Tier

Avg. Place

4.2

1st Place

16%

Top 2

30%

Top 4

56%

Pick Rate

1.1%

Appearances

358,481
Prismatics
Innervating Locket
17% Pick Rate
Empyrean Promise
5% Pick Rate
Dragonheart
5% Pick Rate
Eleisa's Miracle
5% Pick Rate
Sanguine Gift
19% Pick Rate
Flesheater
4% Pick Rate
Demon King's Crown
4% Pick Rate
Radiant Virtue
3% Pick Rate
Demonic Embrace
16% Pick Rate
Runecarver
13% Pick Rate
Night Harvester
21% Pick Rate
Reality Fracture
5% Pick Rate
Common Items
Wooglet's Witchcap
6% Pick Rate
Void Staff
14% Pick Rate
Liandry's Anguish
37% Pick Rate
Rite Of Ruin
4% Pick Rate
Spirit Visage
10% Pick Rate
Perplexity
5% Pick Rate
Bloodletter's Curse
4% Pick Rate
Shadowflame
12% Pick Rate
Zhonya's Hourglass
10% Pick Rate
Morellonomicon
13% Pick Rate
Hextech Gunblade
5% Pick Rate
Riftmaker
65% Pick Rate
Hextech Rocketbelt
5% Pick Rate
Wordless Promise
3% Pick Rate
Rabadon's Deathcap
64% Pick Rate
Stormsurge
4% Pick Rate
Cosmic Drive
21% Pick Rate
Heartsteel
5% Pick Rate
Starting
Guardian's Amulet
6% Pick Rate
Guardian's Shroud
26% Pick Rate
Guardian's Orb
13% Pick Rate
Boots Options
Sorcerer's Shoes
45% Pick Rate
Ionian Boots of Lucidity
31% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.8%
53,101
2
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
12.3%
44,141
3
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
11.1%
39,746
4
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
9.8%
35,248
5
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
9.8%
34,963
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.8%
31,508
7
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
8.3%
29,897
8
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
8.3%
29,703
9
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
8.2%
29,456
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.5%
26,807
11
Recursion
RecursionGain 60 Ability Haste.
7.3%
26,267
12
Goredrink
GoredrinkGain 20% Omnivamp
7.3%
26,021
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.1%
25,558
14
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.9%
24,768
15
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
6.7%
23,935
16
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.5%
23,240
17
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.7%
20,518
18
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
5.5%
19,774
19
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.4%
19,340
20
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
5.3%
18,833