Tier

Avg. Place

4.8

1st Place

9%

Top 2

20%

Top 4

45%

Pick Rate

0.6%

Appearances

174,587
Prismatics
Radiant Virtue
12% Pick Rate
Gargoyle Stoneplate
21% Pick Rate
Turbo Chemtank
5% Pick Rate
Overlord's Bloodmail
11% Pick Rate
Dragonheart
6% Pick Rate
Divine Sunderer
7% Pick Rate
Eleisa's Miracle
11% Pick Rate
Demon King's Crown
5% Pick Rate
Shield of Molten Stone
18% Pick Rate
Darksteel Talons
8% Pick Rate
Cloak of Starry Night
12% Pick Rate
Common Items
Frozen Heart
11% Pick Rate
Force of Nature
13% Pick Rate
Spirit Visage
10% Pick Rate
Randuin's Omen
6% Pick Rate
Knight's Vow
4% Pick Rate
Anathema's Chains
4% Pick Rate
Sunfire Aegis
23% Pick Rate
Hollow Radiance
5% Pick Rate
Unending Despair
7% Pick Rate
Thornmail
34% Pick Rate
Kaenic Rookern
9% Pick Rate
Heartsteel
59% Pick Rate
Iceborn Gauntlet
23% Pick Rate
Jak'Sho, The Protean
51% Pick Rate
Titanic Hydra
4% Pick Rate
Starting
Guardian's Horn
43% Pick Rate
Guardian's Blade
8% Pick Rate
Boots Options
Plated Steelcaps
40% Pick Rate
Mercury's Treads
42% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
15.0%
26,258
2
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
13.2%
23,075
3
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
10.2%
17,733
4
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
9.7%
16,889
5
Quest: Steel Your Heart
Quest: Steel Your HeartRequirement: Possess Heartsteel with 325+ stacks.

Reward: Multiply your Heartsteel stacks by 6. Increase your Health Regeneration by 10% of your Heartsteel stacks.
9.4%
16,488
6
Impassable
ImpassableGain the Aftershock and Glacial Augment Keystone Runes.
9.3%
16,155
7
Heavy Hitter
Heavy HitterYour Attacks deal additional physical damage equal to 4% of your max Health.
8.8%
15,307
8
Courage of the Colossus
Courage of the ColossusGain a ? Shield after Immobilizing an enemy champion.
8.3%
14,500
9
Guilty Pleasure
Guilty PleasureImmobilizing enemy champions restores ? Health.
8.3%
14,448
10
Celestial Body
Celestial BodyGain 1250 Health, but you deal 10% less damage.
7.4%
12,869
11
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
6.4%
11,158
12
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.4%
11,112
13
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.8%
10,096
14
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.5%
9,654
15
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
5.5%
9,574
16
Tormentor
TormentorImmobilizing enemy champions applies a Burn that deals damage over time, stacking infinitely.
5.2%
9,137
17
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.0%
8,735
18
Mountain Soul
Mountain SoulYou gain the Mountain Soul, gaining Shield after being out of combat for a short time.
4.6%
8,080
19
Ocean Soul
Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.
4.6%
7,973
20
Dawnbringer's Resolve
Dawnbringer's ResolveUpon dropping below 50% Health, heal for 30% max Health over 3 seconds.
4.4%
7,643