Tier

Avg. Place

4.5

1st Place

11%

Top 2

23%

Top 4

49%

Pick Rate

0.2%

Appearances

26,514
Prismatics
Reality Fracture
5% Pick Rate
Cruelty
10% Pick Rate
Detonation Orb
16% Pick Rate
Demonic Embrace
9% Pick Rate
Everfrost
7% Pick Rate
Runecarver
7% Pick Rate
Dragonheart
3% Pick Rate
Sanguine Gift
13% Pick Rate
Empyrean Promise
4% Pick Rate
Innervating Locket
8% Pick Rate
Night Harvester
10% Pick Rate
Crown of the Shattered Queen
7% Pick Rate
Eleisa's Miracle
4% Pick Rate
Flesheater
4% Pick Rate
Common Items
Banshee's Veil
4% Pick Rate
Void Staff
10% Pick Rate
Zhonya's Hourglass
29% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Rite Of Ruin
5% Pick Rate
Rabadon's Deathcap
40% Pick Rate
Stormsurge
6% Pick Rate
Bloodletter's Curse
7% Pick Rate
Perplexity
8% Pick Rate
Shadowflame
16% Pick Rate
Morellonomicon
14% Pick Rate
Scarecrow Effigy
100% Pick Rate
Rod of Ages
4% Pick Rate
Hextech Gunblade
5% Pick Rate
Malignance
21% Pick Rate
Wordless Promise
3% Pick Rate
Riftmaker
18% Pick Rate
Liandry's Anguish
48% Pick Rate
Hextech Rocketbelt
4% Pick Rate
Rylai's Crystal Scepter
9% Pick Rate
Spirit Visage
10% Pick Rate
Jak'Sho, The Protean
5% Pick Rate
Starting
Guardian's Amulet
11% Pick Rate
Guardian's Shroud
14% Pick Rate
Guardian's Orb
24% Pick Rate
Boots Options
Sorcerer's Shoes
60% Pick Rate
Plated Steelcaps
4% Pick Rate
Mercury's Treads
7% Pick Rate
Ionian Boots of Lucidity
9% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
15.1%
4,005
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.5%
3,576
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.5%
3,314
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.6%
2,802
5
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.4%
2,490
6
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
9.2%
2,444
7
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
7.1%
1,881
8
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.8%
1,805
9
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.7%
1,780
10
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.1%
1,628
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.0%
1,591
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.9%
1,565
13
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
5.6%
1,488
14
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
5.5%
1,460
15
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.4%
1,429
16
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.1%
1,355
17
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
4.9%
1,309
18
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
4.9%
1,289
19
Goredrink
GoredrinkGain 20% Omnivamp
4.8%
1,278
20
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
4.6%
1,221