Playstyle Builds
Adaptive & Wave Clear
14,038 Games
53%
Adaptive & Burn
8,599 Games
51%
Harass & Wave Clear
7,987 Games
53%
Harass & Burn
6,172 Games
52%
Matchup Builds
Harass & Burn
100 Games
50%
Adaptive & Wave Clear
268 Games
49%
Harass & Wave Clear
161 Games
55%
Adaptive & Burn
91 Games
45%
Pro Builds
Professor
vs
NUCLEARINT
vs
Zwyroo
vs
Maple
vs
Umut
vs
Color
vs
Core Build Order


Starting



1st


2nd



3rd




4th



5th




6th


Starting



1st


2nd



3rd




4th



5th




6th
Core Build Path








Situational







Summoner Spells


Damage Breakdown
94% AP
Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
E
Q
W
Viktor's Matchups
Viktorwinslane against...
Viktorloseslane against...
Viktor vs Zoe

vs

2.3
KDA
2.7
51.4%
Win Rate
51%
0%
Pick Rate
0%
25,205
Damage Dealt
22,679
4.48%
Ban Rate
1.33%
Viktor's Trends
Win Rate
51.4%
(-0.4%)
vs last patch
Pick Rate
7.8%
(-0.3%)
vs last patch
Ban Rate
4.5%
(+0.5%)
vs last patch
Playing against Viktor
Key Insights
Viktor gains Hex Fragments from minion/monster kills and Takedowns. Each time he gains 100 Hex Fragments, he can augment a basic ability.
When augmented,

Q
grants bonus movespeed,

W
causes your damaging abilities to slow on-hit, and

E
fires an aftershock.
When

Q
,

W
, and

E
are augmented,

R
augments, moving 25% faster.

E
and

R
reveal their affected areas.

R
also interrupts channeling abilities on cast.
Strengths
Spikes at each augment, especially the first.
One of the strongest champions in the late game.
Can stall out games with

E
's waveclear.
Synergizes well with

,

,

,

,

, and

. Can opt for

or

when needed.
Weaknesses
Delaying his first augment makes him significantly weaker and will take a much longer time for him to spike in power.
Immobile, leaving him vulnerable to ganks.
Struggles against champions who outrange him.

W
has a cooldown of 17 seconds at rank 1. Once used, he can be punished.