Playstyle: Yuumi Builds
Harass & Protective
4,500 Games
48%
Harass & AoE Mobility
2,337 Games
45%
Harass & Wave Clear
1,794 Games
42%
Poke & Wave Clear
1,568 Games
46%
Core Yuumi Item Build Order


Starting



1st



2nd



3rd



4th



5th



6th


Starting



1st



2nd



3rd



4th



5th



6th
Core Yuumi Item Build Path











Situational







Summoner Spells


Damage Breakdown
Yuumi Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q
Q

W
W
W
W

E
E
E
E
E

R
R
R
Yuumi Skill Order
Q
E
W
Key Insights
Yuumi's Anchor also benefits from

P
's heal.
If Yuumi is attached to an Anchor,

Q
's damage, slow, and missile speed are increased if the missile travels for more than 1.35 seconds.
If Yuumi's Anchor is her Best Friend, she gains bonus heal and shield power and

Q
's slow is always empowered. Her Best Friend also deals bonus on-hit damage to enemies hit by

Q
, on-hit healing, and increased healing from

R
.

R
's slow per wave stacks on enemies.
Strengths
Because of

W
, she doesn't have to purchase boots and can run another combat Summoner Spell instead of Flash.
Excels at enabling carries in fights, especially with

E
's attack speed and movespeed buffs and

R
's strength.

R
is versatile in that it can be used for disengaging as well as healing and shielding allies.
Synergizes well with

,

,

,

,

, and

. Can opt for

or

when needed.
Weaknesses
If her Anchor dies, Yuumi is probably dead too.
Relies too much on mana.
Significantly harder to play from behind.
Any form of Grievous Wounds hurts Yuumi's team because of how much healing she has in her kit (

,

,

,

,

,

,

,

).