Tier

Avg. Place

4.5

1st Place

12%

Top 2

24%

Top 4

50%

Pick Rate

0.5%

Appearances

34,240
Prismatics
Demon King's Crown
4% Pick Rate
Prowler's Claw
19% Pick Rate
Overlord's Bloodmail
5% Pick Rate
Hemomancer's Helm
16% Pick Rate
Flesheater
10% Pick Rate
Sword of the Divine
4% Pick Rate
Dragonheart
4% Pick Rate
Divine Sunderer
16% Pick Rate
Duskblade of Draktharr
15% Pick Rate
Force Of Entropy
5% Pick Rate
Mirage Blade
4% Pick Rate
Decapitator
4% Pick Rate
Common Items
Serylda's Grudge
5% Pick Rate
Guardian Angel
5% Pick Rate
Profane Hydra
5% Pick Rate
Death's Dance
17% Pick Rate
Sterak's Gage
10% Pick Rate
Chempunk Chainsword
8% Pick Rate
Maw of Malmortius
8% Pick Rate
Eclipse
49% Pick Rate
Ravenous Hydra
22% Pick Rate
Sundered Sky
44% Pick Rate
Spear of Shojin
24% Pick Rate
Black Cleaver
32% Pick Rate
Infinity Edge
4% Pick Rate
Hellfire Hatchet
15% Pick Rate
Starting
Guardian's Blade
28% Pick Rate
Guardian's Hammer
6% Pick Rate
Guardian's Dirk
19% Pick Rate
Boots Options
Plated Steelcaps
20% Pick Rate
Mercury's Treads
28% Pick Rate
Ionian Boots of Lucidity
30% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
17.2%
5,888
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
13.3%
4,569
3
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
10.0%
3,418
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
9.9%
3,402
5
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
9.7%
3,326
6
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
8.6%
2,956
7
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.0%
2,752
8
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
8.0%
2,746
9
Goredrink
GoredrinkGain 20% Omnivamp
6.8%
2,338
10
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.8%
2,326
11
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.5%
2,232
12
Recursion
RecursionGain 60 Ability Haste.
6.3%
2,143
13
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
5.6%
1,906
14
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.3%
1,800
15
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
5.2%
1,778
16
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.1%
1,740
17
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.0%
1,718
18
Accelerating Sorcery
Accelerating SorceryUsing Abilities grant you infinitely stacking Ability Haste.
5.0%
1,704
19
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
4.6%
1,558
20
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
4.5%
1,543