Tier

Avg. Place

4.7

1st Place

14%

Top 2

25%

Top 4

47%

Pick Rate

0.2%

Appearances

24,775
Prismatics
Hemomancer's Helm
14% Pick Rate
Darksteel Talons
6% Pick Rate
Divine Sunderer
4% Pick Rate
Galeforce
14% Pick Rate
Duskblade of Draktharr
7% Pick Rate
Prowler's Claw
8% Pick Rate
Sword of the Divine
12% Pick Rate
Hamstringer
20% Pick Rate
Mirage Blade
4% Pick Rate
Decapitator
4% Pick Rate
Fulmination
5% Pick Rate
Flesheater
4% Pick Rate
Common Items
Guardian Angel
6% Pick Rate
Hellfire Hatchet
12% Pick Rate
Lord Dominik's Regards
26% Pick Rate
Mortal Reminder
11% Pick Rate
The Collector
34% Pick Rate
Immortal Shieldbow
37% Pick Rate
Phantom Dancer
8% Pick Rate
Infinity Edge
50% Pick Rate
Blade of The Ruined King
11% Pick Rate
Bloodthirster
38% Pick Rate
Navori Flickerblade
22% Pick Rate
Kraken Slayer
9% Pick Rate
Starting
Guardian's Hammer
46% Pick Rate
Guardian's Dirk
6% Pick Rate
Boots Options
Berserker's Greaves
70% Pick Rate
Plated Steelcaps
4% Pick Rate
Mercury's Treads
6% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
11.2%
2,777
2
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
10.6%
2,616
3
Soul Siphon
Soul SiphonGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
9.5%
2,347
4
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
9.1%
2,254
5
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
9.0%
2,234
6
Deft
DeftGain 60% Attack Speed.
8.3%
2,048
7
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
8.2%
2,040
8
Goredrink
GoredrinkGain 20% Omnivamp
8.0%
1,971
9
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
7.1%
1,752
10
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
7.1%
1,747
11
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
7.0%
1,725
12
It's Critical
It's CriticalGain 40% Crit Chance.
6.9%
1,715
13
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.7%
1,652
14
Scopiest Weapons
Scopiest WeaponsGain 250 Attack Range, reduced to 150 if you are Ranged.
6.3%
1,550
15
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
6.2%
1,540
16
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.7%
1,418
17
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.4%
1,346
18
Tank It Or Leave It
Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.
5.2%
1,294
19
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.1%
1,269
20
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.0%
1,228