Azir
P
Q
W
E
R
Toughest Matchups:
Brand
25.0%
Karma
26.7%
Viktor
31.0%
Gragas
33.3%
Cho'Gath
33.3%
Xerath
34.4%
Add a Matchup
Ranked Solo/Duo
Platinum+
9.12
Recommended Build
Get this build imported into your League Client
Summoner Spells
Starting Items
Core Build Path: 62.31% Win Rate (130 Games)
Core Final Build
Runes: 49.41% Win Rate (338 Games)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
W
E
Damage Breakdown
91% AP
Azir's Matchups
Lane Win Rate
Game Win Rate
Win Rate
47.8%
(0%)
vs last patch
Pick Rate
2.66%
(0%)
vs last patch
Ban Rate
0.34%
(0%)
vs last patch
Playing against Azir
Key Insights
If he
towards you, he’s may be comboing with
. Dash or flash immediately as
is an impassable terrain.
His
and
escape can be blocked by standing in front of it.
Sand soldiers last 10 secs but only half if they’re in range of enemy turret.
Power Spike
Azir is a scaling mage but has a relatively strong laning phase. Lvl 2 with
allows him to easily position soldiers to deal damage.
Big power spike at lvl 13 with both
and
maxed. Sand Soldier’s passive damage also increases more per lvl after 13.
Spikes at first item completion. Either
or
. Both adds damage and mobility due to 20% CDR.
Vulnerable
No escapes pre-3. Post-3 and pre-6,
is his only escape. Just bait it out first.
CD is 15 secs at lvl 1! Good trade window if soldiers aren’t near you.