Tier

Avg. Place

4.5

1st Place

13%

Top 2

26%

Top 4

50%

Pick Rate

1.3%

Appearances

40,219
Prismatics
Dragonheart
5% Pick Rate
Decapitator
4% Pick Rate
Divine Sunderer
5% Pick Rate
Flesheater
16% Pick Rate
Prowler's Claw
30% Pick Rate
Duskblade of Draktharr
35% Pick Rate
Hemomancer's Helm
6% Pick Rate
Sword of the Divine
4% Pick Rate
Galeforce
4% Pick Rate
Common Items
Maw of Malmortius
5% Pick Rate
Guardian Angel
10% Pick Rate
Youmuu's Ghostblade
12% Pick Rate
Serylda's Grudge
55% Pick Rate
Axiom Arc
34% Pick Rate
Infinity Edge
5% Pick Rate
Hellfire Hatchet
23% Pick Rate
Lord Dominik's Regards
4% Pick Rate
Serpent's Fang
11% Pick Rate
Edge of Night
20% Pick Rate
Black Cleaver
5% Pick Rate
Chempunk Chainsword
8% Pick Rate
Hubris
10% Pick Rate
Eclipse
24% Pick Rate
Opportunity
8% Pick Rate
Profane Hydra
23% Pick Rate
Voltaic Cyclosword
24% Pick Rate
The Collector
21% Pick Rate
Starting
Guardian's Dirk
46% Pick Rate
Boots Options
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
68% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
16.6%
6,687
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
16.2%
6,508
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
15.0%
6,020
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
11.3%
4,535
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
11.1%
4,469
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.2%
3,694
7
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.3%
3,348
8
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.5%
3,009
9
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
7.4%
2,958
10
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.7%
2,691
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.5%
2,616
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.3%
2,547
13
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.3%
2,525
14
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.8%
2,326
15
Recursion
RecursionGain 60 Ability Haste.
5.7%
2,309
16
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.4%
2,173
17
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
5.4%
2,168
18
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
4.9%
1,954
19
Goredrink
GoredrinkGain 20% Omnivamp
4.8%
1,917
20
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
4.3%
1,743