Tier

Avg. Place

4.4

1st Place

11%

Top 2

25%

Top 4

53%

Pick Rate

1.1%

Appearances

29,946
Prismatics
Innervating Locket
9% Pick Rate
Cruelty
8% Pick Rate
Gargoyle Stoneplate
4% Pick Rate
Lightning Rod
4% Pick Rate
Dragonheart
7% Pick Rate
Demonic Embrace
7% Pick Rate
Crown of the Shattered Queen
3% Pick Rate
Night Harvester
4% Pick Rate
Everfrost
5% Pick Rate
Radiant Virtue
5% Pick Rate
Sanguine Gift
11% Pick Rate
Eleisa's Miracle
6% Pick Rate
Detonation Orb
7% Pick Rate
Runecarver
11% Pick Rate
Pyromancer's Cloak
9% Pick Rate
Black Hole Gauntlet
4% Pick Rate
Common Items
Thornmail
5% Pick Rate
Rite Of Ruin
5% Pick Rate
Blackfire Torch
6% Pick Rate
Bloodletter's Curse
11% Pick Rate
Shadowflame
3% Pick Rate
Unending Despair
3% Pick Rate
Spirit Visage
19% Pick Rate
Jak'Sho, The Protean
6% Pick Rate
Zhonya's Hourglass
11% Pick Rate
Morellonomicon
14% Pick Rate
Rabadon's Deathcap
21% Pick Rate
Malignance
14% Pick Rate
Rod of Ages
11% Pick Rate
Liandry's Torment
61% Pick Rate
Rylai's Crystal Scepter
36% Pick Rate
Seraph's Embrace
3% Pick Rate
Riftmaker
30% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Heartsteel
8% Pick Rate
Starting
Guardian's Amulet
3% Pick Rate
Guardian's Shroud
33% Pick Rate
Guardian's Orb
9% Pick Rate
Boots Options
Sorcerer's Shoes
39% Pick Rate
Plated Steelcaps
7% Pick Rate
Mercury's Treads
15% Pick Rate
Ionian Boots of Lucidity
15% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
9.8%
2,921
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
9.7%
2,896
3
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.2%
2,754
4
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
8.4%
2,525
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
7.7%
2,291
6
Critical Healing
Critical HealingYour Heals and Shields can Critically Strike. Gain 25% Crit Chance.
7.4%
2,220
7
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
7.4%
2,218
8
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
7.0%
2,088
9
Holy Fire
Holy FireYour Healing and Shielding apply an infinitely stacking Burn to a nearby enemy, dealing 1% to 4% Max Health over 5 seconds.
6.9%
2,081
10
Guilty Pleasure
Guilty PleasureImmobilizing enemy champions restores ? Health.
5.8%
1,741
11
First-Aid Kit
First-Aid KitGain 20% Heal and Shield Power.
5.8%
1,733
12
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
5.7%
1,703
13
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
5.5%
1,634
14
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.3%
1,592
15
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
5.2%
1,567
16
Goredrink
GoredrinkGain 20% Omnivamp
4.9%
1,468
17
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.9%
1,455
18
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
4.8%
1,447
19
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
4.8%
1,441
20
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
4.7%
1,412