Tier

Avg. Place

4.7

1st Place

11%

Top 2

22%

Top 4

47%

Pick Rate

0.4%

Appearances

3,210
Prismatics
Reality Fracture
7% Pick Rate62% Top 4
Runecarver
13% Pick Rate63% Top 4
Detonation Orb
15% Pick Rate55% Top 4
Innervating Locket
8% Pick Rate55% Top 4
Flesheater
5% Pick Rate57% Top 4
Dragonheart
5% Pick Rate49% Top 4
Demonic Embrace
5% Pick Rate51% Top 4
Crown of the Shattered Queen
5% Pick Rate50% Top 4
Everfrost
5% Pick Rate49% Top 4
Moonflair Spellblade
7% Pick Rate48% Top 4
Sanguine Gift
6% Pick Rate52% Top 4
Demon King's Crown
3% Pick Rate55% Top 4
Night Harvester
12% Pick Rate54% Top 4
Mirage Blade
6% Pick Rate45% Top 4
Talisman Of Ascension
3% Pick Rate48% Top 4
Decapitator
3% Pick Rate40% Top 4
Common Items
Liandry's Anguish
9% Pick Rate62% Top 4
Void Staff
10% Pick Rate64% Top 4
Shadowflame
14% Pick Rate56% Top 4
Zhonya's Hourglass
14% Pick Rate57% Top 4
Perplexity
10% Pick Rate59% Top 4
Bloodletter's Curse
3% Pick Rate62% Top 4
Morellonomicon
6% Pick Rate60% Top 4
Hextech Rocketbelt
3% Pick Rate50% Top 4
Hextech Gunblade
8% Pick Rate47% Top 4
Stormsurge
10% Pick Rate50% Top 4
Luden's Companion
6% Pick Rate53% Top 4
Lich Bane
57% Pick Rate51% Top 4
Rite Of Ruin
6% Pick Rate51% Top 4
Riftmaker
6% Pick Rate53% Top 4
Nashor's Tooth
6% Pick Rate53% Top 4
Rod of Ages
3% Pick Rate53% Top 4
Wooglet's Witchcap
5% Pick Rate51% Top 4
Rabadon's Deathcap
45% Pick Rate54% Top 4
Cosmic Drive
4% Pick Rate52% Top 4
Heartsteel
8% Pick Rate42% Top 4
Starting
Guardian's Shroud
15% Pick Rate34% Top 4
Guardian's Orb
50% Pick Rate39% Top 4
Boots Options
Sorcerer's Shoes
56% Pick Rate45% Top 4
Mercury's Treads
5% Pick Rate41% Top 4
Ionian Boots of Lucidity
27% Pick Rate46% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Don't Chase
Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.
22.2%
71.5%
4.9%
158
2
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
16.8%
57.2%
5.4%
173
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
16.6%
57.2%
5.8%
187
4
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
16.5%
57.6%
7.2%
231
5
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
16.1%
57.2%
11.0%
353
6
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
15.6%
48.6%
6.8%
218
7
Goredrink
GoredrinkGain 20% Omnivamp
15.1%
56.1%
4.3%
139
8
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
15.0%
65.8%
5.8%
187
9
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
14.6%
57.9%
8.1%
261
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
14.2%
50.0%
4.6%
148
11
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
14.1%
52.9%
8.2%
263
12
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
14.0%
52.5%
5.6%
179
13
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
13.7%
55.0%
6.6%
211
14
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
12.3%
50.3%
6.1%
195
15
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
11.9%
57.7%
6.0%
194
16
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
11.7%
54.5%
8.0%
257
17
Recursion
RecursionGain 60 Ability Haste.
11.6%
52.9%
4.8%
155
18
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
11.5%
56.2%
4.0%
130
19
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.2%
52.7%
7.5%
241
20
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
10.5%
58.1%
8.0%
258