Kha'Zix Jungle Build, Runes, Items, and Stats for Emerald+ Patch 16.4
Kha'Zix highest win rate Build, Counters, Runes, Stats, and Abilities for Emerald+ Patch 16.4.Tier 
Win Rate 51.8%
Win Rate Change +0.9%
Pick rate 5.6%
Ban rate 10.8%
Matches 16,662
Playstyle Builds
Pro Builds
Patch: 16.4
Q
W
E 



Runes



Summoner Spells
Items
Starting Items
Build Order
Completed Items
Situational Items
Ability Max Order
69%
313,620 games
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
W
12
R
13
W
14
E
15
E
16
E
17
R
18
E
Damage Breakdown
Key Insights
- If an Isolated target is hit by evolved , it refunds 45% of its cooldown.
Q - If an Isolated target is hit by evolved , the slow is increased to 90%.
W - Kha'Zix can evolve an ability each time he ranks up .
Rand his autos gain 50 range,
Qfires three spikes and slows enemies,
Wgains range and resets on Takedowns, and
Egains a third cast and increases the duration to 2 seconds.
R - also heals Kha'Zix if he's within the explosion's radius.
W
Strengths
- Best with items that enhance his burst damage, mobility, and lethality.
- Excels at finding picks and isolated 1v1's.
- Spikes at his evolutions at levels 6, 11, and 16.
- When behind, evolving for wider hits can poke better and help stop sieges.
W
Weaknesses
- Has a deceptive playstyle that involves playing around vision and picking off enemies. If not done right, he's less effective.
- Is significantly weaker when enemies aren't Isolated.
- has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
E

