Tier

Avg. Place

4.5

1st Place

10%

Top 2

23%

Top 4

51%

Pick Rate

0.9%

Appearances

54,265
Prismatics
Dragonheart
5% Pick Rate
Kinkou Jitte
6% Pick Rate
Galeforce
4% Pick Rate
Regicide
13% Pick Rate
Overlord's Bloodmail
3% Pick Rate
Hemomancer's Helm
9% Pick Rate
Divine Sunderer
11% Pick Rate
Flesheater
10% Pick Rate
Prowler's Claw
17% Pick Rate
Duskblade of Draktharr
18% Pick Rate
Common Items
Edge of Night
5% Pick Rate
Maw of Malmortius
9% Pick Rate
Serpent's Fang
5% Pick Rate
Guardian Angel
7% Pick Rate
Infinity Edge
5% Pick Rate
Youmuu's Ghostblade
4% Pick Rate
Death's Dance
10% Pick Rate
Axiom Arc
12% Pick Rate
Hellfire Hatchet
15% Pick Rate
Serylda's Grudge
13% Pick Rate
Chempunk Chainsword
11% Pick Rate
Eclipse
45% Pick Rate
Sundered Sky
29% Pick Rate
Ravenous Hydra
9% Pick Rate
Black Cleaver
27% Pick Rate
Spear of Shojin
6% Pick Rate
The Collector
12% Pick Rate
Profane Hydra
10% Pick Rate
Voltaic Cyclosword
4% Pick Rate
Sterak's Gage
10% Pick Rate
Trinity Force
7% Pick Rate
Starting
Guardian's Blade
22% Pick Rate
Guardian's Dirk
20% Pick Rate
Boots Options
Plated Steelcaps
22% Pick Rate
Mercury's Treads
41% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
14.5%
7,885
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
13.7%
7,432
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
12.3%
6,679
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
8.3%
4,517
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.3%
4,487
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.2%
4,470
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.2%
3,925
8
Goredrink
GoredrinkGain 20% Omnivamp
6.8%
3,674
9
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.6%
3,606
10
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
6.4%
3,469
11
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
5.6%
3,018
12
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.4%
2,912
13
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.3%
2,902
14
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.3%
2,899
15
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
5.3%
2,894
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.2%
2,829
17
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
3.9%
2,096
18
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
3.7%
2,011
19
Recursion
RecursionGain 60 Ability Haste.
3.6%
1,964
20
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns, if taken as your second augment this is increased to 13.

Reward: Golden Spatula
3.6%
1,936