Tier

Avg. Place

4.2

1st Place

15%

Top 2

29%

Top 4

57%

Pick Rate

0.3%

Appearances

3,803
Prismatics
18% Pick Rate69% Top 4
3% Pick Rate63% Top 4
17% Pick Rate64% Top 4
11% Pick Rate64% Top 4
10% Pick Rate67% Top 4
4% Pick Rate66% Top 4
7% Pick Rate59% Top 4
6% Pick Rate60% Top 4
4% Pick Rate60% Top 4
20% Pick Rate63% Top 4
6% Pick Rate49% Top 4
6% Pick Rate52% Top 4
Common Items
Morellonomicon
10% Pick Rate72% Top 4
Void Staff
12% Pick Rate73% Top 4
Banshee's Veil
3% Pick Rate73% Top 4
Cosmic Drive
5% Pick Rate64% Top 4
Bloodletter's Curse
5% Pick Rate63% Top 4
Liandry's Anguish
10% Pick Rate66% Top 4
Perplexity
10% Pick Rate68% Top 4
Wooglet's Witchcap
6% Pick Rate68% Top 4
Lich Bane
4% Pick Rate56% Top 4
11% Pick Rate58% Top 4
Hextech Gunblade
7% Pick Rate55% Top 4
Hextech Rocketbelt
17% Pick Rate58% Top 4
Zhonya's Hourglass
22% Pick Rate62% Top 4
Riftmaker
6% Pick Rate65% Top 4
Rite Of Ruin
6% Pick Rate63% Top 4
Shadowflame
28% Pick Rate63% Top 4
Rabadon's Deathcap
45% Pick Rate62% Top 4
Guinsoo's Rageblade
4% Pick Rate51% Top 4
Nashor's Tooth
9% Pick Rate53% Top 4
8% Pick Rate54% Top 4
Starting
Guardian's Shroud
19% Pick Rate45% Top 4
Guardian's Orb
44% Pick Rate49% Top 4
Guardian's Hammer
5% Pick Rate38% Top 4
Boots Options
Berserker's Greaves
7% Pick Rate46% Top 4
Sorcerer's Shoes
70% Pick Rate56% Top 4
Ionian Boots of Lucidity
8% Pick Rate51% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
25.6%
77.1%
7.9%
301
2
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
24.4%
78.5%
8.1%
307
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
20.1%
67.4%
11.1%
423
4
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
19.8%
70.8%
9.3%
353
5
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
19.1%
66.2%
9.7%
367
6
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
19.0%
63.8%
4.3%
163
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
19.0%
63.6%
6.8%
258
8
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
18.6%
66.9%
12.6%
478
9
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
18.5%
59.3%
3.5%
135
10
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
17.6%
61.4%
4.6%
176
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
17.3%
66.3%
6.5%
249
12
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
15.3%
53.3%
3.6%
137
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
14.8%
57.4%
5.5%
209
14
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
14.7%
56.5%
8.2%
313
15
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
13.6%
58.8%
5.8%
221
16
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
11.8%
59.8%
6.7%
254
17
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
11.8%
62.9%
4.7%
178
18
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
11.7%
53.3%
3.6%
137
19
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
11.3%
57.9%
5.1%
195
20
Dematerialize
DematerializeGain 15 Adaptive Force on takedown, once per champion per round.
25.8%
67.7%
2.4%
93