Tier

Avg. Place

4.6

1st Place

11%

Top 2

24%

Top 4

49%

Pick Rate

0.5%

Appearances

27,933
Prismatics
Dragonheart
5% Pick Rate
Everfrost
7% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Sanguine Gift
4% Pick Rate
Demonic Embrace
4% Pick Rate
Detonation Orb
14% Pick Rate
Reality Fracture
5% Pick Rate
Night Harvester
15% Pick Rate
Flesheater
6% Pick Rate
Moonflair Spellblade
7% Pick Rate
Innervating Locket
7% Pick Rate
Runecarver
16% Pick Rate
Mirage Blade
5% Pick Rate
Common Items
Void Staff
17% Pick Rate
Banshee's Veil
4% Pick Rate
Hextech Gunblade
6% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Riftmaker
4% Pick Rate
Perplexity
9% Pick Rate
Zhonya's Hourglass
19% Pick Rate
Morellonomicon
12% Pick Rate
Heartsteel
5% Pick Rate
Rod of Ages
5% Pick Rate
Lich Bane
50% Pick Rate
Rabadon's Deathcap
61% Pick Rate
Stormsurge
10% Pick Rate
Nashor's Tooth
5% Pick Rate
Liandry's Torment
13% Pick Rate
Rite Of Ruin
4% Pick Rate
Shadowflame
35% Pick Rate
Luden's Companion
11% Pick Rate
Starting
Guardian's Shroud
13% Pick Rate
Guardian's Orb
36% Pick Rate
Boots Options
Sorcerer's Shoes
51% Pick Rate
Ionian Boots of Lucidity
24% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
14.5%
4,046
2
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
10.4%
2,903
3
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
9.8%
2,736
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
9.6%
2,675
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.1%
2,540
6
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.0%
2,509
7
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.6%
2,396
8
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
8.4%
2,336
9
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
7.8%
2,178
10
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.4%
2,081
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.3%
2,045
12
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
7.0%
1,944
13
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.9%
1,929
14
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.8%
1,902
15
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
6.6%
1,840
16
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.0%
1,666
17
Recursion
RecursionGain 60 Ability Haste.
5.4%
1,501
18
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.3%
1,475
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.3%
1,467
20
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.6%
1,272