Tier

Avg. Place

5.1

1st Place

9%

Top 2

18%

Top 4

39%

Pick Rate

0.2%

Appearances

11,365
Prismatics
Moonflair Spellblade
4% Pick Rate
Flesheater
3% Pick Rate
Dragonheart
4% Pick Rate
Everfrost
13% Pick Rate
Night Harvester
11% Pick Rate
Sanguine Gift
3% Pick Rate
Runecarver
11% Pick Rate
Reality Fracture
4% Pick Rate
Innervating Locket
11% Pick Rate
Decapitator
6% Pick Rate
Crown of the Shattered Queen
13% Pick Rate
Detonation Orb
18% Pick Rate
Demonic Embrace
4% Pick Rate
Common Items
Perplexity
4% Pick Rate
Morellonomicon
5% Pick Rate
Void Staff
8% Pick Rate
Luden's Companion
3% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Rite Of Ruin
3% Pick Rate
Riftmaker
4% Pick Rate
Rabadon's Deathcap
40% Pick Rate
Shadowflame
7% Pick Rate
Zhonya's Hourglass
8% Pick Rate
Rod of Ages
55% Pick Rate
Malignance
34% Pick Rate
Blackfire Torch
7% Pick Rate
Lich Bane
18% Pick Rate
Seraph's Embrace
54% Pick Rate
Archangel's Staff
7% Pick Rate
Starting
Guardian's Shroud
24% Pick Rate
Guardian's Orb
32% Pick Rate
Boots Options
Sorcerer's Shoes
59% Pick Rate
Mercury's Treads
6% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
13.0%
1,473
2
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
12.0%
1,367
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.4%
1,185
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.1%
1,149
5
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
9.6%
1,089
6
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
9.5%
1,079
7
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.3%
1,061
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
8.7%
993
9
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
7.9%
903
10
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.4%
842
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.1%
805
12
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
7.0%
791
13
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.3%
711
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.1%
691
15
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.1%
688
16
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
5.4%
616
17
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.4%
611
18
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.8%
551
19
Goredrink
GoredrinkGain 20% Omnivamp
4.6%
525
20
Recursion
RecursionGain 60 Ability Haste.
4.5%
515