47.1%
3.7%
7.8%
189
Irelia On-Hit Runes
Core Irelia Item Build Order
Core Irelia Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Tahm Kench | 66.7% | 0.0% | 1.8% | 3 |
Heimerdinger | 0.0% | 0.0% | 1.8% | 3 |
Jax | 50.0% | 0.0% | 1.2% | 2 |
Nasus | 20.0% | 20.0% | 3.1% | 5 |
Garen | 40.0% | 20.0% | 3.1% | 5 |
Win Rate
49.6%
Pick Rate
3.5%
Ban Rate
10.7%
Key Insights
- Q's cooldown resets on marked targets, kills, or if the target is killed mid-dash.
- W's channel cannot be interrupted by hard CC; only Irelia can end it early.
- EandRmark enemy champions and large monsters hit.
- Enemies who pass throughR's blades take damage and are slowed by 90% for 1.5 seconds.
Strengths
- Excels at all-ins.
- Has a natural spike in threat every timePis fully stacked and when there are minions nearby, letting herQaround.
- Has a lot of outplay potential withQ.
- Excels with items that enhance her attack speed, on-hit effects, and survivability.
Weaknesses
- Significantly harder to play from behind.
- Weaker whenPisn't fully stacked, and can be abused during that time.
- Struggles against magic damage, asWonly reduces half as much magic damage as it does physical damage.