Tier

Avg. Place

4.1

1st Place

17%

Top 2

32%

Top 4

56%

Pick Rate

1.4%

Appearances

241,750
Prismatics
Prowler's Claw
29% Pick Rate
Duskblade of Draktharr
33% Pick Rate
Galeforce
4% Pick Rate
Sword of the Divine
5% Pick Rate
Hemomancer's Helm
11% Pick Rate
Talisman Of Ascension
3% Pick Rate
Decapitator
5% Pick Rate
Dragonheart
5% Pick Rate
Flesheater
18% Pick Rate
Divine Sunderer
5% Pick Rate
Demon King's Crown
5% Pick Rate
Hamstringer
3% Pick Rate
Common Items
Maw of Malmortius
7% Pick Rate
Guardian Angel
10% Pick Rate
Axiom Arc
26% Pick Rate
Serylda's Grudge
54% Pick Rate
Hellfire Hatchet
24% Pick Rate
Infinity Edge
3% Pick Rate
Black Cleaver
8% Pick Rate
Lord Dominik's Regards
5% Pick Rate
Serpent's Fang
9% Pick Rate
Edge of Night
17% Pick Rate
Chempunk Chainsword
9% Pick Rate
Hubris
8% Pick Rate
Profane Hydra
31% Pick Rate
Voltaic Cyclosword
19% Pick Rate
The Collector
22% Pick Rate
Opportunity
7% Pick Rate
Youmuu's Ghostblade
13% Pick Rate
Eclipse
19% Pick Rate
Starting
Guardian's Dirk
42% Pick Rate
Boots Options
Plated Steelcaps
5% Pick Rate
Mercury's Treads
9% Pick Rate
Ionian Boots of Lucidity
59% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
18.0%
43,440
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
16.9%
40,798
3
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
15.7%
37,873
4
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
11.8%
28,551
5
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.9%
21,600
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
8.3%
20,106
7
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
8.2%
19,787
8
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
7.5%
18,128
9
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.4%
17,972
10
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
7.2%
17,429
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
7.1%
17,205
12
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
6.6%
15,946
13
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.3%
15,153
14
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.0%
14,497
15
Recursion
RecursionGain 60 Ability Haste.
5.8%
14,010
16
Goredrink
GoredrinkGain 20% Omnivamp
5.6%
13,509
17
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
5.2%
12,652
18
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.1%
12,450
19
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
4.9%
11,806
20
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
4.9%
11,736