Tier

Avg. Place

4.9

1st Place

9%

Top 2

20%

Top 4

43%

Pick Rate

0.3%

Appearances

15,863
Prismatics
Dragonheart
4% Pick Rate
Prowler's Claw
13% Pick Rate
Regicide
10% Pick Rate
Sword of the Divine
7% Pick Rate
Fulmination
4% Pick Rate
Hemomancer's Helm
4% Pick Rate
Galeforce
4% Pick Rate
Hamstringer
7% Pick Rate
Duskblade of Draktharr
12% Pick Rate
Flesheater
7% Pick Rate
Divine Sunderer
8% Pick Rate
Kinkou Jitte
5% Pick Rate
Common Items
Serpent's Fang
7% Pick Rate
Edge of Night
9% Pick Rate
Chempunk Chainsword
3% Pick Rate
Bloodthirster
4% Pick Rate
Maw of Malmortius
3% Pick Rate
Guardian Angel
3% Pick Rate
Youmuu's Ghostblade
7% Pick Rate
Ravenous Hydra
4% Pick Rate
Spirit Visage
8% Pick Rate
Hellfire Hatchet
13% Pick Rate
Lord Dominik's Regards
19% Pick Rate
Blade of The Ruined King
6% Pick Rate
Serylda's Grudge
12% Pick Rate
Mortal Reminder
7% Pick Rate
Hextech Gunblade
4% Pick Rate
Moonstone Renewer
4% Pick Rate
Voltaic Cyclosword
16% Pick Rate
Profane Hydra
26% Pick Rate
Opportunity
7% Pick Rate
Infinity Edge
38% Pick Rate
The Collector
25% Pick Rate
Heartsteel
5% Pick Rate
Hubris
7% Pick Rate
Eclipse
12% Pick Rate
Starting
Guardian's Amulet
4% Pick Rate
Guardian's Blade
6% Pick Rate
Guardian's Hammer
3% Pick Rate
Guardian's Dirk
40% Pick Rate
Boots Options
Ghostcrawlers
3% Pick Rate
Berserker's Greaves
3% Pick Rate
Boots of Swiftness
4% Pick Rate
Plated Steelcaps
6% Pick Rate
Mercury's Treads
11% Pick Rate
Ionian Boots of Lucidity
51% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
9.8%
1,557
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
9.3%
1,469
3
Mystic Punch
Mystic Punch{{ Item_Keyword_OnHit }} reduce your cooldowns by 1.25 seconds.
6.7%
1,060
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.3%
1,001
5
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.8%
919
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
5.8%
914
7
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.7%
912
8
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.7%
906
9
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.5%
866
10
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.4%
851
11
Soul Siphon
Soul SiphonGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
5.3%
842
12
It's Critical
It's CriticalGain 40% Crit Chance.
5.2%
832
13
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
5.0%
800
14
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.0%
799
15
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
4.9%
780
16
Goredrink
GoredrinkGain 20% Omnivamp
4.9%
773
17
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
4.5%
718
18
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
4.4%
696
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.3%
690
20
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
4.3%
690