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Yasuo
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Irelia
46.1%
Zoe
46.8%
Galio
47.0%
Fizz
47.6%
Zed
48.3%
Orianna
48.3%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Core Build Path: 49.74% Win Rate (55493 Games)

Berserker's Greaves
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Zeal
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Phantom Dancer
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Cloak of Agility
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B. F. Sword
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Pickaxe
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Infinity Edge

Core Final Build: 51.59% Win Rate (33225 Games)

Berserker's Greaves
Phantom Dancer
Infinity Edge
Death's Dance
Mortal Reminder
Guardian Angel

Runes: 49.66% Win Rate (41536 Games)

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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

87% AD

Win Rate
49.2%
(+0.3%)
vs last patch
Pick Rate
10.8%
(-1.0%)
vs last patch
Ban Rate
28.7%
(-4.5%)
vs last patch

Playing against Yasuo

Key Insights
Yasuo's Crit chance is doubled, but they only deal 80% damage.
P
's shield is proc'd by any champion or monster damage.
Yasuo unleashes a whirlwind that knocks up hit enemies every third
Q
hit in quick succession.
Q
's cooldown and cast time are reduced based on how much attack speed Yasuo has.
Q
can be used during
E
to deal its damage around Yasuo instead of in a line in front of him. Using his third
Q
like this will knock up enemies around him as well.
E
can only be used on a unit once every 10-6 seconds (based on level).
R
instantly resets
P
's shield.
Power Spike
Has great dueling power, especially with higher attack speed.
Can chase down enemies really quickly, especially when minions are nearby.
Extremely mobile with
E
and repositions easily with
R
, allowing him to frequently outplay.
Spikes decently at
Berserker's Greaves
and
Zeal
, then spikes very hard at
Phantom Dancer
or
Statikk Shiv
, followed by
Infinity Edge
.
Vulnerable
Relatively squishy and is easier to deal with when
P
's shield is down.
W
has an extremely long cooldown of 30 seconds at level 1, and is maxed last. Once used,
Weaker without minions around to use
Q
and
E
on.
Extremely high skill champion that requires a lot of well-timed ability casts, animation cancels, and outplays to perform well. One misplay can severely cost him.
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