Tier

Avg. Place

4.6

1st Place

11%

Top 2

23%

Top 4

49%

Pick Rate

0.5%

Appearances

52,900
Prismatics
Demon King's Crown
3% Pick Rate
Prowler's Claw
23% Pick Rate
Sword of the Divine
4% Pick Rate
Overlord's Bloodmail
4% Pick Rate
Hemomancer's Helm
15% Pick Rate
Flesheater
10% Pick Rate
Dragonheart
4% Pick Rate
Divine Sunderer
17% Pick Rate
Duskblade of Draktharr
19% Pick Rate
Mirage Blade
3% Pick Rate
Force Of Entropy
3% Pick Rate
Common Items
Serylda's Grudge
6% Pick Rate
Guardian Angel
6% Pick Rate
Hellfire Hatchet
19% Pick Rate
The Collector
4% Pick Rate
Death's Dance
17% Pick Rate
Sterak's Gage
9% Pick Rate
Chempunk Chainsword
8% Pick Rate
Lord Dominik's Regards
3% Pick Rate
Maw of Malmortius
7% Pick Rate
Eclipse
48% Pick Rate
Ravenous Hydra
20% Pick Rate
Sundered Sky
44% Pick Rate
Spear of Shojin
20% Pick Rate
Black Cleaver
32% Pick Rate
Infinity Edge
6% Pick Rate
Profane Hydra
6% Pick Rate
Starting
Guardian's Blade
24% Pick Rate
Guardian's Hammer
6% Pick Rate
Guardian's Dirk
21% Pick Rate
Boots Options
Plated Steelcaps
20% Pick Rate
Mercury's Treads
27% Pick Rate
Ionian Boots of Lucidity
32% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
17.4%
9,185
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
13.8%
7,289
3
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
10.5%
5,568
4
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
10.4%
5,484
5
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
10.2%
5,390
6
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
8.3%
4,399
7
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
8.2%
4,356
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.8%
4,126
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.9%
3,669
10
Goredrink
GoredrinkGain 20% Omnivamp
6.8%
3,618
11
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.6%
3,508
12
Recursion
RecursionGain 60 Ability Haste.
5.8%
3,064
13
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.7%
3,024
14
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.6%
2,970
15
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.6%
2,958
16
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.4%
2,841
17
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
5.3%
2,819
18
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
5.3%
2,815
19
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
4.9%
2,583
20
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
4.8%
2,518