Tier

Avg. Place

4.6

1st Place

13%

Top 2

24%

Top 4

47%

Pick Rate

0.5%

Appearances

36,457
Prismatics
Detonation Orb
7% Pick Rate
Decapitator
8% Pick Rate
Runecarver
11% Pick Rate
Demonic Embrace
5% Pick Rate
Flesheater
5% Pick Rate
Night Harvester
9% Pick Rate
Sanguine Gift
6% Pick Rate
Moonflair Spellblade
12% Pick Rate
Crown of the Shattered Queen
4% Pick Rate
Darksteel Talons
3% Pick Rate
Dragonheart
3% Pick Rate
Reality Fracture
13% Pick Rate
Innervating Locket
8% Pick Rate
Mirage Blade
7% Pick Rate
Everfrost
4% Pick Rate
Common Items
Void Staff
6% Pick Rate
Cosmic Drive
5% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Rabadon's Deathcap
40% Pick Rate
Shadowflame
11% Pick Rate
Bloodletter's Curse
5% Pick Rate
Perplexity
6% Pick Rate
Zhonya's Hourglass
9% Pick Rate
Morellonomicon
8% Pick Rate
Nashor's Tooth
78% Pick Rate
Riftmaker
68% Pick Rate
Hextech Gunblade
12% Pick Rate
Liandry's Torment
4% Pick Rate
Rite Of Ruin
3% Pick Rate
Lich Bane
6% Pick Rate
Starting
Guardian's Shroud
35% Pick Rate
Guardian's Orb
14% Pick Rate
Boots Options
Berserker's Greaves
7% Pick Rate
Sorcerer's Shoes
51% Pick Rate
Plated Steelcaps
6% Pick Rate
Mercury's Treads
9% Pick Rate
Ionian Boots of Lucidity
9% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
14.5%
5,298
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
9.8%
3,568
3
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
9.5%
3,461
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.4%
3,060
5
Deft
DeftGain 60% Attack Speed.
8.1%
2,939
6
Goredrink
GoredrinkGain 20% Omnivamp
8.0%
2,903
7
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
7.5%
2,737
8
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
7.3%
2,656
9
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
7.1%
2,602
10
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.6%
2,388
11
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
6.2%
2,245
12
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
5.8%
2,115
13
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.5%
2,007
14
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
5.5%
1,999
15
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.4%
1,954
16
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
5.3%
1,946
17
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
5.2%
1,894
18
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
5.2%
1,879
19
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
4.9%
1,804
20
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
4.7%
1,727