Tier

Avg. Place

4.2

1st Place

14%

Top 2

28%

Top 4

55%

Pick Rate

0.3%

Appearances

13,092
Prismatics
Dragonheart
4% Pick Rate
Detonation Orb
19% Pick Rate
Innervating Locket
14% Pick Rate
Demonic Embrace
4% Pick Rate
Cruelty
3% Pick Rate
Reality Fracture
5% Pick Rate
Everfrost
10% Pick Rate
Sanguine Gift
6% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Night Harvester
14% Pick Rate
Runecarver
20% Pick Rate
Common Items
Void Staff
21% Pick Rate
Banshee's Veil
7% Pick Rate
Stormsurge
7% Pick Rate
Cosmic Drive
5% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Cryptbloom
4% Pick Rate
Rite Of Ruin
8% Pick Rate
Zhonya's Hourglass
22% Pick Rate
Perplexity
10% Pick Rate
Morellonomicon
15% Pick Rate
Luden's Companion
14% Pick Rate
Blackfire Torch
4% Pick Rate
Malignance
4% Pick Rate
Liandry's Torment
20% Pick Rate
Nashor's Tooth
5% Pick Rate
Rabadon's Deathcap
69% Pick Rate
Seraph's Embrace
25% Pick Rate
Rod of Ages
12% Pick Rate
Shadowflame
32% Pick Rate
Rylai's Crystal Scepter
3% Pick Rate
Starting
Guardian's Shroud
5% Pick Rate
Guardian's Orb
38% Pick Rate
Boots Options
Sorcerer's Shoes
67% Pick Rate
Ionian Boots of Lucidity
11% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
16.0%
2,090
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
14.8%
1,932
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.0%
1,831
4
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
13.8%
1,809
5
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
12.0%
1,577
6
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
11.7%
1,538
7
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.2%
1,341
8
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
9.6%
1,261
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.5%
1,239
10
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.4%
1,227
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
9.1%
1,193
12
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
9.0%
1,180
13
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
8.0%
1,047
14
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
8.0%
1,041
15
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.5%
984
16
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.8%
889
17
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.6%
870
18
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.3%
696
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.9%
642
20
Recursion
RecursionGain 60 Ability Haste.
4.4%
571