Tier

Avg. Place

5.1

1st Place

11%

Top 2

19%

Top 4

38%

Pick Rate

0.5%

Appearances

21,758
Prismatics
Everfrost
11% Pick Rate
Runecarver
13% Pick Rate
Innervating Locket
9% Pick Rate
Sanguine Gift
5% Pick Rate
Cruelty
4% Pick Rate
Dragonheart
5% Pick Rate
Night Harvester
8% Pick Rate
Crown of the Shattered Queen
13% Pick Rate
Flesheater
3% Pick Rate
Detonation Orb
18% Pick Rate
Reality Fracture
7% Pick Rate
Demonic Embrace
6% Pick Rate
Common Items
Zhonya's Hourglass
13% Pick Rate
Morellonomicon
9% Pick Rate
Banshee's Veil
4% Pick Rate
Void Staff
9% Pick Rate
Rite Of Ruin
5% Pick Rate
Riftmaker
6% Pick Rate
Rabadon's Deathcap
37% Pick Rate
Bloodletter's Curse
5% Pick Rate
Shadowflame
12% Pick Rate
Perplexity
5% Pick Rate
Rod of Ages
15% Pick Rate
Rylai's Crystal Scepter
60% Pick Rate
Liandry's Torment
53% Pick Rate
Blackfire Torch
15% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Seraph's Embrace
7% Pick Rate
Starting
Guardian's Shroud
17% Pick Rate
Guardian's Horn
3% Pick Rate
Guardian's Orb
39% Pick Rate
Boots Options
Sorcerer's Shoes
71% Pick Rate
Mercury's Treads
5% Pick Rate
Ionian Boots of Lucidity
4% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
16.4%
3,562
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
14.5%
3,148
3
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
12.4%
2,702
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.3%
2,671
5
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
11.0%
2,395
6
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.9%
2,149
7
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
9.8%
2,131
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.7%
2,104
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
9.0%
1,954
10
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
8.0%
1,734
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.9%
1,715
12
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
6.9%
1,508
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.3%
1,371
14
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.2%
1,342
15
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.1%
1,324
16
Stackosaurus Rex
Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 75% more!
6.0%
1,296
17
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
5.0%
1,097
18
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
4.4%
955
19
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
4.1%
892
20
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
3.8%
822