Tier

Avg. Place

4.5

1st Place

13%

Top 2

26%

Top 4

50%

Pick Rate

0.3%

Appearances

33,129
Prismatics
Reality Fracture
14% Pick Rate
Demonic Embrace
4% Pick Rate
Decapitator
9% Pick Rate
Sanguine Gift
4% Pick Rate
Night Harvester
7% Pick Rate
Darksteel Talons
3% Pick Rate
Dragonheart
4% Pick Rate
Crown of the Shattered Queen
8% Pick Rate
Flesheater
3% Pick Rate
Innervating Locket
6% Pick Rate
Detonation Orb
12% Pick Rate
Runecarver
11% Pick Rate
Moonflair Spellblade
11% Pick Rate
Gambler's Blade
4% Pick Rate
Mirage Blade
7% Pick Rate
Everfrost
5% Pick Rate
Common Items
Morellonomicon
8% Pick Rate
Void Staff
11% Pick Rate
Banshee's Veil
4% Pick Rate
Rite Of Ruin
4% Pick Rate
Riftmaker
7% Pick Rate
Shadowflame
11% Pick Rate
Rabadon's Deathcap
44% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Bloodletter's Curse
4% Pick Rate
Perplexity
8% Pick Rate
Zhonya's Hourglass
15% Pick Rate
Nashor's Tooth
83% Pick Rate
Rylai's Crystal Scepter
9% Pick Rate
Liandry's Anguish
38% Pick Rate
Hextech Gunblade
3% Pick Rate
Lich Bane
9% Pick Rate
Starting
Guardian's Shroud
11% Pick Rate
Guardian's Orb
37% Pick Rate
Boots Options
Berserker's Greaves
20% Pick Rate
Sorcerer's Shoes
57% Pick Rate
Ionian Boots of Lucidity
3% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.7%
3,869
2
Deft
DeftGain 60% Attack Speed.
10.4%
3,453
3
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
9.5%
3,149
4
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
9.4%
3,111
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.3%
3,078
6
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
7.9%
2,627
7
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
7.5%
2,498
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.2%
2,381
9
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
7.0%
2,331
10
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
6.9%
2,273
11
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
6.7%
2,232
12
Minionmancer
MinionmancerYour summons gain 60% increased size, health, and damage.
6.7%
2,221
13
Typhoon
TyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying on-hits.
6.7%
2,208
14
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
6.3%
2,079
15
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
5.9%
1,946
16
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.8%
1,932
17
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
5.6%
1,842
18
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
5.2%
1,722
19
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.2%
1,715
20
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
5.2%
1,707