Background Global
Garen
tier-1
P
Q

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W

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E

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R

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Toughest Matchups:
Irelia
46.8%
Fiora
48.1%
Shen
48.1%
Wukong
48.5%
Darius
48.5%
Mordekaiser
48.7%
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Ranked Solo
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10.15
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Recommended Build

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Summoner Spells
Starting Items
Core Build Path: 53.10% Win Rate (5618 Games)
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Core Final Build: 53.14% Win Rate (2307 Games)
Runes: 53.39% Win Rate (6256 Games)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
E
Q
W
Damage Breakdown

75% AD

22% True

Win Rate
51.1%
(-0.2%)
vs last patch
Pick Rate
8.5%
(-0.1%)
vs last patch
Ban Rate
6.3%
(-0.1%)
vs last patch

Playing against Garen

Key Insights
Make sure to poke Garen often so
P
doesn’t freely regenerate his HP. It has an innate 8 second cooldown.
Garen can use his
Q
to cleanse himself of slows, so if you have one, wait to use it after he uses Q.
W
's passive gives Garen up to 30 bonus Armor and MR at 120 unit kills, and after stacking them, he'll gain an additional 10% Armor and MR, making him even tankier.
W
's active reduces incoming damage by 30% for a few seconds as well as shields himself and gains 60% Tenacity for the first 0.75 seconds. Avoid dealing damage or CC'ing him for that first 0.75 seconds to lock him down afterwards.
Power Spike
Huge all-in potential at lvl 6 with
R
's true damage execute. It increases his damage by a ton.
Excels in melee matchups because of his
Q
's auto attack reset and the ability to easily deal
E
's 25% bonus damage since they'll be the closest enemy.
,
, and/or
are big power spikes as they help him stick to targets when he's spinning around with
E
.
The more attack speed Garen has, the more he'll spin with
E
, shredding armor faster with it and dealing more total damage.
Vulnerable
Less effective in teamfights than he is in a side lane because of his limited mobility and single-target execute with
R
.
Q
only cleanses on cast. Spammable slows from abilities and
/
will keep him at bay.
Extremely easy to fight when kited.
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