Fiddlesticks Dżungla: build, runy, przedmioty i statystyki dla: Szmaragd+, patch 16.4
Fiddlesticks: build z najwyższym WR, kontry, runy, statystyki i umiejętności dla: Szmaragd+, patch 16.4.Tier 
Współczynnik zwycięstw 49,9%
Zmiana WR -1,9%
Częstotliwość wyboru 1,3%
Częstotliwość banowania 1,2%
Mecze 3935
Buildy pod styl gry
Buildy zawodowców
Patch: 16.4
W
Q
E 



Runy



Czary przywoływacza
Przedmioty
Przedmioty startowe
Kolejność budowania
Ukończone przedmioty
Przedmioty sytuacyjne
Kolejność maksowania umiejętności
71%
13 886 gier
1
W
2
E
3
W
4
Q
5
W
6
R
7
W
8
Q
9
W
10
Q
11
Q
12
R
13
Q
14
E
15
E
16
E
17
R
18
E
Podział obrażeń
Kluczowe wnioski
- From level 6 onwards, disables wards for a few seconds after being placed, like
P.
- If Fiddlesticks is out of combat and vision, his next ability will fear its target(s). If he pretends to be an Effigy, his next or
Wwill do the same.
E - If isn't interrupted, it refunds 60% of its cooldown.
W - 's damage is doubled if the target has been recently Feared.
Q - The center of also silences enemies.
E
Mocne strony
- A well-timed or
Ecan singlehandedly win teamfights.
R - Can bait important enemy abilities with .
P - Can find flanks with to start ganks and fights.
R - Excels with items that boost his magic damage, survivability, and crowd control capabilities.
Słabe strony
- Completely immobile (outside of using to escape).
R - has a longer cooldown of 140 seconds at rank 1. Once used, his strength diminishes in fights.
R - is only good for damage when targets are low, and enemies can avoid the last tick's damage by simply walking out of the AoE.
W
Kilku bohaterów o stylu gry podobnym do Fiddlesticks.

