit Chance and 15% Lifesteal on Critical Strikes.
8.8%
871
6
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
8.7%
862
7
Deft
DeftGain 60% Attack Speed.
8.2%
814
8
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
7.5%
744
9
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.2%
713
10
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
7.2%
712
11
Goredrink
GoredrinkGain 20% Omnivamp
6.4%
638
12
Tank It Or Leave It
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 60% chance), giving you a chance to reduce damage. Gain 20% Crit Chance.
5.3%
531
13
It's Critical
It's CriticalGain 40% Crit Chance.
5.3%
526
14
Tap Dancer
Tap DancerYour Attacks grant you 10 Move Speed, stacking infinitely. Gain AS equal to 10% of your MS.
5.0%
501
15
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
4.7%
467
16
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
4.7%
466
17
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.7%
463
18
Blunt Force
Blunt ForceGain 15% Attack Damage.
4.4%
435
19
Scopiest Weapons
Scopiest WeaponsGain 250 Attack Range, reduced to 150 if you are Ranged.
4.3%
429
20
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
4.3%
425